NitrogenOS June Changelog
@Bagaskara815Source Changes:
• June Security Patch
• implement new VRR (Variable Refresh Rate) from @arter97 (AOSPA)
• Fix glitchy charging info on lockscreen
• Allow user to add/remove QS with one click
• Add left padding for keyguard slices
• Silence some AOSP logspam
• Screenshot: Add delete action chip intent
• SystemUI: Nuke oriented navbar handle
• Disable notification channel warnings by default
• PackageInfo: Optimize ApplicationInfo creation
• LocalServices: Replace ArrayMap with HashMap for performance
• ThemedResourceCache: Replace ArrayMap with HashMap for performance
• Trace: Disable debug tracing on production builds
• InsetsStateController: Replace ArrayMap with HashMap for performance
• SystemServiceRegistry: Replace ArrayMap with HashMap for performance
• Fix lockscreen charging info not accurate
• Settings: Hide "Mainline module version" preference
• Settings: Move Notch Cutout to Display
• Settings: Move IMEI information to SIM status
• Settings: Add platform and RAM to Model & Hardware
• Settings: Hide|disable "Phone number" from About phone information
Device Changes:
• Update surfaceflinger props
• Fixed SafetyNet
• Enforcing Build
• Update proprietary-files from V13.0.2.0.SJUIDXM
• props: Use Vulkan for UI rendering
• SF: set debug.sf.layer_caching_active_layer_timeout_ms to 1000
• thermal: Bump little cluster threshold a bit higher
• thermal-engine: Count for max value instead of weighted average
• nfc: Fix Mifare Classic reading support
• sepolicy: fix some denials
Nitrogen Kernel Changes:
• 4.14.282
• Enable dead code elimination
• Merge tag 'LA.UM.9.1.r1-11800-SMxxx0.0' qcacld-3.0, qca-wifi-host-cmn, fw-api, audio-kernel
• f2fs/gc: Reduce GC thread urgent sleep time to 50ms
• f2fs/sysfs: Introduce a Read-Only attribute macro
• f2fs/sysfs: Apply RO macro on gc_urgent_sleep_time
• power: smb5: Properly opt-out from s/w based health reporting
• Disable profiling support
• arch_topology: Report SCHED_CAPACITY_SCALE to the problematic userspace (Fixed framedrop on some Unity games ex: Stumble Guys)