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Developer Comments: Previously, it was difficult for players to keep track of the ever-growing collection of player-created game modes. The Custom Game Browser’s new tabs give these modes a chance to shine. The Popular tab shows off some of the most-played modes as well as modes that have started to trend. The Favorites tab lets you build a personal collection of modes – just select the star icon next to any mode you’d like to see in this list. The Recent tab shows modes that you have recently played. Finally, the All Games tab gives you the standard, familiar list of lobbies. We’ve also added the ability to search for lobbies by share code.

In order to help identify modes, we’ve added a new Mode Name setting right above the Description in Custom Game Settings. This Mode Name will be used to represent modes in the Custom Game Browser tabs. Creators are encouraged to reupload their modes with Mode Name filled out. (If it isn’t filled out, the share code itself is displayed instead.)

Since these new features are being used by the public for the first time, we may need to make adjustments to how the Popular tab chooses its modes. If you notice that the Popular tab isn’t showing the modes that you might expect, please be patient with us as we tune the feature to present the best collection of modes that we can.

We’re excited about the possibilities these new features will bring to Custom Games, and we’ll be watching and listening to your feedback to improve the Custom Game Browser experience.


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As one of the biggest esports in the world, Overwatch has plenty of appeal for gamers around the world. There is always something to do – be it an event, ranked matches or even watching the Overwatch League itself. If all of that still doesn’t prove enough, Blizzard also offers another, less well-known way to play the game – Overwatch PTR. Short for Public Test Realm, this is another version of the game that is used to test newer versions of the game before they go live for everyone.
The use of PTR servers is entirely optional – players who want to experience new updates a week or two before they are released for all players can use the PTR service. Especially when it comes to revealing new characters, balance-changes or ability updates and other Overwatch news , players often don’t want to wait for the official updates.
If you want to use the PTR version of Overwatch, you can do so fairly easily – you need to have a valid game license for the main game on your Battle.net account, and you’ll need to be playing on a Windows PC as other operating systems don’t currently support PTR.
Launch your Battle.net and click on the Overwatch tab on the left. Click on the Region drop-down menu and select PTR: Overwatch from the menu. Click on the Install button in order to launch the installation process. This may take a while, but the new installation won’t be as big as the original game. Make sure you have enough disk space available.
When your installation is complete, you’ll be able to launch your new client and click Play. The PTR version will work just like the normal Overwatch does – the menus and gameplay are all the same, except you will only be playing with other players who are also using the PTR client. In other words, if you know how to play Overwatch, you know how to play Overwatch PTR.
Because the PTR version is a little ahead of the normal version of the game, it can be less stable. Updates aren’t fully tested – that’s what the servers are for, after all. Always keep an eye on the Overwatch PTR patch notes to make sure you know what to expect – and what might not work.
Especially around the launch of new characters, such as Sigma, Ashe or Wrecking Ball, the PTR version of the game is particularly popular – which can lead to it being maxed out. The service can only accommodate 10k concurrent players at any one time. This means that once that many players are active; any further attempted logins won’t work.
Players from all regions of the world can participate in the PTR service, though outside of the Americas, they may experience higher latency and lag issues. From Blizzard’s side of it, the service is used to find problems, bugs and technical issues before the updates are put across to the normal game.
The version numbers of each update in both versions is similar – the general nomenclature of it is that an update labelled ‘1.34.0’ in the PTR version will be called ‘1.34.0.1’ when it is released in the regular game. It is unusual, but some updates have had an additional ‘.0’ at the end rather than a ‘.1’. Knowing which update is which can help you identify what you are playing, and which patch notes – PTR or otherwise – cover what you are playing.
Since PTR is meant for testing purposes only, no loot box purchases, or other real-money purchases are possible. If you want to buy boxes or skins, you’ll have to do so on your regular account. All of your progress, stats and owned skins will transfer from your regular account to the PTR one, so you won’t be starting from scratch – you’ll still be able to see and use all the things you’ve unlocked during your regular gameplay.
However, the transfer isn’t live – so, if you progress your regular account in between playing the PTR version, you might not see that reflected in the PTR version. Progress made in the PTR version will not transfer to the regular game at all, so if you want to level up, you’ll have to do so in the regular game.
It’s not known whether Overwatch 2 will also have a PTR version – the recently announced sequel to the first Overwatch game won’t be as esports and multiplayer-focused, so there may or may not be a similar service available for players.
Naturally all official Overwatch matches happen in the regular version of the game, and the PTR service is not used in any of the matches or competitions. New characters and updates that are released through the PTR even during official Overwatch League seasons – changes that have gone live on the Overwatch PTR server don’t affect the competitive season.
New content added is scheduled by Blizzard accordingly. As new characters can seriously change up the game balance and meta, updates are released with as little interruption as possible to the competitive seasons.
As mentioned, new characters are one of the main points of interest for players that use the Public Test Realm, but similar content changes like map updates, health or armour adjustments, character updates, new maps and UI improvements can all be seen there first. These updates are generally released at least once per month, though there is no strict schedule. When new developer updates are announced, a PTR patch is released – followed by, after testing it, the release of that patch in the normal game.
The usual duration of time between the updates are pushed live lies somewhere around the 20 day mark – although it has been as long as 69 days and as short as 7 for some updates. Especially in the case of bug fixes, things are usually put forwards much more quickly.

Blizzard Entertainment August 10, 2017
Here you will find a list of hotfixes that address various issues related to World of Warcraft: Shadowlands, Burning Crusade Classic, and WoW Classic.
A new Overwatch patch is currently in development and now available for testing on the Public Test Region. For information on how to participate and what changes are included in the upcoming patch, read on below.
If you encounter any game-related bugs while playing the PTR, please post in the PTR Bug Report forum.
To participate in the public test, you must have an Overwatch game license for Windows PC attached your Battle.net account in good standing (i.e. it hasn't been suspended or banned). 
Step 1: Restart the Battle.net desktop app .
Step 2: Navigate to the Overwatch tab on the left-hand menu.
Step 3: Select "PTR: Overwatch" from the REGION/ACCOUNT drop-down menu.
Step 4: Click "Install" to begin the installation process.
Step 5: Once the PTR client is installed and updated, click "Play" to begin!
Note: In order to access the PTR, you must have installed Overwatch and logged into the game at least once. If the PTR is not available for you after following the steps above, trying logging into Overwatch, exiting the game client, and then launching the PTR again.
Q. On which platforms is the PTR available?
A. The PTR is available on Windows PC only. 
Q. What regions are eligible to participate in the PTR?
A. Accounts from all regions (excluding China) are eligible to participate; however, the PTR will be hosted on our Americas region. As a result, if you plan to play the PTR from a region outside the US, please anticipate lowered performance and increased latency. 
Q. Is there a cap to how many players can participate on the PTR?
A. The PTR can currently support 10k concurrent players (or players logged into the PTR at the same time). If we happen to reach this cap, any new players attempting to log in to the PTR will be placed into a queue.
Q. What languages will be supported on the PTR?
A. The PTR is available in all supported languages, though some content may not be fully localized yet.
Q. Will any account progress from the live game transfer over to the PTR with me, or do I need to start from scratch?
A. A copy of your account from the live game will be transferred over to the PTR automatically, and all progress will transfer over with it (level, unlocks, stats, etc). Please note that this copy is pre-made, though, and based on an earlier snapshot of your account. As a result, depending on when you last played, your PTR account may not be as up-to-date as your live game account.
Q. Will any progress I make on the PTR transfer over to the live game? 
A. No. Any progression earned during the PTR—including levels, achievements, stats, skill ratings, loot boxes (including rewards from loot boxes), currency (including Competive Points), and cosmetic items unlocked with currency—will not transfer over to the live game.
Q. Will I be able to purchase Loot Boxes on the PTR?
A. No. All real-money purchases are disabled on the PTR. 
Q. Where can I share feedback about the upcoming patch content?
A. This iteration of the PTR is intended to make sure the upcoming patch is working correctly before it's released, so we'll be primarily focused on uncovering major bugs and technical issues. Though you are still welcome to share your feedback through our normal channels, it's unlikely that we'll be able to incorporate changes based on PTR feedback in this patch cycle.
Please note that the below patch notes only include changes currently available for testing on the PTR. While many of these changes will also be available on PlayStation 4 and Xbox One in a future patch, the PTR is PC-only and therefore will only reflect changes coming specifically to that platform.
New Game Modes: Deathmatch and Team Deathmatch
Two new game modes have been added to the Arcade: Deathmatch and Team Deathmatch!
In Deathmatch , eight players go head-to-head until one player scores 20 points. Players will earn 1 point whenever they land the final blow on an opponent and will lose 1 point whenever they die to environmental damage (ex: falling off a cliff) or self-inflicted damage. This scoring will be tracked in a brand-new scoreboard. The first player to 20 points wins!
In Team Deathmatch , two teams of four players face off until one team scores 30 points. Players will earn 1 point for their team whenever they land the final blow on an opponent and will lose 1 point for their team whenever they die to environmental damage (ex: falling off a cliff) or self-inflicted damage. If players are resurrected before they respawn, the corresponding point for their death will be deducted from the enemy team’s score. This scoring will be tracked in our default scoreboard. The first team to 30 points wins!
Both modes will play out on a selection of maps from our existing pool:
We’ve made several modifications to many of these maps (including restricting play to a specific area and developing a special respawn system) when playing in these modes. We’re also introducing a brand-new map specifically for Deathmatch: Château Guillard! Learn more about this map below.
Both modes will be available for play in Custom Games.
Watch our developer update for additional insight: https://youtu.be/4_CBzklel1c 
New Deathmatch Map: Château Guillard
Château Guillard is located near Annecy in southeastern France. For hundreds of years, it was the estate of the influential Guillard family, until it gradually fell into disrepair after the family's power waned in the decades after the Revolution. Recently, the château has found a new owner: the Talon agent Widowmaker, who has returned to her family's ancestral home.









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