Recon Solo

Recon Solo




🔞 ALL INFORMATION CLICK HERE 👈🏻👈🏻👈🏻

































Recon Solo


FREE U.S. SHIPPING OVER $45  

HELP / FAQ'S



Continue Shopping

Your Cart is Empty




Shop
|
Watch
|
Read






Account/Login







Login







Cart





USD




BRL



CAD



EUR



AUD



GBP



RUB



CLP



NZD








← Prev
 | 



Next →




--- Shop Info ---


About Us

Videos / Blog Articles

Help / FAQ's

Contact / Locations

Why Shop With Us?

Returns

Demo Bike Program

Custom Bike Builds

Miles For NICA

We're Hiring!

Affiliate Program

Accessibility Statement

Refund policy

Terms of Service





No, I don't like amazing MTB content

When it comes to the next upgrade for your bike, the suspension can single-handedly make your bike feel completely different. It's a fairly big decision but one will potentially have the biggest impact. Our valued customer Steve Williams shares his experience with his RockShox Recon RL 29" fork. Check it out!
I am in the process of upgrading my cheap bike as my skills progress. After upgrading grips, tires, seat, and pedals also upgrading my skills over the summer it became apparent my front forks was the next change that needed to happen. 
The 2018 Trek Marlin 5 originally came with RST Gila spring forks. Which, to be fair, was just fine for the casual trail riding or commuting the bike was made for. I'm now riding blue on the edge of black diamond trails and they just can't hold up. I could feel them twisting at times and the response when going over obstacles was just not natural. Due to my budget constraints and the fact that I'm still not great at mountain biking I picked a lower cost option for the upgrade.
The RockShox Recon RL Fork fit the bill perfectly. It's low cost when it comes to forks coming in at under $250.00. It's air spring with low-speed compression dampening and rebound dampening. It also has black stanchions to keep my black and silver theme going. After a quick email exchange with the customer service crew at Worldwide Cyclery to make sure this was a fit for my bike, I placed my purchase. Being my first time replacing a fork it took me over an hour to swap out for the Rock Shox . It was fairly easy to do although a step above pedals, grips, and tires for sure. I did use a plumbers pipe cutter tool I had to cut the steerer tube instead of the hacksaw/miter box solution normally offered to bikers. Worked like a dream.
After a few quick adjustments I hopped on the bike and rode it around the driveway, the difference was instantly apparent. I could tell even riding on flat pavement. I threw the bike in my truck and hit a 17-mile trail. The difference this fork made to my ride was amazing. Not only was it more comfortable it also helped my keep grip while going over roots and rock. It also helped me work on my bunny hop skills to hop over roots and rocks, although those skills still need a lot of work and nothing will help me there but practice. Even though this is a low-cost replacement the difference is worth every penny and then some. Wow, what a difference!
To keep the look of my bike stealthy I did log back to worldwidecyclery.com to get myself the Stealth Black Decal Kit as well. I'd highly recommend this upgrade to others looking to inexpensively add a smooth boost to their riding experience! Next up, a dropper post. You only need to get tapped in that spot by your seat once to justify $129.


Fork ›

Rider Review ›

Suspension ›




Currency:



USD




BRL



CAD



EUR



AUD



GBP



RUB



CLP



NZD





You can expect our latest videos, rider reviews, and as always, good humor :)

/r/EVE is a place to discuss internet spaceships
A Mildly Erotic Open and Honest Letter to CCP from an...
Trying to get your friends to play EVE like
Your Nation thanks you for your service Dave
u/Wide_Archer posts his 25 Thesis to the Captain's Door
Photon is mostly fine, but this is nonsense
Ganking drama aside, how on Earth is this considered good...
Down with covid, wholesome moment with my boss I thought...
Thank you CCP <3 - "Players can now store ships which...
Awareness post, CCP doesn't care about security standards.
When I realized that autocannon Vargurs shoot a caliber...
A Mildly Erotic Open and Honest Letter to CCP from Solo...
Reddit Inc © 2022. All rights reserved
So, i know Force/Combat Recon ships are meant to be force multipliers / support ships.
But as I just trained FR 5, I'm willing to take one for a spin and go try gank some ratters (mostly VNIs I suppose).
Which one would you guys recommend for such endeavor ?
Also if anyone has relevant experience, please feel free to share any tips/comment :)
Edit: tried using stratios/cloaky T3C but folks in ratting sites see me take accel. gate too soon thus the need for Dscan immunity
People used to use the pilgrim and the curse (combat recon version) quite a bit for solo ganking but really the stratios is just better, which is why people switched.
There is a polarized blaster falcon fit that's hilariously terrible but is basically a cruiser sized griffin navy, someone apparently killed a proteus with one.
As a whole though, force recons are terrible solo ships unless you maybe want to kill some frigates in a rapier. On the plus side, Recon V is a MUST for anyone flying a recon in a fleet, gang, or black ops so you've got that covered.
tldr, the ship you are looking for is a stratios
I understand Stratios is miles better. But when I tried to catch ratters in ratting sites (those with gates), I have to decloak to take the acceleration gate and this gives them plenty of time to see me coming. Thus why I wanted to give recons a shot
In any case, thanks a lot for your input v0v
The problems with recons is that they have shit DPS and wont be able to break any real tank
Unless you neut them out with a curse/pilgrim
Shield fit recons have okay DPS, and most cruiser-sized ratting ships depend more on speed/sig tank than reps.
HAM Rook fit for max dps and your only tank is 1-2 racial ECM jammers that you refit via mobile depot offgrid before engaging your target. Super effective against smaller ships or ships with weak enough sensor strength that guarantees permajam.
You can make the rook do 800DPS and jam stuff at the same time
These days you'd just bring a jam tengu that also has strong dps and reasonable tank.
VNIs can be tricky to ewar tank due to drones, but if you consider hunting ratting Gilas, MAAR Rook is nice ship. 3 jams, sensor booster+scanres script, long point, MWD and cap booster in mids, medium ancillary armor repairer (just in case) and mix of resist mods + BCU in lows, HAMs in highslots, tank rigs. What you do - use dscan to find target, point+jam Gila, jam drones, enjoy salt in local, kill, loot, get out.
That actually sounds pretty dope, gonna have to try that.
You can have some fun if you are going against T1 Cruisers, dessys or frigs, but not much else... and if things go south you might end up dying anyway.
The Huginn/Rapier can do that pretty well to kill smaller stuff or brawlers cause of their bonus to webs, but people mostly use the Curse/Pilgrim for solo in a Recon, they have a brutal bonus to neuts and are pretty tanky.
edit: In lowsec, it may benefit you more to have warp speed rigs rather than damage or tank rigs due to you being visible on grid. The faster you warp into the plex, the quicker you can apply tackle and reduce their time to react.
Neut Pilgrim is close to the only thing that works because it shuts the tank off, so it's lackluster DPS doesn't hurt it that much.
Same can't be said for the others, on top of their own tank being bad.
The Curse is absolutely viable for solo hunting, and is better than the stratios in some ways. The only problem is droneboats will be able to do decent damage to you, so you will usually want to kill drones first when fighting VNIs and the like. This is more or less how you want it fit. Between heavy neuting power and your decent speed you can kite pretty much any solo ship, and can have rapid lights shooting drones while the hammerheads focus on the ship if need be. Shield buffer gives you some sustain in the form of passive recharge, which will be handy if there are rats on grid or during longer hunts. A hyperspatial, extra nano or another Neut/Nos can improve your ability to effectively kite, but again the neuts will kill the cap of just about anything trying to run an MWD so against a single ship speed is not so important.
You can fit expanded probe quite easily with force recon.
Falcon works great unless they bring more people than you have jams in which case you cyno in your Falcon alt.

REVIEW. Written by Matti Isotalo
on the 7th of March 2017 at 12

NEWS. Written by Sam Bishop
on the 18th of July 2019 at 10:15

NEWS. Written by Sam Bishop
on the 11th of May 2019 at 14:58

NEWS. Written by Sam Bishop
on the 9th of May 2019 at 10:35

NEWS. Written by Eirik Hyldbakk Furu
on the 6th of May 2019 at 21:16

NEWS. Written by Sam Bishop
on the 1st of May 2019 at 09:54

NEWS. Written by Sam Bishop
on the 6th of March 2019 at 11:06

System: PC, PS4, Xbox One Genre: Action Developer: Ubisoft Paris Publisher: Ubisoft Offline players: 1 Online players: 1-4 Age limit: From 18 years Release date: 07 March 2017 Read entire review

Miscellaneous



Sitemap
Report a bug




Copyright 1998-2022 - Published by Gamez Publishing A/S, Toftebæksvej 6, 2800 Kongens Lyngby, Denmark.

Gamereactor UK. Watch the latest video game trailers, and interviews from the biggest gaming conventions in the world. Gamereactor uses cookies to ensure that we give you the best browsing experience on our website. If you continue, we'll assume that you are happy with our cookies policy
Unlike The Division , with its focus on communal online play, Ghost Recon: Wildlands is more of a flexible experience. While of course you can play online with a group of friends as you take on a deadly cartel in the heartlands of Bolivia (after all, co-op play is pretty much the point of the game), Ubisoft's tactical shooter can also be enjoyed by a lone wolf. With that in mind, here's our top tips on how to get the most out of the new Ghost Recon while playing by yourself.
Collect & Explore : Ubisoft games are always packed full of collectibles of various types, with cool gear to be found across these vast open worlds, and Ghost Recon: Wildlands is no different. If you're the type of player who likes to explore every nook and cranny, then you'll be rewarded with skill points, weapons, attachments, and dynamic side missions that unlock better support from the rebels. You won't have your friends nagging at you to rush from mission to mission either, and there's a good chance you'll stumble across more Easter eggs like this Dark Souls one . As you take care of the low level henchmen you'll find in the many provinces of the game, the difficulty ramps up, and here it's essential to have gathered a wide array of weapon attachments, weapons, and skill points in order to stand a chance against the tougher bosses. There's a small counter on the world map that keeps track of the various power-ups in each province too, so look at it closely before you decide to move on.
Avoid Fast Travelling : The fictional Bolivia that Ubisoft has created is absolutely stunning, from the open lakes to the forested plains and snow-topped mountains, and it's worth spending the time taking it all in. Whether you take a 4x4 and go off-road, or pile your squad into a helicopter and take to the skies, there's plenty of ways and routes to see all the sights, especially if you plan your journey via all the collectibles and upgrades that are littered about the place. Additionally, much of the content of Ghost Recon: Wildlands reveals itself dynamically as you travel, and this particularly pertains to the convoys. These carry important resources for the rebels, and they're also key when upgrading your character and squad, so being on the road or in the air instead of fast travelling is a more elegant way of discovering all of this content in the most seamless fashion.
Listen to your Squad : When you're traversing the land, pay attention to the conversations your team has with one another. They talk about all sorts of things, from their individual histories and previous missions, to back and forth banter with jokes that come at the expense of their military brothers, the marines. The dialogue and writing is actually surprisingly good, despite at first glance looking like yet another bog standard military shooter. The point of playing the game yourself is to cut out some of the noise that can easily come from being part of a four player cooperative team, and it's much easier to appreciate the finer points of Midas, Weaver, and Holt as characters, when you listen to their conversations.
Trust your Troopers : One of the mechanics, sync shot, allows you to call out the positions of enemy soldiers to your squad and mark them to take out at your call. After upgrading the skill a few times, you unlock a shot for each of your squad, plus yourself, meaning you can take out up to four enemies at a time with perfect stealth (if you equip a sniper with a suppressor). Give your team a few moments to line up their shots, but once they have a target in their sights they'll never miss, unlike if you're playing with a friend who hasn't quite got the hang of bullet drop. Furthermore, some of the upgrades you can purchase with rebel resources and skill points relate directly to the effectiveness of your AI squad mates in combat, and if you choose to focus on this specific part of the skill tree early on, you can make Holt, Weaver, and Midas very effective killers, and they very quickly evolve from simply hanging onto you to being problem solvers in tough situations.
Watch the Videos : As has been said before, playing by yourself allows you to appreciate the finer narrative points of Ghost Recon: Wildlands , and if you simply listen to the various video briefings and dialogue, you'll learn a lot about the structure of the Santa Blanca cartel, its leader El Sueño, and the various underbosses of the organisation that you're tasked with disposing of. There's a lot of internal conflict going on, and learning about the interconnecting relationships of El Yayo, El Muro, and Nidia Flores can be blast, also adding plenty of value to the overall experience. It does require you to actually watch the optional video briefings when you enter each province, and defeat a Buchon. Immerse yourself in this world, and doing so will add much needed context to your campaign.
Did we miss any key points? Let us know if you have any other tips to help take out the cartel in single-player.
"There are only a handful of big-budget open-world games with campaign co-op as good as this."
This sees you locate transmitters before calling in a helicopter for extraction, except other players might pose a few problems.
This laid down the foundations for the reveal of Breakpoint this week, and we got to see what Oracle offers us.
The new Ghost Recon game is getting revealed this evening, so we're heading in again to try out Operation Oracle.
Ghost Recon: Wildlands' teasing document and website left us with a few options last week, but now we know that it's the franchise's next entry.
Players are also getting a free weekend across all platforms until May 5, giving access to all the content including Oracle.
The Year 2 Season 4 content brings extra content to areas like PvP, and we're here to see what's new this time around.
You must be logged in to comment. If you are not yet a member - join now !





Performance Equipment








Jerseys


Pants


Pod Pack


Paintball Pads


Gloves


Barrel Socks


Pod Bags


Tank Covers





Casual Wear








Men's Casual


Women's Casual


Tech Shirts


Tech Shorts


Tank Tops


Long Sleeves


Sweaters/Hoodies

Mistress Strapon Fuck Guy Hd Porno
Heels Girl
Hairy Sister Creampie

Report Page