Overwatch 1.12

Overwatch 1.12



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Overwatch 1.12

Duration reduced from 2.5 seconds to 2 seconds



Min-Max damage falloff rescaled from 13-23 meters down to 12-20 meters



Projectile speed reduced from 120 to 90



Projectile speed reduced from 120 to 90
Damage amplification reduced from 30% to 25%



Kanezaka , nestled beside Hanamura, is our newest Free-For-All Map!
Fight for your life in a thrilling battlefield of alleyways, ancient
stone, towering steel, and cat cafes. Shatter your enemy's dreams in
the pottery shop, deliver beatdowns in the Tora no Sumika nightclub,
or rise above the competition in the tower at the center of the city.


Feature Update: Replay Viewer Custom Spectator Options

Added Detached Timecode UI option to Replay Viewer



Aim-down-sights damage reduced from 80 to 75
Aim-down-sights recovery time reduced from 0.7 to 0.65 seconds



Shot recovery time reduced from 0.3 to 0.25 seconds



Redeploy cooldown increased from 1 to 2.5 seconds



Shield per target reduced from 100 to 75



Fixed a bug that caused the flex role rewards banner to not display immediately
Fixed a bug with the end of round screen for Deathmatch that would
exclude players who left when the match ends
Fixed a bug that caused achievement categories in the career profile to become misaligned when setting the filter to "locked"
Fixed a bug that caused jump landing sounds to not playback properly
Fixed a bug with long spray names overlapping with UI elements
[Fixed on impacted platforms] Fixed a bug that caused an indefinite
loading icon on the Social menu if your friends list is empty
[PC-Only] Fixed a bug that caused the mouse cursor to remain focused on the game client while in windowed or windowed fullscreen mode


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All trademarks referenced herein are the properties of their respective owners.
Echo's kit is designed around mobility and burst damage but she was performing too well against high health targets, such as tanks. Reducing the maximum firing duration of her primary weapon and Focusing Beam will lower her sustained damage output without impacting her burst damage potential against squishier targets.
This new falloff range causes the damage to scale down faster when targets are outside of Tracer's optimal distance, making her less threatening at mid-range.
Zenyatta has been a bit too effective at enabling team-wide damage output lately so we're taking some power out of the Orb of Discord by reducing both its total damage amplification as well as the speed at which it can be applied over long distances. The new projectile speed now matches that of his primary fire, Orb of Destruction.
Celebrate the release of Overwatch’s newest map with the Kanezaka Challenge! Through January 25, earn limited-time rewards, including the new Kyōgisha Hanzo skin, by winning games and watching Overwatch on Twitch.
Learn more about the Kanezaka Challenge on the Overwatch website.
Ashe being able to eliminate 200 health enemy heroes with one headshot while assisted by 30% damage boost became too dominant, especially when combined with the other improvements to her weapon. We are lowering the maximum damage but also the shot recovery time to keep her overall damage output relatively the same.
This rate of fire change improves the feel and effectiveness of the Storm Arrows ability and though small, adds up over the course of firing 5 arrows.
We're increasing the cooldown of Sigma's barrier to require a higher commitment to its placement and open up additional opportunities for counterplay.
Wrecking Ball's high mobility and potential for massive shield health have left him a bit too survivable after the overall damage and crowd control in the game have been tuned down. We are reducing the amount of additional shields he generates per target though the base 100 shields from the ability remains unchanged.
These patch notes represent general changes made to the Live version of Overwatch and the balance changes listed affect Quick Play, Competitive Play, Arcade, and Custom Games.

Overwatch Patch Notes JANUARY 12, 2021 : Overwatch
Overwatch Retail Patch Notes – January 12, 2021
Overwatch Patch 1 . 12 is Out, Brings New Lunar Colony Map and More
Overwatch : Reapers New Passive Overwatch Patch Note( Overwatch Gameplay...)
overwatch -patch- 1 . 12 Archives - VG247
Lokesh still remembers Purra, the cat from Aion, and how finding her and helping other players by spreading the information made him feel proud. Presenting precise and clear guidelines that readers can easily comprehend is the goal he strives for. That being the case, please excuse the numerous lists and tables in his articles.
Home » Overwatch » Overwatch Patch 1.12 is Out, Brings New Lunar Colony Map and More
The newest Overwatch patch 1.12 delivers the new Horizon Lunar Colony Map. It also adds new legendary Oni Genji and Officer D.Va skins and updates to heroes like McCree, Reaper and Roadhog. The 1.12 patch is available for all platforms.
The patch notes are, as always, posted on the official Overwatch forums . Beside the new Horizon Lunar Colony map and the two legendary skins, there are things like: Hero Updates
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