Organic Shader

Organic Shader

@star_citizen

Build: SQ42 Q2 2019

Category: Core Tech

Progress: 11/12 (old 10/12) task completed.

Status: In Development

Addition of new shader features to our organic shader which will be used for naturally formed objects such as rocks and asteroids. Includes features such as tessellation, displacement mapping, and the physically-based blending of detail layers.

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