Nutaku Crush Crush
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Nutaku Crush Crush
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ok so i started on nutaku and wanted to move to steam however i want to transfer my save since i have already spent time to get one of the monster bundles with diamonds, anyway, is there a way i can transfer my save or am i just gonna have to start from the beggining again? because either way i honestly love this game and im so looking forward to hush hush and blush blush
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简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
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Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
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how does the steam version compare to the nutaku version?
im not talking in terms of censorship, its a given on steam, im talking about other little things like time progression on nutaku that saves up to 7 days worth of progress. Is it on here? As well as any other little things anyone feels like mentioning
also there was a tag about trading cards on here. is this true or nah?
Seems Nutaku has the 7 day thingy too. :3 I'm SURE that the prestige multiplier has more effect than on the steam version, and probably the boost as well. Couple that with Nutaku chan being placed just after Elle and overall the game's definately easier on Nutaku than here. >:D There's other stuff like extra lines on Lovers level, extra lines when you click back to a girl from another girl at Lovers level too and more besides that. Trading cards on steam have a ♥♥♥♥♥♥♥♥ "You must have spent real money on DLC/store stuff" limit. ¬_¬ You can't get any drops till you drop cash. I guess you could go to the steam market but those prices are pretty asstacular.
Last edited by RobDeLaMorte ;
9 Oct, 2016 @ 3:57am
Originally posted by RobDeLaMorte :
>:3 If you want to know anything else, I'll be around.
for technical aspects: steam has no saving issues so far, on nutaku u may experience some rollbacks, if you pre-registered for crsuh crush there... make a manual save asap.. as for some people is happens that the game always fully resets when u close the browser(happens for me as well but its the only game it happens with) but the game seems to save when u reload the page but not when u close the browser~ some minor bugs and typos are in the nutaku version as well with easy fixes (loading game makes memory album emtpy, reloading page after loading a game fixes that) for people who don't care about the 18+ content but may want to spend money: i'm from germany but crush crush on steam actually wants $ for example are 115 gems 10$ but on nutaku 115 gems are 10€ for me and u have a fee if you use something like a paysafe card..so you can't buy nutaku coins for 10€ with a 10€ paysafe as u would need to pay somethng like 10,50€ rest was pretty much covered by Dan :D
Originally posted by Shino "Sinon" Asada :
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By William Haderlie / October 20th, 2016
*The review is potentially NSFW, the links and game are Adults Only*
I would not normally be the one you would choose to review an in-browser game. I am not one who would normally enjoy a free-to-play game either. But, circumstances aligned that made me the one to review the new title from Nutaku, Crush Crush: Moist & Uncensored . For my own tastes, there is one major thing that will make almost any game better, and that is the presence of naked women. Not every game needs to have them, but I’m genuinely more likely to enjoy the game if they are there. So even if this game’s genre was not something that would be immediately appealing to me, I definitely wanted to give it a chance, both ethically as a reviewer and also due to the promise of some life and hometown.
Crushing girls is not a wise meeting strategy, but it seems to work here.
With the name of the game being Crush Crush , I kind of expected it to be some kind of puzzle game where I was crushing blocks. That is not the case, this is a time and resource management game. The Crush comes from crushing on a girl (affection wise) and crushing them, usually in some physical way when he/she meets them. There are 2-3 CG scenes that show you how the two characters meet, one where your relationship turns a corner, one for your first kiss, and then two CG pictures for when the relationship turns sexual. None of them are particularly well drawn or are interactive, and there is no voice acting to accompany any of them.
Cassie is the first victim of circumstance, and it takes a lot to change her opinion of you.
Unfortunately, there is very little character to each of the girls you are romancing, other than their physical design and the listed statistics, you are not going to learn all that much about them. But they are different enough that you will, more than likely, have your own favorites. Mostly they each represent one part of the otaku culture. The first one is Cassie, and she’s a bit of a tsundere who likes athletes. Next is Mio who is a total gamer girl, and on it goes until you reach the full stable of 14 girls. Well, I use the term girls in a broad sense. While there are no otokonoko or traps, there is a VR program and even a female bear. Yes, you read that right, they go to very strange places.
Finally it’s time to see that dere side and get some kissing action.
It does not take very long before you can unlock the first three girls, after starting the game. But it does take an exponentially increasing amount of time for all the girls after. To build affection with them, you have to do a combination of chatting with them, touching them, buying them gifts, and taking them out on dates. Eventually, you will also need to have a minimum base stat or job level, but those come a bit later in the game. You need to invest time in working on your hobbies for the statistics and working jobs for money. You can gain time resources by gaining affection with the girls and unlocking achievements, but most of my time resources I had to purchase from the Store by using the pink diamonds. Pink diamonds are earned fairly frequently, but you also can purchase them for money through the Nutaku coin system.
Do I want to reset my progress? Normally that would be an insane question.
The most fascinating part of this game for me, other than the naked women, was the Prestige system. As you unlock more girls, and raise their relationship up to new levels, and raise skill or job levels, you gain an additional Prestige modifier. That modifier is a multiplication of all earned rewards, but you cannot raise it unless you reset all your progress. The major advantage of doing this is that after the reset, you will progress at a much faster rate. Once you start having some extra pink diamonds, however, you can use 15 of them to add to your Prestige without needing to totally restart from the beginning. To be clear, that is not really a concern for your first few hours of play. But after you have several days into your current run, that becomes a very desirable thing. The Prestige modifier maxes out at x2048, but I finished my review run at just over a modest x100 multiplier. Even at x100, it made a huge difference on the rate I gained affection and particularly money.
Bear love used to mean two large hairy men, but we are in a brave new world here.
Earning money becomes a serious concern the farther in the game that you get. A good example would be when a girl you want to raise affection level with wants 5 cars, and each car costs you 15 billion dollars to buy. Yes, you read that correctly. So, it doesn’t tether itself much in the way of reality, but that doesn’t mean it can’t be fun. Once you get your base abilities high enough you can unlock some jobs that offer some really serious cash. Additionally, you can buy any single gift for 1 pink diamond, no matter what the cost. That seems a little strange when the price for a seashell ($400) and the price tag of one of those cars is the same number of pink diamonds. But I was not going to complain, it certainly made the monetary system a bit easier. So it ended up taking me far longer to raise up my skill levels than anything else. As it currently stands I would need to wait 5 days in order for my skills to raise to their next level, or I could pay a large number of pink diamonds to skip time forward up to 7 days.
The achievements are not just there for personal accomplishment.
There was only one bug that I found, and that was with Quill. It took until I was half way through her relationship until she started gaining affection normally like the other girls. That being said, it was still possible to raise her affection, it was just a bit more annoying because it took a lot more effort. There were no translation errors that I found, but there is honestly just not that much dialogue to translate. All the girls only have around 10 total responses to flirting or touching, and a couple CG scene translations. Other than the enormous amount of time required, unless you spend a lot of real world money, I only really had one major issue with this game, and that was the art design. The girls were fairly cute but not really well drawn. The sex scenes had the potential to be interesting, but they ended up being rather bland. While I appreciate their presence, I would have enjoyed this game a lot less without the carrot on the stick waiting out there, but that reward was decidedly less tasty than it could have been. In fact, only one of the girls (ironically named Nutaku) had an extremely uncensored sex scene, the rest of them were quite tame.
The free-to-play hooks are heavily built into the game’s structure.
So was this game able to make me appreciate it despite my aversion to free-to-play mechanics? Well, not really. Those hooks are buried into its entire gameplay loop. You need to spend money or you are going to experience the frustration of very long waits for anything that you want to do or see. I grew up during the heyday of the arcades, so I’m used to having to pay small sums to play a game, but this feels a lot different. The major difference is that you can save money with practice and skill in arcades and it provided you a serious sense of accomplishment to do so. Here the only accomplishment is to pay more money to see more of the game quicker.
There is no skill proving ground, there is no real leaderboard carrot, and even though I like the naked girls, I can just look elsewhere on the internet to see some for free. If the girls were better written, if the girls were better drawn, and if you had deeper mechanics that involved some skill, this would be much easier to recommend. But it’s not poorly developed, it’s exactly what they wanted this game to be, by all indications. So if you just want a browser game running in the background that you can occasionally check in on to monitor your progress, then this one may be a good decision. Otherwise, you may want to check out some other Nutaku titles, as they also offer full release games now.
Game is Free To Play, Publisher Provided Credits to Make the Review Easier and More Timely
Born in the 1970's, I've been an avid participant for much of video game history. A lifetime of being the sort of supergeek entrenched in the sciences and mathematics has not curbed my appreciation for the artistry of video games, cinema, and especially literature.
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