Monster Hunter Frontier Private Server

Monster Hunter Frontier Private Server




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http://mh.ucoz.net/MHFO-Stuff.rar -> The original files

http://mh.ucoz.net/MHFO_unpacked_files.rar -> The unpacked files (with the original ones I guess)

My friend (who I can no longer contact) said this about the client:

"Man-in-the-middle (Proxy), or a Client Hook (bad for this project unless you're using "unpacked" files, which is going to fail GameGuard, so you're better off trying to proxy this i think)

Packed Files:
gameguard.des: UPX 0.89.6 - 1.02 / 1.05 - 2.90 -> Markus & Laszlo [Overlay]
mhf.exe: ASProtect 1.23 RC4 - 1.3.08.24 -> Alexey Solodovnikov
mhfo.dll: ASProtect SKE 2.1x (dll) -> Alexey Solodovnikov
mhl.dll: ASProtect SKE 2.1x (dll) -> Alexey Solodovnikov

Z:\HanPurple\Capcom\Monster Hunter Frontier Online
woops
CRC32 [poly] :: 00025E39 :: 00426A39
CryptCreateHash [Import] :: 00031E1C :: 0043301C
CryptDecrypt [Import] :: 00031E20 :: 00433020
CryptDeriveKey [Import] :: 00031E24 :: 00433024
CryptEncrypt [Import] :: 00031E44 :: 00433044
CryptHashData [Import] :: 00031E18 :: 00433018
SEED :: 00039964 :: 0043B964

i think its better explained by saying this client looks pretty layered (dlls used to do stuff as opposed to everything in the exe)

btw, another thing u wanna look into... u wanna use a "Dummy" to replace the one exe and grab the arguments passed to it by the web launcher
it passes it a long string of arguments (probably a session id or a user+password)
(23:25) Barry: but its not simple plaintext; its like Base64 + encrypted or some shit
probably Base64 Table/replaced"

He said all this, and I don't know how important this is.

AGAIN, ALSO...

You need to have an account. You log into the website, there you launch the game. The website launches a launcher-thingie, where you press play (I think it checks if you have the game installed or not, and downloads it for you, else you press play). Then GameGuard stuff pops up, loading yet another loader, where you can select your character (you can select it on the website too, but I think it's not working well), set options and stuff, update the game, and then launch it. It will load data and FINALLY you get into the game (where you can set options, get into hubs, servers, whatnot)

http://mh.ucoz.net/MHFO-New.rar -> Here are the files

These are all in the normal folder where you install the game. Also the folder structure is intact, and there was a "dat" folder containing textures, models and such.
Looking to see if anyone can lend a hand with this?
I believe I have the server files HERE but I would appreciate if somebody can tell me how to compile them, OR compile them and re-upload them.

Best of Luck
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