Mfc Library Videos

Mfc Library Videos




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Setting the Additional Dependencies Library
//Sample 01: Required Header #include "Vfw.h"
include "Vfw.h"
//Sample 01: Required Header #include "Vfw.h"
//Sample 02: Create Media Control Interface Window
CAVIFilePlayApp* pApp = (CAVIFilePlayApp*) AfxGetApp();
HWND hVideoWindow = MCIWndCreate(this->m_hWnd, pApp->m_hInstance,
NULL, _T("D:\Temp\Comp.Avi"));
//Sample 02: Create Media Control Interface Window
CAVIFilePlayApp * pApp = ( CAVIFilePlayApp * ) AfxGetApp ( ) ;
HWND hVideoWindow = MCIWndCreate ( this -> m_hWnd , pApp -> m_hInstance ,
NULL , _T ( "D:\Temp\Comp.Avi" ) ) ;
//Sample 03: Play the Video
MCIWndPlay(hVideoWindow);
MFC Dialog Playing Media File Using MCIWndCreate

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In this article, we will see how we play an AVI video file in MFC Application. To play the AVI file, we will use the Media Control Interface (MCI) function and its API function MCIWndCreate . The Animate control that ships with MFC can play the AVI files, but you will not get any sound when the video is playing. OK. Let us start with this simple and quick example that plays the video file comp.avi . The AVI file that I am packing with this example has no sound information, so replace that with any video file, which has sound information in it. Note, we call the MCIWndCreate API from the MCI interface embedded into the MFC dialog.
First, we create a dialog based Visual C++ MFC application and name it as AVIFilePlay . After this step, we need to access the functions from the MCI Library . To provide access to the library, we add Vfw32.lib in the Additional Dependencies Entry of the project settings. The below screenshot shows where we should provide the access to this external library Vfw32.lib :
Once the required library access is provided to the project we can start our coding.
Add the required header to the Dialog Class Implementation file. In our case, we add the header file in the AviFilePlayDlg.cpp.
Note that our project is aware of the header file Vfw.h as in the previous step, we provided access to the required library file.
Next, in the OnInitDialog function implementation, by passing the window handle of our dialog to the function MCIWndCreate, we create the media control interface (MCI) window. Note, the file which we like to play is staying in the D:\Temp directory. We can play the file from any path by pointing out the fully qualified path to the windows media AVI file. The call to the function MCIWndCreate() on success returns the window handle and we store that handle in the hVideoWindow. Below is the code:
Finally, we make a call to the MCI function MCIWndPlay(). The MCIWndplay() function requires a window handle, which is compatible for playing the window media file (AVI in our case). Below is the code for it:
When you run the application the video play occurs as shown below:
In this example, we will create a MFC dialog with two text boxes & a button. Then using CToolTipCtrl we will display the Tool-Tips for all three controls. To achieve this here, we derive our own class from the MFC Framework's CToolTipCtrl.
In this Example, we will look at wiping out the minimize and resize button from the MFC Single Document Interface (SDI) Application using PreCreateWindow Override and CREATESTRUCT. Of course, we can do that with the MFC Wizard itself. However, that option is restricted to design time. Moreover, knowing how to carry out…
Our example is a Single Document Interface (SDI) application, which shows six toolbar buttons in two ToolBars. These two ToolBars are hosted by the Rebar Control. Placing the ToolBar on the Rebar allows the user to move the toolbar over the Rebar Control using the Gripper. Using the grippers, we…
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Home
C++

MFC


Java

AWT
Swing


SQL Server
C#

Asp 2.0
ASP 4.0
Remoting
Ado.Net


Video-Training

Java Videos


Web

HTML5
JavaScript


Menu Home C++ - MFC Java - AWT - Swing SQL Server C# - Asp 2.0 - ASP 4.0 - Remoting - Ado.Net Video-Training - Java Videos Web - HTML5 - JavaScript
Setting the Additional Dependencies Library
//Sample 01: Required Header #include "Vfw.h"
include "Vfw.h"
//Sample 01: Required Header #include "Vfw.h"
//Sample 02: Create Media Control Interface Window
CAVIFilePlayApp* pApp = (CAVIFilePlayApp*) AfxGetApp();
HWND hVideoWindow = MCIWndCreate(this->m_hWnd, pApp->m_hInstance,
NULL, _T("D:\Temp\Comp.Avi"));
//Sample 02: Create Media Control Interface Window
CAVIFilePlayApp * pApp = ( CAVIFilePlayApp * ) AfxGetApp ( ) ;
HWND hVideoWindow = MCIWndCreate ( this -> m_hWnd , pApp -> m_hInstance ,
NULL , _T ( "D:\Temp\Comp.Avi" ) ) ;
//Sample 03: Play the Video
MCIWndPlay(hVideoWindow);
MFC Dialog Playing Media File Using MCIWndCreate

Do you like this Example? Please comment about it for others!! Cancel reply











Sort by

Relevance

Newest first

Oldest first



In if…else statement, we can do the comparison and decide the code …
In ASP.Net, Label Controls display static text. A normal html text is …
In ASP.Net, the client browser will make a request to get a …
Just like other programming language, JavaScript (Scripting language) also provides decision-making structures …

Recent Posts


JavaScript 007 – Switch-Case Structure


ASP 4.0 – Label Control | Lab #004


ASP 4.0 – Understanding Page Events | Lab #003




Categories Categories
Select Category
Ado.Net
Asp 2.0
ASP 4.0
AWT
C#
C++
HTML5
Java
Java Videos
JavaScript
MFC
Remoting
SQL Server
Swing
Win32







Sort by

Relevance

Newest first

Oldest first








Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here:

Cookie Policy

In this article, we will see how we play an AVI video file in MFC Application. To play the AVI file, we will use the Media Control Interface (MCI) function and its API function MCIWndCreate . The Animate control that ships with MFC can play the AVI files, but you will not get any sound when the video is playing. OK. Let us start with this simple and quick example that plays the video file comp.avi . The AVI file that I am packing with this example has no sound information, so replace that with any video file, which has sound information in it. Note, we call the MCIWndCreate API from the MCI interface embedded into the MFC dialog.
First, we create a dialog based Visual C++ MFC application and name it as AVIFilePlay . After this step, we need to access the functions from the MCI Library . To provide access to the library, we add Vfw32.lib in the Additional Dependencies Entry of the project settings. The below screenshot shows where we should provide the access to this external library Vfw32.lib :
Once the required library access is provided to the project we can start our coding.
Add the required header to the Dialog Class Implementation file. In our case, we add the header file in the AviFilePlayDlg.cpp.
Note that our project is aware of the header file Vfw.h as in the previous step, we provided access to the required library file.
Next, in the OnInitDialog function implementation, by passing the window handle of our dialog to the function MCIWndCreate, we create the media control interface (MCI) window. Note, the file which we like to play is staying in the D:\Temp directory. We can play the file from any path by pointing out the fully qualified path to the windows media AVI file. The call to the function MCIWndCreate() on success returns the window handle and we store that handle in the hVideoWindow. Below is the code:
Finally, we make a call to the MCI function MCIWndPlay(). The MCIWndplay() function requires a window handle, which is compatible for playing the window media file (AVI in our case). Below is the code for it:
When you run the application the video play occurs as shown below:
In this example, we will create a MFC dialog with two text boxes & a button. Then using CToolTipCtrl we will display the Tool-Tips for all three controls. To achieve this here, we derive our own class from the MFC Framework's CToolTipCtrl.
In this Example, we will look at wiping out the minimize and resize button from the MFC Single Document Interface (SDI) Application using PreCreateWindow Override and CREATESTRUCT. Of course, we can do that with the MFC Wizard itself. However, that option is restricted to design time. Moreover, knowing how to carry out…
Our example is a Single Document Interface (SDI) application, which shows six toolbar buttons in two ToolBars. These two ToolBars are hosted by the Rebar Control. Placing the ToolBar on the Rebar allows the user to move the toolbar over the Rebar Control using the Gripper. Using the grippers, we…
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From Wikipedia, the free encyclopedia
14.22.27821.0
/ July 24, 2019 [1]
This section needs additional citations for verification . Please help improve this article by adding citations to reliable sources . Unsourced material may be challenged and removed. ( November 2011 ) ( Learn how and when to remove this template message )
Microsoft Foundation Class Library (MFC) is a C++ object-oriented library for developing desktop applications for Windows .

MFC was introduced by Microsoft in 1992 and quickly gained widespread use. While Microsoft has introduced alternative application frameworks since then, MFC remains widely used.

MFC was introduced in 1992 with Microsoft's C/C++ 7.0 compiler for use with 16-bit versions of Windows as an extremely thin object-oriented C++ wrapper for the Windows API. C++ was just beginning to replace C for development of commercial application software at the time. In an MFC program, direct Windows API calls are rarely needed. Instead, programs create objects from Microsoft Foundation Class classes and call member functions belonging to those objects. Many of those functions share their names with corresponding API functions. [2]

One quirk of MFC is the use of "Afx" as the prefix for many functions, macros and the standard precompiled header name "stdafx.h". During early development, what became MFC was called "Application Framework Extensions" and abbreviated "Afx". The name Microsoft Foundation Classes (MFC) was adopted too late in the release cycle to change these references.

MFC 8.0 was released with Visual Studio 2005 . MFC 9.0 was released with Visual Studio 2008. On April 7, 2008, Microsoft released an update to the MFC classes as an out-of-band update to Visual Studio 2008 and MFC 9. [3] The update features new user interface constructs, including the ribbons and associated UI widgets , fully customizable toolbars , docking panes which can either be freely floated or docked to any side and document tabs . [4]

MFC was initially a feature of the commercial versions of Visual Studio. As such, it is not included in the freeware Visual C++ Express . [5] The Community edition of Visual Studio , introduced in 2014, however, includes MFC.

Object Windows Library (OWL), designed for use with Borland's Turbo C++ compiler, was a competing product introduced by Borland around the same time. Eventually, Borland discontinued OWL development and licensed the distribution of the MFC headers, libraries and DLLs from Microsoft [6] for a short time, though it never offered fully integrated support for MFC. Borland later released Visual Component Library to replace the OWL framework.

MFC is a library that wraps portions of the Windows API in C++ classes , including functionality that enables them to use a default application framework . Classes are defined for many of the handle -managed Windows objects and also for predefined windows and common controls.

At the time of its introduction, MFC provided C++ macros for Windows message-handling (via Message Maps [7] ), exceptions , run-time type identification (RTTI), serialization and dynamic class instantiation. The macros for message-handling aimed to reduce memory consumption by avoiding gratuitous virtual table use and also to provide a more concrete structure for various Visual C++-supplied tools to edit and manipulate code without parsing the full language. The message-handling macros replaced the virtual function mechanism provided by C++.

The macros for serialization, exceptions, and RTTI predated availability of these features in Microsoft C++ by a number of years. 32-bit versions of MFC, for Windows NT 3.1 and later Windows operating systems, used compilers that implemented the language features and updated the macros to simply wrap the language features instead of providing customized implementations, realizing upward compatibility.

The MFC ribbon resource editor allows the developer to design the ribbon graphically instead of having to use the XML -based declarative markup like the RibbonX API . Optionally, ribbon components may be programmed directly by calling a new set of ribbon class methods. The developer may mix graphical and programmatic ribbon development as is convenient. The MFC application wizard has also been upgraded to support the new features, including a check-box to select whether the application will use the ribbon or the docking panes. The new functionality is provided in new classes so that old applications still continue to run. [4] This update is building on top of BCGSoft ’s BCGControlBar Library Professional Edition. [8] Microsoft has imposed additional licensing requirements on users of the ribbons. [9] These include a requirement to adhere to Microsoft UI Design Guidelines, and an anti-competition clause prohibiting the use of the UI in applications which compete with Microsoft Office .

MFC can be used by linking a static library or by adding the MFC DLL .

MFC 2.5 (Last development platform for Windows 3.x )

MFC 4.0 (mfc40.dll included with Windows 95 )

MFC 4.2 (mfc42.dll included with the Windows 98 original release)

MFC 4.21, a major upgrade from MFC 4.2.

Visual C++ .NET 2002 (Visual C++ 7.0)

Visual C++ .NET 2003 (Visual C++ 7.1)

Visual C++ .NET 2003 + MS11-025 (KB2465373) [10]

Visual C++ 2005 SP1 + MS09-035 (KB973544) [11] [12]

Visual C++ 2005 SP1 + MS11-025 (KB2467175) [10]

Visual C++ 2005 SP1 + MS11-025 (KB2538242) [10] [13]

8.0.50727.6195 (included in redist 8.0.61000/8.0.61001 [14] )

Visual C++ 2008 + MS09-035 (KB973551) [11] [12]

Visual C++ 2008 SP1 + MS09-035 (KB973552) [11] [12]

Visual C++ 2008 SP1 + MS11-025 (KB2467174) [10]

Visual C++ 2008 SP1 + MS11-025 (KB2538243) [10]

9.0.30729.6161 (installer has version 9.0.30729.5677)

Visual C++ 2010 + MS11-025 (KB2467173) [10]

Visual C++ 2010 SP1 + MS11-025 (KB2565063) [10]

Visual C++ 2013 Update 5 + KB3138367

Visual C++ 2013 Update 5 + KB3179560

Visual C++ 2013 Update 5 + KB4032938

Visual C++ 2015 Update 3 + KB3165756


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