Racemenu High Heels
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Racemenu High Heels
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Edited on
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6:55PM
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Writing of this has been prompted by the general amount of confusion around the purpose of RaceMenu High Heels (Height Fixes) (RMHHF) mod by ousnius. Specifically, if one looks at the "Mods requiring this file" section of RMHHF, you see that a lot of mod authors put in a comment "Needed to keep the heels from sinking into the ground". You can also see such statements as "this functionality is now included in RaceMenu, so this mod is now optional". The grand irony is that the purpose of RMHHF is, and ever was, to MAKE the heels SINK into ground. The source of this confusion lies mostly in the way RMHHF description is organized. Out of the entire description, only a single line is about the mod itself and what it does:
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Original upload
27 June 2022
4:02AM
Created by
ousnius - expired6978 - Wartom
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You must get permission from me before you are allowed to modify my files to improve it
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You are allowed to earn Donation Points for your mods if they use my assets
Traduction FR du MCM de RaceMenu High Heels (Height Fixes) Requière le mod original: RaceMenu High Heels (Height Fixes)
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Traduction FR pour RaceMenu High Heels (Height Fixes)
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Kreyadian opened this issue
Jul 11, 2022
· 1 comment
Kreyadian opened this issue
Jul 11, 2022
· 1 comment
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Hub and fixes for high heels made using the transforms system for equipped items of RaceMenu SE/SKEE64.
Mod is stable and animation changes can be seen across all clients.
Armor was invisible after joining on a new client but re-equipping the armor fixed the issue. Unsure if this issue is due to RaceMenu HH or the armor mod.
The text was updated successfully, but these errors were encountered:
Equipped armor aka naked NPC is a known issue.
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Copyright © 2022 Robin Scott. All rights reserved.
videogame_asset Skyrim Special Edition
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Skyrim
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Fallout 4
Fallout New Vegas
Oblivion
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Mount & Blade II: Bannerlord
Copyright © 2022 Robin Scott. All rights reserved.
Last updated
20 August 2019
8:25AM
Original upload
20 August 2019
8:25AM
Credits and distribution permission
Other user's assets
This author has not specified whether they have used assets from other authors or not
Upload permission
You are not allowed to upload this file to other sites under any circumstances
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You must get permission from me before you are allowed to modify my files to improve it
Conversion permission
You are not allowed to convert this file to work on other games under any circumstances
Asset use permission
You must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being sold
You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation points
You are allowed to earn Donation Points for your mods if they use my assets
原址: https://www.nexusmods.com/skyrimspecialedition/mods/18045 SKSE64(用于Racemenu SE)具有“可装备性转换”功能,这使得一个清洁且方便的创建高跟鞋的方法可用于SE。 这个mod包含了对所述系统的一些修正,例如在穿着高跟鞋的情况下坐姿和游泳高度的修正。 由于你在装备高跟鞋的时候用到了“可装备性转换”,所以根节点(在骨骼文件中称为“npc”)会向上移动。 你所需要做的就是在Outfit Studio或NifSkope中进行简单的编辑,为高跟鞋的模型(*.nif文件)指定正确的高度。 相比HDT高跟系统的优点: - 无需由modder去设置父级文件、脚本和法术的本地化解决方案。 - 仍使用法术效果,但不用于系统的主要功能,仅用于坐姿/游泳/骑乘高度固定。 - 低性能消耗,比HDT系统更稳定。 相比Lazy高跟系统的优点: - 高度可以直接由高跟鞋模型(NIF)设定,而不是在游戏中的每个项目中设置。 - 更稳定的本地化解决方案。 前置: SKSE 2.0.7+ SkyUI SE 5.2+ RaceMenu SE 0.1.0+ 安装: 通过任何你使用的Mod管理器或手动安装,别忘了勾选启用Racemenuhh.esp。 更新: 加载你的存档并在MCM菜单中禁用这个mod。 保存游戏。更新游戏并在MCM菜单中再次启用它。 卸载: 通过任何你使用的Mod管理器或手动卸载。
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This author has not provided any additional notes regarding file permissions
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