Physical Damage System

Physical Damage System

@star_citizen

Build: SQ42 Q4 2019 (migration from SQ42 Q3 2019)

Category: Core Tech

Progress: 0/2 (old 0/2) task completed.

Status: In Development

Making use of the physics engine to create a system that looks spectacular as well as behaves realistically when large objects such as ships are being damaged by weaponry or colliding with other ships, locations, or even planets.

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