Overwatch Pharah 18

Overwatch Pharah 18



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Overwatch Pharah 18
+20% buff 4.27 meters per second (vertically)
Details:
Activated by holding jump button while in the air, or alt-fire button.
Allows Pharah to gain height when held. When held for 2 seconds, Pharah gains more than 8 meters vertical height.
Refuels 35% per second automatically when not in use, taking roughly three seconds to refill from empty to full.
The red portion of Pharah's fuel bar signifies the area that will not be refueled by the time Pharah reaches the peak of her Jump Jet.
Allows Pharah to hover indefinitely when paired with Jump Jet.
Pharah’s primary weapon launches rockets that deal significant damage in a wide blast radius.
Direct hit: 120 Explosion: ~24.6 - 80 Self: ~12.3 - 40
Long-range explosive projectile weapon.
Details:
Explosive Damage and knockback decreases with distance from the explosion, reaching 0% at the edge of the blast radius.
Explosive Damage and knockback also applies to self.
Propelled by her suit’s thrusters, Pharah soars high into the air.
Details:
Can be paired with a rocket for more height and slightly more horizontal distance.
Can be paired with a Concussive Blast for more horizontal distance, but no additional height.
Pharah looses a wrist rocket that knocks back any enemies it strikes.
Launch an explosive blast to knock back enemies.
Details:
Also knocks back Pharah herself.
Can be used as an additional mobility tool, as it does not deal self damage.
Mostly deals horizontal knockback.
Pharah directs a continuous salvo of mini-rockets to destroy groups of enemies.
Direct hit: 40 Splash: 9 - 30 Self: 4.5 - 15
Launch a continuous volley of mini-rockets.
Details:
Pharah remains stationary while the ability is active, but can turn.
Pharah will stay in the air if the ability is used mid-air.
Ammunition is restored after completion.

↑ 1.0 1.1 1.2 1.3 2017-11-08, VOICES OF BLIZZARD: UNITED NATIONS OF OVERWATCH . Blizzpro , accessed on 2017-11-22

↑ 2.0 2.1 2.2 Pharah , Blizzard Entertainment . Accessed on 2015-01-20

↑ 3.0 3.1 3.2 2015-05-27, BlizzCon 2014 – Overwatch Origins Panel Transcript . Blizzplanet , accessed on 2015-05-30

↑ 4.0 4.1 4.2 4.3 Pharah: Mission Statement

↑ 5.0 5.1 Overwatch , Pharah Quotes

↑ 6.0 6.1 Overwatch: The Official Cookbook

↑ 7.0 7.1 Tracer: Reflections

↑ 8.0 8.1 2016-07-12, NEW HERO - COMING SOON Ana Origin Story Overwatch . YouTube , accessed on 2016-07-18

↑ Heroes of the Storm

↑ 2017-08-17, Michael Chu confirms Pharah's father . Reddit and Yahoo Sports . Accessed on 2017-08-18.

↑ 2015-11-06, Overwatch: Origins Edition (PC) Pre-Orders have Begun . Blizzplanet , accessed on 2015-11-07

↑ 2016-05-20, Giant Overwatch action figures appear in Hollywood, Paris, Busan . Blizzard Watch , accessed on 2016-05-21

↑ 2017-08-22, Gamescom 2017 swag and more, including new Blizzard exclusives . Blizzard Watch , accessed on 2017-08-23

↑ 2017-11-03, BlizzCon 2017: LoreCraft storytelling panel talks about collaboration and connection . Blizzard Watch , accessed on 2017-11-04

↑ Blizzcon 2017, Overwatch: Archives

↑ 16.0 16.1 2015-08-16, Reddit Q&A about Solider 76 | Overwatch . Blizzplanet , accessed on 2015-08-06

↑ 17.0 17.1 2016-04-22, The Story of Overwatch: Return of the 90s Shooter . YouTube , accessed on 2016-09-08

↑ Blizzcon 2017, Overwatch: Archives



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Ethel Houbiers (French) Ghadah Al-Akel (German, first voice) Silvia Mißbach (German, second voice) Debora Magnaghi (Italian) Guiyue (Mandarin (China)) Romi Park (Japanese)
Cho Hyeon-jung (Korean) Marcela Duarte (Brazilan Portuguese) Irina Índigo (American Spanish) Diana Torres (European Spanish)
Pharah is a Damage hero in Overwatch .

Soaring through the air in her combat armor, and armed with a launcher that lays down high-explosive rockets, Pharah is a force to be reckoned with.

Pharah is a hero with excellent aerial mobility, but is somewhat crippled by staying on the ground. Her Rocket Launcher can dish out excellent damage, as it does not suffer from damage falloff and deals splash damage upon impact. Jump Jet launches Pharah high in the air, allowing her to properly position herself for well-angled attacks, or to escape from danger. The Hover Jets, her passive, allow Pharah to sustain her altitude and gain a small amount of height. This can be used to keep her away from threats on the ground, but will leave her vulnerable to enemies with "hitscan" attacks, such as Soldier: 76, McCree, and Widowmaker. Concussive Blast deals no damage, instead providing strong knockback both to enemies and Pharah herself. Barrage is one of the most dangerous ultimate abilities in the game, able to wipe out entire teams with ease, provided good setup and communication with your healers. Overall, Pharah is a good backline character, able to harass enemies from afar, deal good damage to shields, and separate the enemy team from each other. Pharah can also use her ability to fly to get to unusual points on certain maps, where enemies won't expect her.

With a strong sense of justice, [1] Fareeha Amari's commitment to duty runs in her blood. She comes from a long line of highly decorated soldiers and burns with the desire to serve with honor. [2] A serious [1] but altruistic individual, Pharah seeks to make the world a better place, and bring order out of chaos. [3] She loves the feeling of entering the unknown, and has a udjat tatoo on her right eye, bearing the Eye of Horus. [4] Every action she undertakes comes from "a deep place" within her spirit. [1] Fareeha has a mixed relationship with her mother, [5] and while her relationship with her father was initially complicated as well, [6] it is currently more familial. [7]

Fareeha was born to Ana Amari and Sam . She spent part of her childhood in her father's native Canada. While her relationship with her father was complicated then, she came to enjoy Canadian butter tarts with him over the holidays. [6]

Initially, Fareeha had a good relationship with her mother, who taught her martial arts. As a child, she grew up in the company of Overwatch ; [8] she dreamed of following in her mother's footsteps and joining the organization. [2] She spent her life training, doing everything she could to ensure that one day, she could join Overwatch herself. [1] However, her mother was against it. [8] This led to a strained relationship between mother and daughter. [5] At some point, Fareeha asked for a toy rifle, but Ana refused, telling her daughter that she'd shoot her eye out. Her mother later came to regret her comments. [9]

After her mother was apparently killed in action, she got her udjat, to honor her memory. Her mother had borne a similar tattoo, and told her it was a symbol of protection. At the time, Fareeha had assumed that it meant that her mother would always protect her. [4]

Fareeha enlisted in the Egyptian Army. Her dogged persistence and tactical prowess caused her to rise up through the officer ranks. She was a courageous leader and earned the loyalty of all who served under her. With her exemplary record, Fareeha was well placed to join the ranks of Overwatch, but before she had that opportunity, Overwatch was disbanded.

After leaving the army with a commendation for distinguished service, she was offered employment with Helix Security International , a private security firm contracted to defend the artificial intelligence research facility beneath the Giza Plateau. The top-secret facility was touted as vital to the safety of not only the region but countries across the globe. Fareeha gladly accepted the choice assignment and received training in the Raptora Mark VI, an experimental combat suit designed for rapid mobility and devastating firepower.

Under the call sign "Pharah," she worked to safeguard the AI installation. Though she mourned Overwatch's passing, she still dreamed of fighting the good fight and making a difference on a global scale. [2] She was assigned to a strike team under the command of Captain Khalil , with the rank of lieutenant. [4]

When the Anubis AI broke free of containment, Pharah's team was sent in to neutralize the AI. They found a wounded member of the engineers that had been sent ahead, revealing that Anubis had taken control of the sentry bots assigned to the site. Pharah ordered that they move on, despite the protests of Saleh that the engineer needed medical attention. Pharah stated that the mission was more important than any of their lives, given what was at stake if Anubis breached HSI's firewalls. Khalil conceeded the point, but pointed out that Pharah needed to work on her attitude, that the squad was her "family." The team came under attack by security bots, and in the ensuing firefight, Khalil was killed. Per the chain of command, Pharah took command of the squad. Pharah ordered the squad to push on. Anubis had attacked their "family," echoing Khalil's words. The squad entered the temple, and engaged in combat with the security bots. The ordnance caused a pillar to collapse, threatening to crush Tariq . She saved him, much to his confusionβ€”didn't the mission come first? She dismissed the question, and she and her squad held the line while Tariq hacked Anubis's systems. He was wounded, but Anubis was shut down, and the squad exfiltrated the site. As Tariq was loaded into the squad's APC, he told her that Pharah was her captain now, and that he'd always follow her. Pharah reflected on her udjat, and that she'd misunderstood what her mother had told her all those years ago. It did not mean that she was protected, but rather, she was the protector. [4]

At Christmas, [7] Pharah visited Canada in order to spend the evening eating dinner with her father. [10]

Pharah's design stems from a playable class in the cancelled Project Titan . In the original pitch for the game that would become Overwatch , she appeared as a jetpack-equipped class called Phoenix , which used a rocket launcher and an ability that called down napalm; in a later pitch, Phoenix was reinvisioned as a hero concept with a flamethrower and explosives, while the jetpack and rocket launcher were moved to a new hero that would eventually become Pharah. [15] The design of Pharah was "bottom-up"; where developers start with gameplay mechanics, and later build a character around them. [16] Her original design was done by Geoff Goodman . It was a simple concept of a male hero with a jetpack, simply named "Rocket Dude." Another one of the original concepts was done by Justin Thavirat . More iterations were went through. [3] Her official codename was Rocket Queen . [17] Early in development she was also briefly given the name Mercy; Mercy was named Angelica at the time. [18]

Inspiration for her was taken from the Tribes series. [16] She was one of the first characters implemented in the game, coming in at around the same time of Tracer , Reaper , and Widowmaker (the first three heroes implemented). [17]

For more information, see Patch Notes

Developer Comment: We’re making some adjustments to Hover Jets that should increase her flight speed and make her more agile. To compensate for this change, we’re also lowering her hover uptime. Rocket Barrage has such immense damage output that the tail end of the duration was often more of a liability than a benefit, especially with fewer barriers around to blast through.

I was afraid that someday I'd have to make this decision. Which is more important...the man...or the mission?

Knock an enemy to their death using Pharah's Concussive Blast in Quick or Competitive play.

Kill 4 enemies with a single use of Barrage as Pharah in Quick or Competitive play.


Overwatch - Pharah -FC DeviantArt Gallery
Pharah - Overwatch Wiki
Pharah ( Overwatch ) Art | Danbooru
Overwatch Pharah Tutorials / Guides - YouTube
Pharah - Heroes - Overwatch

1 post(s) were removed from this page at the artist's request ( learn more ).




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