Mirror Game Wiki

Mirror Game Wiki




⚡ ALL INFORMATION CLICK HERE 👈🏻👈🏻👈🏻

































Mirror Game Wiki





Main Page





Discuss





All Pages





Community





Interactive Maps





Recent Blog Posts









Players





Online dating





Memes





Experience-copying





Scamming techniques





Websites





Administration of Roblox









CFrame





Health





Anchor





Glue (Surface)





Giver





Debugging





IsDescendantOf









Roblox points





ImPlicitNgine





13+ item





Suggestions & Ideas





Faceblox





All Things Roblox





Outlines









The Kleos Aphthiton





Leonardo Mask





Yeti Headphones





Drac Bat





Count on the Collar





Wyv the Destroyer





MonStar









Discord server





Roblox group





Twitter account









Main Page





Discuss





All Pages





Community





Interactive Maps





Recent Blog Posts









Players





Online dating





Memes





Experience-copying





Scamming techniques





Websites





Administration of Roblox









CFrame





Health





Anchor





Glue (Surface)





Giver





Debugging





IsDescendantOf









Roblox points





ImPlicitNgine





13+ item





Suggestions & Ideas





Faceblox





All Things Roblox





Outlines









The Kleos Aphthiton





Leonardo Mask





Yeti Headphones





Drac Bat





Count on the Collar





Wyv the Destroyer





MonStar









Discord server





Roblox group





Twitter account




This article is a stub . You can help the Roblox Wiki by expanding it .


Categories :

Player-created experiences



2019 experiences



Horror experiences



Stubs



Pages containing spoilers






Community content is available under CC-BY-SA unless otherwise noted.


More Roblox Wiki




1
Gomu/Anime Adventures




2
Robux




3
Sulley/Anime Fighters Simulator










Explore properties






Fandom



Cortex RPG



Muthead



Futhead



Fanatical




Follow Us





























Overview






What is Fandom?



About



Careers



Press



Contact



Terms of Use



Privacy Policy



Global Sitemap



Local Sitemap






Community






Community Central



Support



Help



Do Not Sell My Info




Advertise






Media Kit



Fandomatic



Contact






Fandom Apps

Take your favorite fandoms with you and never miss a beat.


















Roblox Wiki is a FANDOM Games Community.
The Mirror is a single-player psychological horror game created by Egroce . Designed to simulate strange-face-in-the-mirror illusion , the player is set in an experimental chamber where are ordered to dim the lights and stare closely at the mirror for a long time. Over time, illusions and distortions form in the player's mind, building up stress within them which eventually can be punishing.

Warning: This section contains spoilers of the game. Press the "Expand" button to read.

The Mirror - all test results endings Roblox
Video showing all stages/test results
Video showing progession of the stages
If the player looks away from the mirror, or the lights are brightened again, the illusions, except for the player's interpretation of the reflection, disappear, yet the player's distress remains. The progress runs from where it ended if they dim the lights and stare at the mirror again.

With the exception of the final stage, the player is free to leave the chamber and stop the experiment anytime, where they'll receive test results based on their distress and be kicked out of the server.

This is the initial stage, when the player hasn't experienced any illusions yet. The player identifies their reflection as "You".

After approximately 10 seconds, in the reflection, the door creaks open. The player's head starts to twitch.

After approximately 1 minute and 20 seconds, black moss appears hanging on top of the walls. The player can hear screams. They also become confused about the identity of their reflection, calling it "Me?" at first then "Who?", "Someone", or "Something". (The player must move their cursor for the text changes to occur.)

After approximately 2 minutes, the room turns red, the player's vision becomes shaky, and a black figure starts flashing behind their reflection. The player is unable to perceive their reflection, calling it "Nothing", "No-one", "Void", or "Null". 
At this point, the player cannot handle it anymore and feels the urgent need to escape. The text "Get Closer" is changed to "Please stop", "Brighten the lights" to "Stop the madness" too, "Dim the lights" to "Please no", and "Leave" to "Escape".

After approximately 2 minutes and 45 seconds, blood starts leaking from the top of the walls and a dark figure flashes behind the player in the reflection. The player cannot identify their reflection as human anymore, calling it "Animal", "Beast", "Creature", "Cryptid", "Monster", and "Unrecognizable".

After approximately 3 minutes, the player cannot leave the mirror. In the reflection, a dark version of the player rises up from the floor. It flashes the Creepy Bunny hat, before slowly walking to the player's reflection. Ultimately, the player blacks out and the noise stops. They soon receive the results that they have suffered a heart attack, ending the experiment, and are kicked out of the server.


From Wikipedia, the free encyclopedia
CZE : February 2003 NA : 17 October 2003 EU : 6 April 2004 UK : 28 May 2004
This section needs expansion . You can help by adding to it . ( July 2018 )

^ "Black Mirror reboot in the works" . Eurogamer . 17 August 2017.

^ Buday, Pavol. "Posel Smrti Interview s Unknown Identity" . Sector.sk . Retrieved 30 July 2014 .

^ "The Celebrity Corner; Interview with Future Games / Unknown Identity" . The Inventory . No. 7. Just Adventure . March 2003. pp. 20–26. Archived from the original on August 13, 2006.

^ "GMX Media to publish Black Mirror" .

^ Cibulka, Ján (January 31, 2005). "Rozhovor s M. Malikom o českej dobrodružnej adventúre Nibiru " . SME . Archived from the original on April 5, 2005.

^ Schneider, Jan (May 19, 2004). "Interviews; Martin Malík" . Adventure-Treff . Archived from the original on August 16, 2004.

^ Staff (April 8, 2004). "" Black Mirror " top bei Amazon" . The Market for Computer & Video Games . Archived from the original on July 21, 2018.

^ Jump up to: a b c Sluganski, Randy. "JA Speaks to dtp Entertainment's Chris Kellner" . Just Adventure . Archived from the original on February 23, 2005.

^ Jump up to: a b c Gameswelt Editors (January 21, 2005). "Special: Interview mit Future Games" . Gameswelt . Archived from the original on November 15, 2017. {{ cite web }} : |author= has generic name ( help )

^ Naser, Bodo (June 7, 2004). " Black Mirror : dtp mit Erfolg zufrieden" . 4players . Archived from the original on January 4, 2016.

^ "The Lounge; Interview with DTP" . The Inventory . No. 17. Just Adventure . September 2004. pp. 16–21. Archived from the original on August 13, 2006.

^ Mansutti, Klaus Jürgen (April 2006). "Die Spielemacher vom Goldbekkanal" . Hamburger Wirtschaft . Hamburg Chamber of Commerce . Archived from the original on July 20, 2018.

^ Gameswelt Editors (January 21, 2005). "Adventure - Special: Interview mit DTP Digital Tainment Pool" . Gameswelt . Archived from the original on November 15, 2017. {{ cite web }} : |author= has generic name ( help )

^ Schrader, Torsten (October 6, 2009). " Black Mirror 2 – Das deutsche Grusel-Adventure im ausführlichen Test" . BlairWitch.de . Archived from the original on June 5, 2011.

^ " Alter Ego ; Future Games' Gothic Adventure Secured by Publisher Daedalic Entertainment" (Press release). GamesIndustry.biz . October 31, 2008. Archived from the original on June 19, 2018.

^ Cook, Denice (February 2004). "Reviews; The Black Mirror ". Computer Gaming World . No. 235. p. 87.

^ Saltzman, Marc. "Reviews; The Black Mirror " . PC Gamer US . Archived from the original on March 15, 2006.

^ Yans, Cindy (February 2004). "Opinion; The Black Mirror ". Computer Games Magazine (159): 84.

^ "The Black Mirror Review" . Gamespot.com . Gamespot . Retrieved 17 August 2018 .

^ "4Players: Spiele des Jahres 2004 - Special, Awards" . Archived from the original on 2011-01-03.

^ AG Staff (December 30, 2011). "Top 100 All-Time Adventure Games" . Adventure Gamers . Archived from the original on June 4, 2012.

^ "Archived copy" . Archived from the original on 2011-05-02 . Retrieved 2011-04-21 . {{ cite web }} : CS1 maint: archived copy as title ( link )

^ "Archived copy" . Archived from the original on 2011-05-13 . Retrieved 2011-04-21 . {{ cite web }} : CS1 maint: archived copy as title ( link )

^ "The Game – Black Mirror" . blackmirror-game.com .

^ "Black Mirror - THQ Nordic GmbH" . www.thqnordic.com .


The Black Mirror is a third-person point-and-click horror adventure game developed in 2003 by Czech company Future Games . Its original name is Posel Smrti ( Czech : Death's Messenger ). The game features 150 locations and 5 hours of spoken dialogue. The Black Mirror became a commercial success, with 500,000 units sold worldwide by 2008. It was particularly successful in Germany, under publisher DTP Entertainment . Two sequels, Black Mirror II: Reigning Evil and Black Mirror III: Final Fear , were released. Additionally, a reboot titled Black Mirror was released on November 28, 2017. [1]

The story takes place on August 1981, primarily at Black Mirror, the ancestral manor of the Gordon family located in Suffolk, England. The protagonist, Samuel Gordon, is forced to return to the Black Mirror manor after 12 years absence upon hearing of the death of his grandfather, William Gordon. Despite the mysterious circumstances surrounding William's death, it is considered a suicide by everyone except for Samuel.

Upon his arrival in Black Mirror, Samuel begins his investigation of his grandfather's death. Samuel's investigation soon reveals that his grandfather had interests in the arcane, and up until his death had spent nearly every waking hour working to uncover the mystery of the Gordon family's curse. From his grandfather's writings and other sources, Samuel discovers that centuries ago, in the 1200s, the Gordon line began with two brothers, Marcus and Mordred Gordon. The eldest, Mordred, was a monster of a man, opening a dark portal known as the Black Mirror deep under where the manor now stands. The younger, Marcus, fought his brother, killing him and containing - but not closing - the Black Mirror. In his dying breath the elder cursed the younger, stating that he and his descendants would be forever cursed until five souls were sacrificed and his evil was unleashed once more. William's notes also speak of five sacred keys required to shut the portal for good, entrusted to different members of the Gordon family. Samuel then begins his quest to seek out the five sacred keys and close the Black Mirror permanently.

As the story progresses, further strange and unexpected deaths occur to individuals around Black Mirror, each one accompanied by a strange blood-red sigil . Samuel travels the land around Black Mirror, visiting a local town, chapel, and sanatorium , and also at one point travels to his family's second manor in Wales to obtain a key there. At long last Samuel obtains the five keys, but moments later also discovers the horrifying truth: he is the killer responsible for all the deaths, ending the lives of the victims in his sleep; this is the nature of the Gordon family curse. Samuel enters the catacombs beneath the mansion, enters the Black Mirror, and using the five keys seals the portal. After this, unable to live with the atrocities he has committed, Samuel jumps from the top of the mansion, falling onto the same spiked fence which killed his grandfather.

The game is divided into six chapters:

The game's development started in early 2000 with a development team of 5 people. The release date was initially late 2002, but after slight delays, it was released in March 2003. [2]

A few weeks after The Black Mirror ' s initial release in the Czech Republic, Marcel Speta of Future Games reported that it was selling adequately and according to company forecasts. [3] GMX Media president Eugene Perry remarked in March 2004 that the game had "been very successful in every territory", [4] and Future Games saw it as a "solid" seller in the United States. [5] Its global sales left the developer "extremely satisfied" by that May, according to Future's Martin Malík. At the time, it had just launched in Germany, and the company was hopeful regarding its performance in the region. [6] It claimed position #1 on Amazon.de 's sales rankings upon release, although Carsten Fichtelmann of German publisher DTP Entertainment noted that certain brick and mortar stores had ordered "very small" shipments, a decision he considered to be a mistake. [7]

The Black Mirror ultimately surpassed DTP's sales forecasts and became a hit in Germany. [8] [9] 4players reported that it was "by far" Germany's most successful adventure title during 2004's first six months, and that its sales proved the adventure genre's health in the country. [10] That September, DTP reiterated that it was performing "extremely well in the German-speaking territories", and that strong sales persisted "many months after" its initial launch. He noted that it was catching up to the sales of DTP's most popular adventure release, Runaway: A Road Adventure , [11] which had sold 60,000 units in Germany and had earlier helped to revive the country's adventure game industry. [12] The Black Mirror maintained its status as Germany's top-selling adventure of 2004 through the end of the year; [8] [9] Chris Kellner of DTP believed that the game's German sales surpassed its commercial performance anywhere else. [8] Alongside Sherlock Holmes: The Case of the Silver Earring and The Moment of Silence , The Black Mirror contributed to DTP's large-scale growth during 2004. [13]

The Black Mirror went on to sell above 100,000 units in Germany alone. [14] According to Future Games , global sales surpassed 500,000 units by late 2008. [15]

According to Gameswelt , The Black Mirror received harsh reviews from critics in the United States. [9] While most critics praised its dark atmosphere - created mostly by meticulously drawn backgrounds, music, ambiance and realistic animation and sound effects [19] - the quality of the English voice-overs was unsatisfying to many. [ citation needed ] Other points of criticism include the game's rigid linear structure, pixel hunting elements, plot hole
My Little Monster Hentai
3arabporn
Natural Nude Older Women

Report Page