Middle Game Designer
Gamedev | Cyprus
Unfrozen
Unfrozen is looking for a Middle Game Designer for an unannounced PC project.
Role:
This is a creative position - we will be expecting initiative and interesting ideas from you, readiness to offer your own view. At the same time you will need to be diligent: documenting these ideas, writing design documents and technical specifications will also be part of your job.
Tasks:
- Testing, analysing and polishing the game experience (balance, GUI, etc);
- Developing new game content;
- Writing technical documentation and setting tasks. Supervising the implementation of features at all stages of readiness.
Requirements:
- Ability to communicate your thoughts to team members in a structured way;
- Love for turn-based 4x strategy games and extensive gaming experience in games of similar genre;
- Availability of a finished project in the portfolio (not hyper casual);
- Basic knowledge of Unity, Git;
- Excellent self-organisation skills and a high degree of autonomy.
Would be a plus:
- Experience working on non-mobile projects;
- Experience working on game statistics using devtodev;
- Experience working on game AI;
- GUI development experience, experience in any interface prototyping environment, Figma is a priority;
- Level design experience in any popular game engine or game level editors;
- Availability of own prototypes and developments in portfolio.
Conditions:
- Relocation support in Cyprus (if you're not already here);
- Flexible start of working hours;
- Great interesting project.
- Candidates are considered based on the results of a small test assignment.
Contact info: job@unfrozen.studio