Overwatch Pixel

Overwatch Pixel



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Overwatch Pixel
Ana Ashe Baptiste Bastion Bob Brigitte D.Va Doomfist Echo Genji Hanzo Junkrat Lúcio McCree Mei Mercy Moira Orisa Pharah Reaper Reinhardt Roadhog Sigma Soldier: 76 Sombra Symmetra Torbjörn Tracer Widowmaker Winston Wrecking Ball Zarya Zenyatta
Ana Ashe Baptiste Bastion Brigitte D.Va Doomfist Echo Genji Hanzo Junkrat Lúcio McCree Mei Mercy Moira Orisa Pharah Reaper Reinhardt Roadhog Sigma Soldier: 76 Sombra Symmetra Torbjörn Tracer Widowmaker Winston Wrecking Ball Zarya Zenyatta
Ana Baptiste Bastion Brigitte D.Va Doomfist Echo Genji Hanzo Junkrat Lúcio McCree Mei Mercy Moira Orisa Pharah Reaper Reinhardt Roadhog Sigma Soldier: 76 Sombra Symmetra Torbjörn Tracer Widowmaker Wrecking Ball Zenyatta

OVERWATCH Cute/ Pixel Spray Quest - YouTube
Overwatch Pixel Mixer, Overwatch Cute Mixer and Pharmercybird - Setup...
Overwatch DPI Tool
Pixel spray | Overwatch Wiki | Fandom
I converted all of the Overwatch Pixel Sprays into easy to follow...

DPI
In-game sensitivity
FOV


Inch/360°
CM/360°
Samples/degree
Shannon's law samples/degree
Pixel/degree @ 1280x720 Pixel/degree @ 1440x900 Pixel/degree @ 1600x900 Pixel/degree @ 1680x1050 Pixel/degree @ 1920x1080 Pixel/degree @ 2560x1080 Pixel/degree @ 2560x1440 Pixel/degree @ 3840x2160

Low DPI can cause the reticle to skip over hitboxes. EnVyUs Taimou - Pixel skipping demonstrated


Imagine in the extreme case where a DPI hipster plays using 1 DPI and hacks in-game sensitivity to allow
the sensitivity to be set to 4000. This actually results in a very competitive 34.64 cm/360°, but the reticle
will be skipping by 26.4° at a time! The DPI hipster will not be able to hit anything.


How much DPI does one need? What is enough DPI such that the reticle can be placed anywhere on the screen?
This depends a few factors: DPI, in-game sensitivity, FOV, screen resolution, and screen ratio.


This tool will calculate if a given DPI, in-game sensitivity, and FOV is good enough for various screen sizes.


The key thing to figure out is for a given DPI, in-game sensitivity, and FOV, how many samples per degree does that
that result in. This is the overall sampling rate of the mouse, which is then compared to the actual resolution
of various monitors. If the sampling rate is 2x of the resolution of the monitor for a single degree, this means
the settings are enough to reach any part of the monitor.


The sampling rate has to be 2x of the resolution due to
Shannon's law . For our purposes this effectively
halves the calculated sample/degree.


To use this tool enter your DPI, in-game sensitivity, and FOV, then find your screen resolution. If
Shannon's law sample/degree is greater than your screen's pixel/degree then it passes with blue, otherwise
it fails with red.


If you have any questions feel free to tweet me @pyrolistical .


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