Overwatch Garry S Mod

Overwatch Garry S Mod



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Overwatch Garry S Mod
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gm_ overwatch _v2 [ Garry ' s Mod ] [Maps]
Overwatch on Garrys - Mod - DeviantArt
Gmod TTT in Overwatch ! Workshop Gamemode : Overwatch
Overwatch HUD - Clean, Optimized & Fully Customizable Β· gmodstore
Garry ' s Mod (GMod) Overwatch addons | garrysmods.org
Gmod TTT in Overwatch! Workshop Gamemode
Gmod TTT in Overwatch! Workshop Gamemode
Trouble in Talon Town (Gmod TTT remake) VERSION 2.0 OUT! 27/04/19
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This new game mode is based on the Garry's Mod Trouble in Terrorist town game mode where there are a certain number of traitors who's job it is to take everyone else down. The job of the rest of the players is to narrow down who is bad and who is good.
In this version it works the same as normal, however terrorists are labelled as just "Bad" and innocents are "Good". There is also a detective role called "Hero" (Best name I could find in game) Who has some cool features. Currently only McCree is playable to keep things on a level playing field, but more characters could be added when I figure the best way to balance the game.
Notice any bugs or have any improvements let me know!!
Support for up to 12 players, with 8+ players having 3 Bad guys (Ratio of 1/4).
User interface update, death orbs now show as white circles to everyone, and then show as red or green or blue orbs when approached within 5 units. Will also show name and role within 5 Units instead of at an infinite distance. Also added small explanatory text before round.
More Heroes to play! I've enabled every DPS hero with 200HP So that there's more variety when playing and you don't have to be good at McCree to play well!
Ability Changes: Each hero playing has 1 of their abilities available, depending on the one that won't affect the game as much.
The aim of the game for the good guys is to survive, and for the bad guys, is to kill everyone else. First to 50 round points wins!
There are 3 roles in the game; Hero, Good and Bad. The hero is like a detective from TTT where they are confirmed innocent, and they can resurrect players by pressing the interact key. The bad guys are the traitors and they have to kill everyone else except their own team to win, they are allowed to use their heroes ultimate ability. The good win by not dying before the time runs up or before the bad guys all die.
The user interface shows your role in the top left corner of the screen, along with the name of the hero. The hero also has the label "Hero" floating above their head in game. Bad players can see other bad players by a red circle above their heads, which can be seen through walls. No one else can see this. When players die they drop orbs and by them, their name and their role. The Hero can see how many credits they have to resurrect players in the top left corner also.
A certain number of Bad players will be chosen at random from the players list, they will be told to kill everyone to win. A Hero is then selected from the remaining good players and told to protect them. Everyone tries to prove they're good while the Bad players plot to kill everyone. The Bad players have 5 minutes to kill everyone or the Good win!
RDM kill means a kill on another Good player if you are good yourself, this is often inevitable but is frowned on, so every time you RDM, you have a point taken away. Unless you RDM the Hero in which case you lose 3 points (Your fault for killing a confirmed good guy).
Get a group of friends together, jump in a VC or in match VC and lie to hell and back to prove your innocence.
TTT is so fucking fun! Can’t wait for this to come to console! Awesome job!!! Edit: is there a warden? And I think having some more dps choices would be good.
There is a hero who acts like a detective in the game. Currently to sort out balance issues i'm using just one hero, but that may change over time when I figure out how to balance it.
This is cool! I'm curious what needs to be done for the framerate issues to be fixed.
I'd also be interested to see one with Torbjorn, where only the terrorists can switch to Torbjorn's hammer (acting as the knife in this game), and only the cop can fire the primary weapon's primary fire at a very slowed rate. If the cop dies, there should be some way for a remaining good player to inherit the cop's ability by walking over them and interacting with an orb or something.
Hey there, the framerate issues are all my end dont worry about that it was a bad recording. I tried to keep it as close to gmod as possible, but other variants would be cool to see and id love to check them out.
Do the terrorists get a separate but secret text and voice channel in game?
Would you mind dropping a link to the script? I've been scratching my head the past few days trying to make a TTT game and I'd like to see how you approached problems like assigning the roles!
You can view the code by importing the code above and clicking on workshop in the settings.
How do i fix the bug where after a few rounds one or two players would be assigned roles every round but can not respawn.
Appears to be connected with the resurrect
Unfortunately due to bugs in the live game, this isn't fixable atm, I will update the reddit thread when it has been fixed.
Hey, been playing the Workshop with friends and it's alot of fun. However there is a glitch that needs to be addressed For Console. There is a glitch where in the rounds some people won't respawn in between round and the game will have to be restarted
Anyone else experience the issue when it resets after a round and a player occasionally doesn’t load as a character?

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