Rlc Replay Hack
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Rlc Replay Hack
GitHub - Aimdrol/WoT- Replay -Analyzer: Replay Analyzer for World of Tanks
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osu!ReplayAnalyzer (osu!AntiCheat) public release with GUI...
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osu!ReplayAnalyzer (osu!AntiCheat) public release with GUI + WitchHunters discord
osu!ReplayAnalyzer (osu!AntiCheat) public release with GUI + WitchHunters discord
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Hi guys. I am proud to present the first public release of my osu!Replay Analyzer, now with GUI! Some of you may already be familiar with the goal of the project from my dated streams on twitch. https://github.com/firedigger/osuReplayAnalyzer (download available in release section for windows) I am going to give a brief explanation what's the program is all about: osu!Replay Analyzer is created for analyzing replays in order to find suspicious moments which could be suggesting use of 3rd party software automatically. It immediately shows hints about blatant cases of several types of cheating software and points to "fishy" moments which do not necessairly mean that the play was hacked but may be inverstigated for further evidence. It is NOT a cheater classifier - the program doesn't have a goal of detecting hacks itself, it is only an advising tool to be used by witchhunters. And honestly I think that alongside with osuReplayViewer my tool should be a must have for every WitchHunter. Here is a sample output of the program: https://camo.githubusercontent.com/47e6c95827aac86ef9adfbb815a7ba90adad92f2/68747470733a2f2f692e696d6775722e636f6d2f6156474d796a7a2e706e67 You can immediately see what kind of stats the tool shows. Most of them could be figured by a player himself but the program saves time and formalizes the way reports on blatant cases could be done, replacing abstract arguments with specific numbers. Program also can make a combined report on all of the selected replays (or replays in a folder). Another feature is literally comparing the replays to detect replay stealers. It's never been so easy before since the program can just do ALLvsALL comparison.
Further instructions are available at the github page.
Enough theory and fantasies, I would like to demonstrate a couple of cases where the replay analyzer provided relevant information which was not captured by people: https://www.reddit.com/r/osureport/comments/539061/taka_suspicious_behaviour/d7rcmb4 https://www.reddit.com/r/osureport/comments/4ygt4a/gayzmcgee_wew_cheating/ (even though Gayz is believed to be legit after his liveplay) https://www.reddit.com/r/osureport/comments/547sgf/aioli_sauce_timescale_alteration_evidence_inside/d80jit8 Shavit has also been actively using it on ripple to detect cheaters and really likes the tool so far.
At the same time I have decided to create a public WitchHunting discord for discussing things related to suspicious players and asking questions for newbies. The initial admin of the server are me and notorious shavit. All welcome! And if you are an experienced witchhunter, we are going to have a private room for more sophisticated talks. https://discord.gg/329j5Za - public everlasting invite link.
I checked a couple of replays with this and noticed that the UR that the replay analyzer shows is extremely inaccurate. For example bikkos innumerable eyes score with hdhr 2x100 showed 101 or whatever UR in the program but in-game he got 65. Same with a lot other replays.
Thanks for pointing out, gonna look into it.
It should be easier to use and not as messy :)
In what way is that easier to use after you broke structure of the button? ;w;
Found a play with negative Cursor Acceleration mean, shouldn't this not be possible or do I not understand something?
Seems weird but might be theoretically possible. Please send me the replay so I can lookn into the issue
I get some error when I try to start this program "Unhandled exception has occurred in your application. if you click Continue, the application will ignore this error and attempt to continue. If you click Quit, the application will close immediately." and then nothing happens if you click continue :<
Make sure you open osu DB first, because that's how you get maps into the program
What exactly does "cursor teleports" mean? I've seen a few replys with some of these. Is it just for instant snappy aim?
edit - one of my own has 11 of these? 11 LUL.
"Cursor teleportations, indicator of badly coded replay stealing software or touchscreen plays" Not either of these so how does the program judge this?
It might be happening whenever you lift your pen up too high if you're a tablet player. If you hover too high so it won't register anymore, move the pen somewhere else and then move the pen back down a bit it will result in cursor teleportation as well.
The formula for the cursor teleportations is pretty vague. I want to make sure that every "suspicious teleport" is detected but obviously I am bound to some "false positives". That's why I am saying it's only an advisor tool.
Osu.osr does not correspond to any known map is all I get on every map
Make sure that you have imported the map collection through "open osuDB"
keeps crashing when i'm trying to start it :<
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