Physical Damage System
@star_citizenBuild: SQ42 Q4 2019 (migration from SQ42 Q3 2019)
Category: Core Tech
Progress: 0/2 (old 0/2) task completed.
Status: In Development
Making use of the physics engine to create a system that looks spectacular as well as behaves realistically when large objects such as ships are being damaged by weaponry or colliding with other ships, locations, or even planets.
