Organic Shader
@star_citizenBuild: SQ42 Q2 2019
Category: Core Tech
Progress: 24/24 (old 11/12) task completed.
Status: Polishing
Addition of new shader features to our organic shader which will be used for naturally formed objects such as rocks and asteroids. Includes features such as tessellation, displacement mapping, and the physically-based blending of detail layers.
