Nyou Booru

Nyou Booru




🔞 ALL INFORMATION CLICK HERE 👈🏻👈🏻👈🏻

































Nyou Booru

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• Nyou.booru.org ranks 32,588 globally on Alexa.
• 0.0029% of global Internet users visit Nyou.booru.org
• Nyou.booru.org receives approximately 143K visitors and 257,342 page impressions per day.
• Nyou.booru.org is mostly visited by people located in United States, China, United Kingdom .
• Nyou.booru.org should earn about $793.93 /day from advertising revenue.
• Estimated value of Nyou.booru.org is $709,798.00 .
• Nyou.booru.org resolves to the IP addresses 178.21.19.207 .
• Nyou.booru.org has servers located in Bilthoven, Utrecht, 3721, Netherlands .
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First Contentful Paint (FCP) 1.3s


88% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP)

88%

9% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP)

9%

2% of loads for this page have a slow (>3s) First Contentful Paint (FCP)

2%



First Input Delay (FID) 1ms


99% of loads for this page have a fast (<100ms) First Input Delay (FID)

99%

0% of loads for this page have an average (100ms ~ 300ms) First Input Delay (FID)

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0% of loads for this page have a slow (>300ms) First Input Delay (FID)

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First Contentful Paint (FCP) 658ms


94% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP)

94%

3% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP)

3%

1% of loads for this page have a slow (>3s) First Contentful Paint (FCP)

1%



First Input Delay (FID) 1ms


99% of loads for this page have a fast (<100ms) First Input Delay (FID)

99%

0% of loads for this page have an average 100ms ~ 300ms) First Input Delay (FID)

0%

0% of loads for this page have a slow (>300ms) First Input Delay (FID)

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Timing budget
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Speed Index 0.2 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more.


Does not have a ` ` tag with `width` or `initial-scale`
A ` ` not only optimizes your app for mobile screen sizes, but also prevents [a 300 millisecond delay to user input](https://developers.google.com/web/updates/2013/12/300ms-tap-delay-gone-away). Learn more.


Max Potential First Input Delay 20 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more.


Minimize third-party usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more.


First Contentful Paint 0.2 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more.


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Time to Interactive 0.2 s
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Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more.


First Meaningful Paint 0.2 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more.


Avoids `unload` event listeners
The `unload` event does not fire reliably and listening for it can prevent browser optimizations like the Back-Forward Cache. Use `pagehide` or `visibilitychange` events instead. Learn more.


Largest Contentful Paint 0.2 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more.


Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more.


Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more.


First Contentful Paint (FCP) 1.6s


88% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP)

81%

14% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP)

14%

3% of loads for this page have a slow (>3s) First Contentful Paint (FCP)

3%



First Input Delay (FID) 234ms


9% of loads for this page have a fast (<100ms) First Input Delay (FID)

9%

89% of loads for this page have an average (100ms ~ 300ms) First Input Delay (FID)

89%

1% of loads for this page have a slow (>300ms) First Input Delay (FID)

1%



First Contentful Paint (FCP) 726ms


94% of loads for this page have a fast (<1.8s) First Contentful Paint (FCP)

94%

3% of loads for this page have an average (1.8s ~ 3s) First Contentful Paint (FCP)

3%

2% of loads for this page have a slow (>3s) First Contentful Paint (FCP)

2%



First Input Delay (FID) 29ms


99% of loads for this page have a fast (<100ms) First Input Delay (FID)

76%

22% of loads for this page have an average 100ms ~ 300ms) First Input Delay (FID)

22%

1% of loads for this page have a slow (>300ms) First Input Delay (FID)

1%



Max Potential First Input Delay 50 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task. Learn more.


First Contentful Paint 0.8 s
First Contentful Paint marks the time at which the first text or image is painted. Learn more.


Does not have a ` ` tag with `width` or `initial-scale`
A ` ` not only optimizes your app for mobile screen sizes, but also prevents [a 300 millisecond delay to user input](https://developers.google.com/web/updates/2013/12/300ms-tap-delay-gone-away). Learn more.


Largest Contentful Paint 0.8 s
Largest Contentful Paint marks the time at which the largest text or image is painted. Learn more.


Avoids `unload` event listeners
The `unload` event does not fire reliably and listening for it can prevent browser optimizations like the Back-Forward Cache. Use `pagehide` or `visibilitychange` events instead. Learn more.


First Meaningful Paint 0.8 s
First Meaningful Paint measures when the primary content of a page is visible. Learn more.


Minimize third-party usage
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading. Learn more.


Performance budget
Keep the quantity and size of network requests under the targets set by the provided performance budget. Learn more.


Speed Index 0.8 s
Speed Index shows how quickly the contents of a page are visibly populated. Learn more.


Time to Interactive 0.8 s
Time to interactive is the amount of time it takes for the page to become fully interactive. Learn more.


Total Blocking Time 0 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds. Learn more.


Timing budget
Set a timing budget to help you keep an eye on the performance of your site. Performant sites load fast and respond to user input events quickly. Learn more.


Largest Contentful Paint image was not lazily loaded
Above-the-fold images that are lazily loaded render later in the page lifecycle, which can delay the largest contentful paint. Learn more.


First Contentful Paint (3G) 1565 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network. Learn more.


Lazy load third-party resources with facades
Some third-party embeds can be lazy loaded. Consider replacing them with a facade until they are required. Learn more.


nyou.booru.org use gzip compression.


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Common Name: *.booru.org
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Issuer: R3
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Keysize: 2048 Bits


Common Name: R3
Organization: Let's Encrypt
Location: US
Issuer: ISRG Root X1
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Valid until: Sep 15 16:00:00 2025 GMT
Authority: CA:TRUE
Keysize: 2048 Bits


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Organization: Internet Security Research Group
Location: US
Issuer: DST Root CA X3
Valid from: Jan 20 19:14:03 2021 GMT
Valid until: Sep 30 18:14:03 2024 GMT
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nyoubooru's faq will be updated soon with the new tagging rules and suggested tag replacements will be made at this time.  Please excuse our mess during this time. Also, with only one entry, the contest may be closing early and the victor will be declared by default, so if you had planned to  enter, please visit our forums on the booru and express interest. And finally, Eight Marble has updated recently, adding the Angel now named Miranda to the roster.  She plays like before, and her updated graphics are a barrel of fun.  That ass never looked so good and plump.  Also to note, Project X: Love Potion Disaster ( lovepotiondisaster.tk/ ) also updated, and as it does and may contain fart, I thought I'd mention it.  If you are an eproctophile (fart fetishist) please give it look, and maybe drop by the forums to suggest they add more farting to this incredible game,  as it is well done in game, but may disappear all together without expressed interest..  Even if you don't like farting, the game is remarkable.   Still, couldn't hurt to vote the fetish up, and give it a fighting chance, so if you can spare the time, give the underdog a chance.  projectx.creatuforo.com/projec… See you next year. ____ Instructions on how to download Eight Marbles 2X. Things you will need 1.  7-zip.  www.7-zip.org/ 2. Applocale  (Though you should truly switch to Japanese Regional Settings)  First things first, go to the website.  eightmarble.web.infoseek.co.jp… Now what you are looking for is リンク, as for some people it's very complicated to use the skydrive version.  I'll show you how to do that as well, but since this is much easier, we'll get this out of the way. Clicking on リンク Brings you to eightmarble.web.infoseek.co.jp… From there we are looking for 8つの秘石掲示板へ(外部)  which will take you to the BBS.  jbbs.livedoor.jp/otaku/9035/ There is a lot of text here.  And it's all in Japanese.  Well, this is the developer's BBS where bugs are reported, comments made, updates are announced, all that good and plenty.  But what are we looking for here? The words 裏Ver攻略.  Clicking on this will jump you right to section discussing 2X. Once there, you will need to search the thread for the latest post containing this phrase: ttp://www8.puny.jp/uploader/download/ In this case that would list ttp://www8.puny.jp/uploader/download/1324819425.lzh Now remember that PASS: maturi.  Do not forget it.  Copy the link from www8. to the end.  And go to the website. This will bring you to the download site puny.jp.  What you want to do here is find the little box beside the word Download.  Here you enter the word maturi. Now click download, or press enter to begin the download. After the download is complete, open 7-zip with applocale or under JP regional settings.  Extract the compressed file (.lzh) If done correctly, all the text will be in Japanese with no boxes or garbled text.   Congratulations you have installed the game. But what about playing it?  Again applocale or Japanese regional settings.  The game will crash without it. Lastly, do not place spaces in the directory name.  Anywhere.  The game cannot handle this and will crash.  Keep directories as direct as possible.  If you must add a space to the directory name, use an underscore (_). __ Now for the skydrive  version which exists as the simple download but really isn't.  Clicking on 8つの秘石2裏の ダウンロード on the eight marble site brings up a file list hosted on MSN's skydrive.  Now what you are looking for here is eightmarble2X-01.lzh and eightmarble2X-02.lzh (and maybe the eightmarble2Xex.lzh if you want it.)  Download each by clicking them. Now comes the strange part.  You need to extract one, then the other.  Place the files together, and viola you have the game again.  Remember again, JP regional or applocale.  If you are still unable to understand how it is supposed to look, there is a visual guide here.  eightmarble.web.infoseek.co.jp… Also to preempt the question about regional settings.... lmgtfy.com/?q=How+do+I+change+…

Thanks all for the birthday wishes!
I just want to say to everyone who wished me a happy birthday a big helping of thanks. Until we can actually send cake over the internet, I can't offer a slice of the Buttcake (a cake shaped like a butt, with a edible movable thong, among other things), but once we are, I'll be sure to get one to everyone.

I really appreciate all the birthday greetings, even if I didn't get to respond to each one individually. Doesn't mean I wasn't thankful for any of them if I didn't respond.

Again, the biggest thanks to everyone, you guys are the greatest.
After a long time of it being down, the Holy Grail of Farts has been updated. With almost 7 gigs of images, games, videos, and doujinshi picked up from all over the web, it is the current most complete edition of the Holy Grail to date.

This edition was sorted by justaquiin (http://justaquinn.deviantart.com/) who sacrificed hours upon hours, if not days upon days going through and removing duplicates, moving images and collecting games in a single spot. Send your thanks to them for doing this, please. It's something that for one person would be stressful, tedious, if not soul crushing. The eyes, they bleed! (Eyes probably didn't bleed
The results are in! With 9 of the total 15 votes, Kira_Kazuto's Silk's Struggle Part 1 is the winner.

As there were only two entries, I will be giving a secondary prize to girlfartlover for their story That Fighting Scents 6.

With both being on deviantart, I will be sending you a one time use link to your download via the note system. Thank you both for entering.
Voting for contest has started. Only writing contest had entries.

http://strawpoll.me/3085340

Please vote on strawpoll by December 4th to decide the victor.

Entrants are
That Fighting Scents, an Eight Marbles 2X story by girlfartlover https://girlfartlover.deviantart.com/art/That-Fighting-Scents-6-447605206
Silk's Struggle Part 1 by Kira_Kazuto https://kirayagami69.deviantart.com/journal/
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• Nyoubooru.org resolves to the IP addresses 103.224.212.222 .
• Nyoubooru.org has servers located in Australia .
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