Mirana Carry

Mirana Carry



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Mirana, the Princess of the Moon, is a ranged agility hero that uses her abilities to surprise, chase, and assault enemies. She is an excellent huntress and widely known for her Sacred Arrow which stuns her victim with deadly precision. The arrow stuns longer when it's fired from a farther distance. Mirana can bring down the stars with Starstorm to damage nearby enemies and an additional star to cast down on her one unfortunate target. Mounting with her trusted tiger Sagan, Mirana can Leap forward over a distance, to escape or chase, and enhance her with a roar, increasing her attack and movement speed. Invoking the power of her moon goddess, Mirana uses her ultimate, Moonlight Shadow to cloak all allied heroes and herself with invisibility. At any time, Mirana and her allies can break out of their hiding with an ambush and fade into the shadows again during the duration of the spell. With an array of mighty and supportive abilities, Mirana is a versatile heroine that can excel early in the game as a mobile ganker. She is not very heavily reliant on luxury items but she can benefit from almost any item that gives her presence in the battlefield.
"How long must we ride before we're summoned again to the Nightsilver Woods?"
Born to a royal family, a blood princess next in line for the Solar Throne, Mirana willingly surrendered any claim to mundane land or titles when she dedicated herself completely to the service of Selemene, Goddess of the Moon. Known ever since as Princess of the Moon, Mirana prowls the sacred Nightsilver Woods searching for any who would dare poach the sacred luminous lotus from the silvery pools of the Goddess's preserve. Riding on her enormous feline familiar, she is poised, proud and fearless, attuned to the phases of the moon and the wheeling of the greater constellations. Her bow, tipped with sharp shards of lunar ore, draws on the moon's power to charge its arrows of light.
Calls down a wave of meteors to damage nearby enemy units. The closest enemy unit to Mirana in a 425 radius will be struck a second time for 75% of the damage.
Secondary Damage: 56.25/112.5/168.75/225
Attempts to damage if enemy turns spell immune before the meteors hitting. Does not re-select a new target for the second meteor if the closest enemy turns spell immune after cast.
modifier_mirana_starfall_thinker: Undispellable. Persists death.
The Goddess breaks the strata to empower her Princess in the time of need.
Fires a long-range arrow with deadly precision, which stuns and damages the first enemy unit it strikes. The stun duration ranges from 0.01 to 3.5/4/4.5/5 seconds, with bonus damage up to 180 added, based on the distance the arrow travels to its target. Instantly kills the first non-ancient creep it hits.
Causes Sacred Arrow to release a Starstorm on enemies within 500 AoE along the travel path of the primary arrow, releasing a second starfall that deals 50% damage to the impacted unit.
Can collide with spell immune enemies. Does not stun or attempt to damage spell immune enemies.
modifier_projectile_vision: Undispellable. Persists death.
modifier_stunned: Dispellable with strong dispels.
Lunar energies make the Princess of the Moon's arrows more deadly than most.
Mirana leaps forward into battle, empowering herself with a ferocious roar that grants bonus attack and movement speed. Speed bonus lasts 2.5 seconds.
Attack Speed Bonus: 25/50/75/100 ( 100/125/150/175)
Grants +1 Leap Charge. Leap buff grants Mirana 1.5x Critical Strike attacks for its duration.
Getting rooted during the leap does not cancel the leap.
modifier_mirana_leap: Dispellable with death only.
modifier_mirana_leap_buff: Dispellable with any dispel.
None can fail to recognize Mirana's iconic white beast in the heat of battle.
Turns Mirana and all allied heroes invisible and grants bonus movement speed. If a hero is revealed, invisibility will restore after the fade delay as long as Moonlight Shadow's duration has not expired.
modifier_mirana_moonlight_shadow: Dispellable with death only.
modifier_mirana_moonlight_shadow_killtracker: Dispellable with death only.
modified_invisible: Dispellable with death only.
Her tenure with Selemene allows Mirana to eclipse the ground, wrapping her allies in a cloak of shadows.
There is no description for this ability.
The amount of mana burned is reduced for illusions.
modifier_special_bonus_mana_break: Undispellable. Persists death.
Notes:
The health talent increases maximum health capacity, and keeps the current health percentage.
This attack damage talent is added as raw attack damage, so it does not benefit illusions, and is not affected by most percentage-based damage increasing or reducing effects.
Talents:
Level 15 right talent: -3.5s Sacred Arrow cooldown reduced to -3s.
Level 20 right talent: +10% spell damage amplification reduced to +8%.
Reworked Aghanim's Scepter upgrade:
Old: Causes Starstorm to passively trigger every 8 seconds if enemies are within its range. Does not trigger while the caster is invisible.
New: Causes Sacred Arrow to release Starstorm projectiles of the current onto enemies within 500 range of it as it travels. Releases an extra meteorite for the enemy hit by the arrow.
Notes: Only applies to the primary arrow, not to the secondary arrows from the multishot talent.
Added Aghanim's Shard upgrade for Mirana:
Increases number of Leap charges by 1 and grants the caster 150% critical damage on all attacks while having the Leap buff.
Talents:
Level 10 right talent: +12 attack damage increased to +15.
Increased Sacred Arrow cooldown from 18/17/16/15 to 19/18/17/16.
Increased Leap distance from 550 to 575.
Reduced Moonlight Shadow movement speed bonus from 15% on each level to 9%/12%/15%.
Talents:
Level 15 left talent: +65 Leap attack speed increased to +75.
Mirana patrols the Nightsilver Woods, ever vigilant against those who would dare to take from her Goddess's preserve. Leaping into action on her white feline mount, the Princess of the Moon calls down a heavenly Starstorm to rain waves of meteors on surrounding enemies. Wielding a bow tipped with lunar ore, she takes skillful aim with Sacred Arrows to find her mark from extreme distances. By the blessing of Selemene, Mirana shrouds the land in Moonlight Shadow, disappearing her companions so that they may position themselves for the ultimate ambush.
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