More Overwatch

More Overwatch




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More Overwatch
Blizzard Entertainment
|
November 2, 2019
At the “What’s Next” panel led by Game Director Jeff Kaplan and Assistant Game Director Aaron Keller, BlizzCon 2019 attendees learned about Overwatch 2’s all-new co-op missions, the new map type Push, updates to the original game, new heroes, and even some story details. 
In this new map type, players will clash to take control of a robot that starts in a central location and “push” it toward the enemy team’s base. Push maps are symmetrical, and the team that guides the robot farthest by the end of the time limit wins the game.
Jeff and Aaron revealed one new Push map: Toronto. The map aims to be a faithful adaptation of several Overwatch developers’ home country, featuring snow, red maple trees, multicultural storefronts, and even a glimpse of the Toronto subway. The map also has a great number of flanking paths; true to Overwatch form, players of this mode are encouraged to coordinate team-play to achieve victory.
In addition to multiple new Push maps, Overwatch 2 will feature multiple new locations for each existing PvP mode.
Since the original game launched, we’ve learned more about the events leading to the shutdown of Overwatch. Following the infamous Petras Act that disbanded our heroes, new threats emerged: Null Sector, Talon, and others still lurking in the shadows. In the face of global unrest, Winston initiated the Recall, issuing a plea to all former Overwatch agents to reunite and stand against injustice.
In Overwatch 2, the heroes finally answer that call. Story and gameplay come together in co-op Story Missions, where players will be able to have an active role in the next chapter of the Overwatch saga through a series of intense four-player missions. The selection of heroes in each Story Mission is specific to the objective, so players will be able to experience a thoughtfully crafted narrative experience. Story Missions will also feature pre-game and post-game cinematics to further immerse players in the rich world of Overwatch.
The team is also experimenting with items in Story Missions. The items featured in the BlizzCon demo are reusable throughout the mission, and vary in function and rarity, allowing for different approaches for different playstyles. Items in the demo include the Healing Station (restores HP to all players in a radius when activated) and Corrosive Grenade (deals damage while making enemies take more damage from other sources).
In addition to Story Missions, Overwatch 2 will introduce co-op Hero Missions, where players will be able to answer the Recall as any of their favorite heroes. In Hero Missions, players will travel to varied locations in the Overwatch universe and level up their heroes by going head-to-head with enemies like Null Sector, Talon, and perhaps even others who have yet to be revealed. Objectives on each map vary, offering hours upon hours of replayable content.
As players level up their heroes by tackling Hero Missions, they will unlock talents: powerful, customizable modifications to a hero’s abilities. One sample talent shown at BlizzCon was Chain Reaction, which enables Tracer’s ultimate, Pulse Bomb, to cause secondary explosions on enemies that are damaged by it.
Talents allow progression for every hero on the roster, giving players the opportunity to branch out, customize their play experience, and feel overpowered as they tackle missions.
Along with the gameplay, Overwatch 2 will feature a complete visual enhancement. Heroes will have a brand-new look, with greater detail and higher fidelity, and a revamped engine allows for more expressive faces and emotive storytelling. The HUD is also receiving an update, making text more readable and the UI easier to parse without intruding on the on-screen action.
Sojourn, a character you might remember from the Storm Rising event, is one of the new heroes who will be joining the fight in Overwatch 2. We will share more details on Sojourn and other Overwatch 2 heroes in the future.
Current Overwatch players will battle side-by-side with Overwatch 2 players in PvP multiplayer; they’ll also be able to play Overwatch 2 heroes and maps. Additionally, any unlocks that Overwatch players earn on their accounts will be transferred to the sequel, which means players will keep their skins, player icons, sprays, emotes, and more!
We’re really excited for everything Overwatch 2 has in store. Check out the website for more details and stay tuned!



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After years of stagnancy, Overwatch players are hungry for something new.
To kick off 2022, we're taking a look (opens in new tab) at the major games, genres and platforms that make PC gaming to see where they're at as we begin a new year. 
Overwatch, despite what every tired streamer and burnt out player might lead you to believe, is far from dead. Blizzard's MOBA-inspired FPS may have lost its relevance against games like Valorant and Apex Legends, but it remains distinct and stalwart in its place as the least traditional shooter out there.
For much of 2019, the game's identity wavered and Blizzard seemed to have forgotten what made the game so exceptional when it launched in 2016. Its intense emphasis on competitive play and its esports league peeled away the parts of the game that made it approachable for a variety of players. Heroes increased in mechanical complexity and the margin of error in a given match got smaller. Overwatch felt like it was designed to be watched by casuals for thrilling, "pop off" moments, and played by only the most skilled players.
It was so backwards that they finally took a step back in late 2020 and shifted Overwatch towards a game where non-traditional (and more accessible) heroes with hammers and bows are just as crucial as the ones with rifles. Firefights used to be over in an instant with some well-placed headshots, but now fights erupt into brawls and you have time to make tactical decisions. Balance-wise, Overwatch is as close as ever to the Chess-like, team-based game it always promised to be, and a game that no other shooter has emulated successfully.
With wide-reaching balance changes (and, notably, no new heroes released since 2020), the development team were able to restore the game's rich, team-based play. But then Blizzard was turned inside out. Not long after Overwatch's game director—and the face of its iconic developer update videos—Jeff Kaplan, left the company in April 2021, Activision Blizzard's years-long history of workplace harassment and discrimination (opens in new tab) were widely publicized. Since then, more high profile Blizzard employees have left, the company has been sued by the California Department of Fair Employment and Housing, investigated by the SEC, and will be bought by Microsoft for $68.7 billion in 2023 (opens in new tab) .
2022 was going to be an extremely important year for Overwatch before everything with Activision Blizzard happened. Now there are even more questions for how the game and its upcoming sequel have withstood not only a global pandemic but a disaster still unraveling within the company. Little has been said about the sequel, let alone what will happen to the current game after it eventually comes out.
Overwatch is still really fun. It has its issues; certain overpowered meta heroes have gone relatively untouched in years, like Baptiste's oppressive grip on the Support category and Sigma's overwhelming list of abilities. But for most people outside of high rank lobbies, the game maintains satisfying hero-on-hero shootouts and the team-based play that it's always excelled at (opens in new tab) . Almost every hero in the game's roster is not only playable but useful across a variety of maps and team compositions. There are a bevy of modes to play whether you're looking for goofy fun or competitive grudge matches that demand an adaptive understanding of the game. Queue times aren't bad either. In 2019, Overwatch introduced Role Queue (which locks players into their chosen roles), and increased the time it takes to get into a match, but not long after we got the While You Wait option that allows you to play deathmatch or hang out in the practice range while looking for a match.
There are several questions about how all of this will work and how certain heroes will have to change to fit in Overwatch 2.
Outside of balance patches and cosmetic-filled events, there hasn't been any massive new additions to Overwatch since the damage hero Echo released in 2020. Blizzard said at the time that she'd be the last hero before Overwatch 2 released, but that was also back when we thought Overwatch would release in 2021. The game is at somewhat of a standstill, but that doesn't mean the game has lost what made it special. The complex core of Overwatch, where teams of six clash in colorful whirlwinds of skillshots, abilities, and game-winning ultimates is still intact, and it's what has kept so many people logging back in every day.
It's all temporary though. As far as we know, Overwatch 2 will shift the game from its usual six versus six format to five versus five, leaving one tank per team (down from two) and adjusting all heroes to compensate for less armor on the battlefield. It will also remove the unpopular Assault (or 2CP) game mode and replace it with a new one called Push. There are several questions about how all of this will work and how certain heroes will have to change to fit with the new game. Blizzard has teased some changes in its presentations about the sequel, but almost none of it has made it to the current game, so we have no idea if these changes are good yet. Right now, the game's balance is like trying to read tarot cards to figure out what the future holds.
If you look up Overwatch on Reddit or Twitter, you'll find tons of unhappy people, but if you get into a game, a lot of people seem happy enough to keep queuing for more matches. It's hard to accurately judge Overwatch's total player base because so many are divided on what direction the game should go in. Professional Overwatch League players want to see the game at its most competitive, where skill and consistency is rewarded, and casual players (read: most players) want the game to remain spontaneous and asynchronous like how the game launched. But even with all the differing opinions, there are loads of people playing.
If there's anything that's true about Overwatch players right now, it's that all of them deeply care about the game—and that bolsters the criticisms of it. We've had all of this time since the game's debut. Many other games have plucked ideas from it, and did it better in some cases, but no game has really been able to capture the reasons why people come back to Overwatch over and over again. And right now, with very little updates, people keep desperately playing a game that largely refuses to push anything forward until Blizzard can sell us another game.
Long-time players are burnt out, frustrated over the same issues, or exhausted by Blizzard's refusal to quell much of the toxicity in the game's text and voice chat. And the new players, which the game still gets from frequent sales and free-to-play periods, enjoy what's there—although the game could do a much better job at onboarding them. Every day that goes by puts more pressure on what Overwatch 2 will be, and it remains to be seen if it can deliver on that.
Recently, Overwatch senior community manager Andy Belford said "the current pace of updates isn’t something we’re satisfied with," on the official forums (opens in new tab) . As far as we know, 2022 will have more frequent updates of some kind for the game. Whether it's more event skins, content creator patches, or a surprise Overwatch 2 beta is unclear. With Overwatch 2's recent delay (opens in new tab) into 2023, the current game has to make it another year last. The team must have enough planned to warrant the meeting with content creators last year, which is the only promising development of 2022 so far.
Overwatch can't simply repeat everything it did last year without losing tons of players, especially ones that play for its esports league. This is the year it has to give concrete information about the sequel and hopefully let people play it. The expectations for a modern, live service shooter have changed so much since 2016, and Overwatch, in its current form, is incapable of meeting them. It'll be a problem if we reach December and don't even know if we'll have to pay to play the upcoming game or if it will be free to play in some form, and if it will continue to use a loot box system.
It's Blizzard's job to make Overwatch relevant again, and to do that, it needs to reestablish what made every other game snag ideas from it. The game is in a solid place for players to discover it again and dig into its depths, all it needs are reasons to stick around when so many other games are stealing the attention away from it.
Tyler has covered games, games culture, and hardware for over a decade before joining PC Gamer as Associate Editor. He's done in-depth reporting on communities and games as well as criticism for sites like Polygon, Wired, and Waypoint. He's interested in the weird and the fascinating when it comes to games, spending time probing for stories and talking to the people involved. Tyler loves sinking into games like Final Fantasy 14, Overwatch, and Dark Souls to see what makes them tick and pluck out the parts worth talking about. His goal is to talk about games the way they are: broken, beautiful, and bizarre.
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The first episodes of The Rings of Power have a real 'unskippable cutscene' vibe
The return of the '90s: That game you love is coming back
HARDWARE BUYING GUIDES LATEST GAME REVIEWS
More stories to check out before you go
PC Gamer is supported by its audience. When you purchase through links on our site, we may earn an affiliate commission. Here’s why you can trust us .
After years of stagnancy, Overwatch players are hungry for something new.
To kick off 2022, we're taking a look (opens in new tab) at the major games, genres and platforms that make PC gaming to see where they're at as we begin a new year. 
Overwatch, despite what every tired streamer and burnt out player might lead you to believe, is far from dead. Blizzard's MOBA-inspired FPS may have lost its relevance against games like Valorant and Apex Legends, but it remains distinct and stalwart in its place as the least traditional shooter out there.
For much of 2019, the game's identity wavered and Blizzard seemed to have forgotten what made the game so exceptional when it launched in 2016. Its intense emphasis on competitive play and its esports league peeled away the parts of the game that made it approachable for a variety of players. Heroes increased in mechanical complexity and the margin of error in a given match got smaller. Overwatch felt like it was designed to be watched by casuals for thrilling, "pop off" moments, and played by only the most skilled players.
It was so backwards that they finally took a step back in late 2020 and shifted Overwatch towards a game where non-traditional (and more accessible) heroes with hammers and bows are just as crucial as the ones with rifles. Firefights used to be over in an instant with some well-placed headshots, but now fights erupt into brawls and you have time to make tactical decisions. Balance-wise, Overwatch is as close as ever to the Chess-like, team-based game it always promised to be, and a game that no other shooter has emulated successfully.
With wide-reaching balance changes (and, notably, no new heroes released since 2020), the development team were able to restore the game's rich, team-based play. But then Blizzard was turned inside out. Not long after Overwatch's game director—and the face of its iconic developer update videos—Jeff Kaplan, left the company in April 2021, Activision Blizzard's years-long history of workplace harassment and discrimination (opens in new tab) were widely publicized. Since then, more high profile Blizzard employees have left, the company has been sued by the California Department of Fair Employment and Housing, investigated by the SEC, and will be bought by Microsoft for $68.7 billion in 2023 (opens in new tab) .
2022 was going to be an extremely important year for Overwatch before everything with Activision Blizzard happened. Now there are even more questions for how the game and its upcoming sequel have withstood not only a global pandemic but a disaster still unraveling within the company. Little has been said about the sequel, let alone what will happen to the current game after it eventually comes out.
Overwatch is still really fun. It has its issues; certain overpowered meta heroes have gone relatively untouched in years, like Baptiste's oppressive grip on the Support category and Sigma's overwhelming list of abilities. But for most people outside of high rank lobbies, the game maintains satisfying hero-on-hero shootouts and the team-based play that it's always excelled at (opens in new tab) . Almost every hero in the game's roster is not only playable but useful across a variety of maps and team compositions. There are a bevy of modes to play whether you're looking for goofy fun or competitive grudge matches that demand an adaptive understanding of the game. Queue times aren't bad either. In 2019, Overwatch introduced Role Queue (which locks players into their chosen roles), and increased the time it takes to get into a match, but not long after we got the While You Wait option that allows you to play deathmatch or hang out in the practice range while looking for a match.
There are several questions about how all of this will work and how certain heroes will have to change to fit in Overwatch 2.
Outside of balance patches and cosmetic-filled events, there hasn't been any massive new additions to Overwatch since the damage hero Echo released in 2020. Blizzard said at the time that she'd be the last hero before Overwatch 2 released, but that was also back when we thought Overwatch would release in 2021. The game is at somewhat of a standstill, but that doesn't mean the game has lost what made it special. The complex core of Overwatch, where teams of six clash in colorful whirlwinds of skillshots, abilities, and game-winning ultimates is still intact, and it's what has kept so many people l
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