Overwatch Mccree

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Overwatch Mccree
McCree fires off a round from his trusty six-shooter.
0.5 second recovery 2 shots per second
Details:
Unlike most weapons with damage falloff, Peacekeeper's damage scales non-linearly. The drop is very severe upon reaching 20 meters but stabilizes at 30 meters; then it drops severely again and stabilizes at 40 meters. A graph of this unusual function looks something like this. [2]
McCree can fan the Peacekeeper’s hammer to swiftly unload the entire cylinder.
Details:
Peacekeeper's alternate fire is also called "Fan the Hammer."
McCree dives in the direction he’s moving, effortlessly reloading his Peacekeeper in the process.
Roll in the direction you're moving and reload.
Details:
Works only while McCree is on a surface.
McCree can roll off ledges.
Travels in the direction McCree is walking, not the direction he is facing (unless he is not moving).
McCree heaves a blinding grenade that explodes shortly after it leaves his hand. The blast staggers enemies in a small radius.
0.35 second recovery 0.65 seconds before cooldown starts
Details:
Flashbang can affect enemies up to 10 m away.
Focus. Mark. Draw. McCree takes a few precious moments to aim; when he’s ready to fire, he shoots every enemy in his line of sight. The weaker his targets are, the faster he’ll line up a killshot.
0.2 to 1.0 seconds: 100 per second; 80 overall 1.0 to 1.5 seconds: 275 per second After 1.5 seconds: 550 per second
Face off against your enemies. Press Q to lock on, then Q or to fire.
Details:
Deadeye replenishes Peacekeeper's ammo.
Deadeye only targets enemy heroes, and cannot target objects such as barriers, turrets, mines, etc.
Deadeye begins locking 0.2 seconds after activation. Over the next 0.8 seconds, it accumulates damage slowly to all enemies in sight, up to 80 for each. After 1 second, Deadeye accumulates damage at a rate of 275 per second. After 1.5 seconds, it accumulates at 550 per second.
If the accumulated damage is above an enemy's health, a skull will appear.
The player's field-of-view (FOV) settings do not affect the breadth of Deadeye. At lower FOV settings, McCree may be able to kill an enemy that the player cannot see.
Despite the visuals in-game, the shots don't actually count as headshots — the ability will deal no damage when the "Headshots only" option is selected in a custom game.
Ammo remaining in the cylinder is not relevant as it will keep firing even if it runs out of ammo.
Deadeye can lock on to and kill more than 6 targets simultaneously.
↑ 2015-10-02, "Justice ain't gonna dispense itself." . Twitter . Accessed on 2016-05-18
↑ McCree Damage Falloff visualized [workshop by DarwinStreams ], Reddit . Accessed on 2019-10-11
↑ 3.0 3.1 3.2 3.3 3.4 3.5 McCree , Blizzard Entertainment . Accessed on 2015-03-09
↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 Overwatch , McCree Quotes
↑ 5.0 5.1 5.2 Overwatch , Ashe Quotes
↑ Overwatch: The Official Cookbook
↑ Overwatch , Ashe Quotes
↑ Ashe , Blizzard Entertainment . Accessed on 2018-11-13
↑ 2018-11-03, Michael Chu Twitter , Twitter . Accessed on 2018-11-03
↑ 10.0 10.1 Overwatch , McCree Cosmetics
↑ 2017-04-29, Thinking Globally: Building the Optimistic Future of Overwatch Michael Chu: "...you have McCree who's just been recruited into Blackwatch..." YouTube . Accessed on 2018-03-01.
↑ 2017-11-12, BlizzCon 2017 Overwatch: What’s Next Panel Transcript . Blizzplanet , accessed on 2017-11-18
↑ Retribution
↑ 14.0 14.1 2018-04-04, NEW SEASONAL MISSION Retribution Overwatch . YouTube , accessed on 2018-04-08
↑ 15.0 15.1 Overwatch Retribution
↑ 2018-04-08, Overwatch Twitter . Twitter , accessed on 2018-04-16
↑ 17.0 17.1 2017-04-05, Overwatch Digital Comic: "Uprising" PlayOverwatch . Accessed on 2017-04-05
↑ Bastet
↑ 19.0 19.1 19.2 2020-03-20, Developer Update | Introducing Echo | Overwatch . YouTube , accessed on 2020-03-25
↑ 20.0 20.1 Reunion
↑ 2016-04-20, HERE’S YOUR FIRST LOOK AT THE OVERWATCH: MCCREE DIGITAL COMIC (EXCLUSIVE) . Nerdist , accessed on 2016-04-21
↑ Overwatch: McCree: Train Hopper
↑ 2015-03-04, The New Peacekeepers . Play Overwatch , accessed on 2015-03-16
↑ Recall
↑ 2019-11-07, BlizzCon 2019 Overwatch 2 Panel Transcript . Blizzplanet , accessed on 2020-04-10
↑ Tracer: Reflections
↑ 2020-03-18, PlayOverwatch Twitter . Twitter , accessed on 2020-03-18.
↑ Overwatch Visual Source Book , pages 46-47
↑ BAMF - Wiktionary
↑ 2020-02-24, Toy Fair NY 2020: Figma Overwatch Action Figures . Blizzplanet , accessed on 2020-04-10
↑ 2019-11-11, BlizzCon 2019 Diablo IV: World and Lore Panel Transcript . Blizzplanet , accessed on 2020-04-18
↑ The Art of Overwatch , pages 50-51
↑ Blizzcon 2017, Overwatch - Archives
↑ 2017-12-22, Every Overwatch Hero Explained by Blizzard’s Michael Chu | WIRED (2:26) . Youtube , accessed on 2017-12-23
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Boris Rehlinger (French) Torben Liebrecht (German) Alessandro D'Errico (Italian) Li Jin (Mandarin (China), First Voice) TuTeHaMeng (Mandarin (China), Second Voice) Jūrōta Kosugi (Japanese) Kwak Yoon-sang (Korean) Guilherme Lopes (Brazilian Portuguese) José Arenas (American Spanish) Gabriel Jiménez (European Spanish)
McCree is a Damage hero in Overwatch .
Armed with his Peacekeeper revolver, McCree takes out targets with deadeye precision and dives out of danger with eagle-like speed.
As befits a gunslinger, McCree is one of the game's best duelists. He is capable of killing almost anyone he gets up close to with blinding speed by stunning them with Flashbang and unloading his Peacekeeper into them. The accurate hitscan nature of his primary weapon also makes him suitable for fighting mobile targets like Genji and Pharah at medium range. Combat Roll not only provides him a quick mobility to escape, but also fully reloads at the same time which is what his playstyle really needs. Deadeye can be used to quick-kill on non-tank heroes within his line of sight or zoning away the opponents due to how the guarantee kill shot.
While having a powerful gun, McCree's abilities are considered sub-par as a trade-off to his insane damage output. His low mobility means that he has no conventional routes to get up close to his opponents, making it easy to outflank him and kill him before he has a chance to fire back. Flashbang is only his way to protect himself in close-combat, missing the target will likely to force him to fight or escape from the death. His low ammunition means that missing one shot poses a far greater loss than those of other heroes. Like other hit scan heroes (excluding Widowmaker) McCree's damage falls off to half at max range, however the Peacekeeper's damage starts falling off earlier than other hit scan heroes, making him a poorer choice for static defense at long range.
Armed with his Peacekeeper revolver, the outlaw Jesse McCree doles out justice on his own terms. [3] A $60 million bounty is on his head. [4] At times, he has missed his old farm boy life. [5] He enjoys liquor with "bite" to it, [4] along with cookies. [6]
McCree grew up on a farm [5] in Texas. [4] As a young ruffian, he had a chance encounter with Elizabeth Ashe . The two committed an impromptu string of crimes together and with two others, formed the Deadlock Gang . [8] The two of them never dated; [9] possibly part of the reason was that according to McCree, Ashe was never his type due to her wealthy background. [5] As a young man, [10] McCree made a name for himself as a member of the Deadlock Gang. [3]
McCree's time in the Deadlock Gang came to an end when he and his associates were busted in an Overwatch sting operation. With his expert marksmanship and resourcefulness, he was visited by Gabriel Reyes , the head of Overwatch's Blackwatch covert ops division. Reyes gave him the choice between rotting in a maximum security lockup or joining Blackwatch. McCree chose the latter. [3] [10]
Although he was initially cynical, he came to believe that he could make amends for his past sins by righting the injustices of the world. McCree appreciated the flexibility afforded to the clandestine Blackwatch, unhindered by bureaucracy and red tape. [3] He was given instruction by Reyes, and was given some pointers in shooting by Ana Amari . [4] He had a mixed relationship with fellow Blackwatch members Genji Shimada and Moira O'Deorain . [12] He thought that the hiring of O'Deorain was a mistake. [4]
Eight years before the present day, McCree was with Reyes and Gerard Lacroix in the Rome Blackwatch facility . Overwatch was being attacked by Talon, but Lacroix had tracked down one of their associates— Antonio Bartalotti , whose compound in Venice was a hotbed of illegal activity. McCree was up for a "road trip" to apprehend him, but Lacroix pointed out that Bartalotti was too well connected with the Italian government. Instead, he planned to go after Bartalotti's employees, to bring charges against them, and thus disrupt Bartalotti's cash flows. Thus, Bartalotti would be less able to purchase "friends in high places," and as such, Overwatch could go after him. Satisfied with the plan, McCree and Reyes left the building. Seconds later, it was destroyed in an explosion, courtesy of a bomb set by a Talon agent. McCree and Reyes rushed in, and were able to save Lacroix, but many other Overwatch members weren't as lucky.
Awhile later, at Overwatch Headquarters , Reyes asked McCree if he was still up for the "road trip" he'd proposed. McCree was, but was disheartened to learn that the operation was simply apprehending Bartalotti. Reyes assured McCree that the info they got from Bartalotti would allow them to hit Talon harder next time. Thus, they headed for Venice alongside Shimada and O'Deorain. [13]
The Blackwatch team arrived in a Venice safehouse and set up survaillance on the manor. They found Talon soldiers patrolling the grounds. When night fell, they infiltrated the manor. [14] They made their way through its interior, killing and/or incapacitating numerous Talon guards. Upon reaching Antonio's office, they found him there, not surprised to see them. Nor was he intimidated, as he pointed out that Overwatch abducting a "respected businessman" would be a public relations nightmare. Furthermore, even if they did take him, his "friends" would have him released within a week. After some thought, Reyes said "you're right" and shot Antonio, the force of the blast sending him through his office window, and triggering an alarm. McCree was outraged, pointing out that this wasn't the plan. Reyes casually suggested that they go with "Plan B"—fight their way out, guns blazing. As they exfiltrated the manor, Genji asked about McCree's unease, pointing out that they'd killed before. McCree pointed out that what had happened was an execution. Genji simply responded "dead is dead." Regardless, the team succeeded in escaping, with all four Blackwatch agents making their way out despite the hordes of Talon soldiers that came their way. However, the incident was reported in the press, and Blackwatch's existence was revealed to the public.
Back at HQ, Reyes was debriefed by Jack Morrison , Ana Amari , and a recovered Lacroix. McCree watched the interogation from behind a one-way mirror. [15] After Reyes was debriefed, Morrison asked if McCree had anything to add, to which McCree asked where Morrison wanted him to start. [14] McCree gave his account of events. [16] Much later, McCree reflected that while Antonio had got what was coming to him, it still didn't seem right. He also reflected that this was "where it all started to go wrong," as not only Blackwatch been revealed, but individuals within Talon emerged to fill the void Bartalotti's death had made. [15]
Seven years before the present day, Blackwatch and its agents were placed under suspension, as the division came under investigation. This same year, the King's Row Uprising occurred. McCree was present in London , and while there, he reported to Jack Morrison and Reyes on the developing hostage situation on the ground. He signed out as he came under attack by a Null Sector omnic, but took it out. Officially, no Overwatch agents were allowed in England due to the prime minister's orders. When Morrison accused Reyes of breaching protocol, Reyes suggested that McCree was merely there "on vacation." [17]
After Ana Amari disappeared while taking part in an operation in Poland , Reyes assigned McCree to find her. However, Ana wasn't to be found. [18]
At some point during his time in Overwatch, McCree was assigned to the Echo Project , in order to help keep it secret. He was assigned to protect its head researcher, Dr. Mina Liao , and the two became friends. [19] However, at some point after the King's Row Uprising, [17] Liao's lab was attacked, and the doctor killed. The project was terminated, and Echo herself put into quarantine. [19]
At some point after the King's Row Uprising, McCree had his left arm replaced with a cybernetic graft, [20] though it took awhile to get used to. [4]
As Overwatch's influence waned, rogue elements within Blackwatch sought to bring down the organization and turn it to their own ends. Wanting no part of the infighting, McCree set off alone and went underground. [3] He resurfaced several years later as a gunslinger for hire. But while McCree's talents were sought after by parties great and small, he fought only for causes he believed were just. [3]
Note: the following sections aren't necessarily in chronological order.
McCree caught a ride on a hypertrain headed for Houston. [21] Caught a ride, as in, sitting on top of the train as it barreled along, for, in his words, "they don't sell folks like me a ticket." Nor did hypertrains make it easy for soldiers to rappel down from helicopters onto, but that's what started happening, as McCree observed such an action taking place. He noticed the Talon soldiers were using Blackwatch tactics. Staying out of sight, he could tell that the operatives weren't after him, but he was concerned. First, the operatives (or at least their method of insertion) were operating in a manner similar to Blackwatch. Secondly, if McCree's face was spotted, he knew that he'd take the heat for whatever was about to go down. Making a decision, McCree vaulted into a train car and quickly dispatched a number of the operatives. He told the stunned passengers to stay in their seats, and that things would be over shortly.
Moving on, McCree saved one of the train staff from being executed, as he didn't know a set of codes. Apparently the soldiers were after something at the back of the train, so McCree headed that way. He dispatched the enemy soldiers there, but only after hearing one of their number call for backup. Reaching the device at the back, he tossed it off the train, content that the operatives would go after it and leave the train itself alone. His face now out in the open, McCree settled down to enjoy the ride, only to learn via a news report that the robbery had indeed been laid on him, and from a steward, learnt that the train would arrive in Houston in three minutes. He asked that the truth of what happened be relayed to the police, and that the arrival time be "fudged," in order to give him time to make his exit. [22]
McCree made an appearance as a vigilante, thwarting a robbery attempt of a ramen shop. The media mainly focused on his "anachronistic fashion sense," though pundit Joel Morricone espoused the belief that McCree's vigilantism should be welcomed, given the high crime rate in the area. [23]
When Winston issued a recall of Overwatch agents, McCree was in the eastern United States. [24] He decided to activate Echo in his stead. [25]
During Christmas, McCree was drinking at the bar of Calaveras in Mexico . [26]
After the recall order initiated by Winston , McCree learned that Echo was being transported from Hurlburt Field to Davis–Monthan Air Force Base [27] aboard a military freight train, along with weaponry. Having anonymously tipped off the Deadlock Gang that a train full of military ordnance would be crossing Route 66 at 11:55 AM, knowing Ashe wouldn't be able to resist following up on it [19] McCree relaxed with a slice of apple pie and a cup of coffee at the nearby Panorama Diner while waiting for the heist to go down. Sure enough, the train was passing by overhead right on time when it was derailed by an explosion, destroying the bridge and sending the train cars crashing down onto the road. Leaving payment for his meal, McCree walked out into the cloud of dust to greet Ashe. Their reunion was cordial, if tense. At Ashe's suspicion that his presence was not a coincidence, McCree confirmed that he had sent the tip, and all he wanted was the specific crate that had just been loaded onto their hover dolly—in return, the gang was free to help themselves to everything else. Opening the crate and seeing what was inside, however, to McCree's disappointment Ashe decided it was very much her business, especially when he refused to tell her what the device was. What followed was a standoff, and come to the stroke of noon, a gunfight.
Despite being outnumbered, McCree was able to turn the tables on his attackers, incapacitating all of them. Having removed what military ordnance had already been loaded on the Deadlocks' hover dolly as Ashe had turned down his offer, he tied the unconscious gang members to it, separated B.O.B. 's head and limbs from his body (making sure to set the omnic's bowler hat back in the right position), and sent it down the highway, telling Ashe to "say high to the gang for me" while ignoring her angry screaming. Turning his attention back to the crate, revealed to be Echo's quarantine container, he reopened it and reactivated her. He told her about the recall order, and that while he'd been the one to receive it, she was the one that Overwatch needed. Asking Echo to pass along his greetings to Winston the two parted ways, as McCree drove off on Ashe's hoverbike saying that he had some business to attend to. Further down the road, he drove past the gang, upsetting Ashe once again when she recognized her bike. [20]
For more information, see Patch Notes
"Justice ain't gonna dispense itself."
Criminal (formerly) Overwatch agent (formerly) Bounty hunter
Deadlock Gang (formerly) Blackwatch (formerly)
Right. This is where I picked up the damn ingrate.
~ Gabriel Reyes , reflecting on his recruitment of McCree
An Overwatch facility was attacked. The team needed to respond. But officially, their hands were tied. Luckily, Blackwatch plays by its own rules. We all knew who was responsible. Rumor had it he'd be well protected. Our mission was to drop in and get him out so he could face the music. At least, that's how it was supposed to go.
This is your fault commander! We had a plan! We could've walked Antonio right out of the city! I didn't sign up for this!
Null Sector is holding Mondatta , Mayor Nandah , and a hundred prisoners in the power plant. It's all walled off. You want in, you're going to need to blow open the doors. That's assuming you can get past the air defenses.
Ain't the fastest or cheapest way to travel, but that's the appeal. Rich folks like to go where the gettin's expensive. But hey, the food is great. So is the bourbon selection. Not that I'd know. They don't sell folks like me a ticket...
Street still in shambles following noodle joint shootout - who's keeping us safe?
Jesse McCree. It's been a while. You promised you'd write. Well Ashe...I've been kind of busy.
Interrupt an enemy Ultimate Ability with McCree's Flashbang in Quick or Competitive play.
Get 4 killing blows with a single use of McCree's Deadeye in Quick or Competitive play.
McCree - Heroes - Overwatch
McCree - Overwatch Wiki
Overwatch ( McCree ) - YouTube
McCree Guide “I've got a bullet with your name on it.” - Overwatch - Icy...
McCree | Overwatch Wiki
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