Minecraft's Ray-tracing Beta Beta Is Available On PC This Week
Ten years since its release and Minecraft remains one of the most played games of our times It's now getting a makeover in the form of ray tracing. This is the most sought-after feature of gaming graphics, which mimics the physical behaviour of light to provide real-time, cinematic-quality rendering into the game.
NVIDIA announced that it was developing realistic graphics for Minecraft in the past year. They will now be accessible to Windows users starting on April 16th. The beta version is currently in development. release will be the familiar Minecraft single-player experience, except with shadows, reflections, ray-traced rays lighting, and custom, realistic materials. In addition, you'll be able explore six brand new RTX worlds developed by community creators. The worlds that include Aquatic Adventure, Imagination Island and Neon District, are available for free in the Minecraft Marketplace to gamers with Minecraft Windows 10.
Additionally, the release that is focused on visuals brings physically-based rendering (PBR), which means surfaces are set to look more realistic regardless of whether they're rough matte stone or glossy smooth ice, and to help with the grunt work required to power all of this, there's NVIDIA's DLSS 2.0. This updated version of NVIDIA's AI upscaler utilizes RTX Tensor cores to process a lower-res image and upscale it to your desired resolution, supposedly doing a much better job than the first version that was launched with NVIDIA's RTX cards.
It is still in beta so there could be some glitches. gaming The beta doesn't include some features, such as multiplayer realms, third-party servers, or cross-play. There are design issues and dimensions that cannot be optimized for ray-tracing. Banners are black and slime mobs do not have a face. These are issues that will be addressed in the near future. A date has not yet confirmed for official release - developers hope to get feedback from the community on the beta release first.