Planetside 2 Porn

Planetside 2 Porn




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Planetside 2 Porn
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PlanetSide 2: Basic Training by PlanetSide 2 21 videos
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PlanetSide 2 >
General Discussions >
Topic Details


Horrible optimization, weirdly bad graphics and the gameplay is full chaos... feels like metro in bf4. Litteraly.

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I mean that seriously, 100 v100 battle makes no sense whne in a building, there's a 20v20frontline beetween 2 rooms. I'd love to like this game but it's boring.

Horrible optimization? - Can't confirm the horrible optimization - My game runs on ultra with shadows also put on ultra and I can fight with no problems in 96+ battles. Weirdly bad graphics? - Dude, Planetside 2 was released 2012, beside of that - the lightning (not the tank) especially on hossin at night when the moon shines is porn for the eyes which other games can only dream of Gameplay full of Chaos? - Well, thats a dumb "fact" to be honest, don't know what you are dreaming about but it's war and not the military school, war is ALWAYS chaos or did you play to much strategy games where you are the only one which controls the soldiers? Feel free to call me fanboy or whatever, most guys do it cuz they don't have arguments for their point

Last edited by JeanClaudusLhommeRoquette ;
10 May, 2017 @ 9:26am

Shouldn't be playing Planetside if you feel like that about arcade fps games

Or try playing in a squad with people who know what theyre doing, that's less chaotic and more awesome

Last edited by JeanClaudusLhommeRoquette ;
10 May, 2017 @ 12:01pm

So if you like most FPSs, what don't you like about this one in particular? It's not like you do much in any other one than running, shooting and dying. Your GPU hardly matters for your FPS, this game is CPU bound due to sheer amount of people, projectiles, tanks, etc. So your processor is much more important, unless you have a very old, low tier GPU (AFAIK even a GTX 750 TI won't be under full load). It also does not like AMD CPUs. Apart from turning off shadows and lowering your render distance there is not all that much that you can do to improve your FPS.

Could there be more crying in one post? If you think the game is just chaos then: 1. You are probably bad. 2. You don't join any public platoons. 3. You havn't joined an outfit. 4. You havn't done any tactical Ops Really man, could you be a bigger baby? lmao. "Facts are facts".
Originally posted by ThcFlowsInMe :
Originally posted by Lepardi Rawez :
Originally posted by ThcFlowsInMe :

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PlanetSide 2 >
General Discussions >
Topic Details

Date Posted: 10 May, 2017 @ 8:06am
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Last week's layoffs were a "gut punch" but work on the series continues.
Early Access battle royale shooter Planetside Arena (opens in new tab) is a "stepping stone" to Planetside 3, which will be even bigger and more ambitious than Planetside 2 (opens in new tab) , Daybreak Games has said.
Planetside 3 will expand beyond the battlefields of Auraxis for "full-fledged galactic war" featuring empires "exploring, colonizing and conquering one another within an expansive galaxy", executive producer Andy Sites said in a blog post (opens in new tab) . It's the most detailed description of the next Planetside game we've read to date and, as far as I can tell, the first time Daybreak has explicitly mentioned Planetside 3 since a vague 2016 Reddit post (opens in new tab) .
Planetside Arena is the "stepping stone" between Planetside 2 and Planetside 3: it will link the stories of the two games and give Daybreak a space to test new features and playstyles ahead of Planetside 3, he said.
Earlier this week on Twitter (opens in new tab) , Sites said last week's round of layoffs (opens in new tab) at Daybreak were a "gut punch", but that the team was "still committed to continuing support and development". He made no mention of the layoffs in his blog post—instead saying Daybreak is actually recruiting new staff. The Planetside 2 team is getting "several additional programmers, designers and artists", he said.
On Daybreak's future plans for Planetside Arena, Sites said the team is adding a non-battle royale mode that will feel more like traditional Planetside, but in "shorter, session-based matches", rather than in a persistent map.
"It will include a new mode-specific map, capture points, ability to drop-in/out throughout the match, a broader range of vehicle types, etc," he said. "Many of the mechanics developed for this mode will be used in future modes like Massive Clash, so our focus is function over form, allowing quick iteration with your help."
Early Access will be as short as the team can manage, he added. "Our goal is to finish implementing the features and content for what we believe are critical, then GTFO of Early Access as quickly as possible and start promoting the game."
You can read the full blog post here (opens in new tab) .
Samuel Horti is a long-time freelance writer for PC Gamer based in the UK, who loves RPGs and making long lists of games he'll never have time to play. He's now a full-time reporter covering health at the Bureau of Investigative Journalism. When he does have time for games you may find him on the floor, struggling under the weight of his Steam backlog.
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Planetside2
Planetside Art Community
Gatito117 15 Deviations Featured: Platoon leader.
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