NPCs are no longer reading from a script. 🤖
By 2026, the era of "pre-scripted" characters has officially become a thing of the past. Thanks to the integration of local large language models (LLMs), RPG dialogues have become endless. You can now literally speak—using your own voice—to any shopkeeper in a stall, and they will respond based on their unique backstory and your past actions.
This is no longer just a "pick one of three dialogue options" system. It’s a full-on interrogation, a flirtation, or a high-stakes deal where even the developer doesn't know the final outcome.
Are you ready for games where your words matter more than your button prompts? 👇
For Example:
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