[Object Container Streaming] Asynchronous Background Spawning

[Object Container Streaming] Asynchronous Background Spawning

@star_citizen

Build: 3.3.5 (migration from 3.3.0)

Category: Core Tech

Progress: 36/38 (old 36/38) task completed.

Status: In Development

Foundational work for object container streaming, reworking various game systems to trigger more entity spawns in the background, relieving spawning pressure on the main thread and leading to fewer stalls.

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