Max Payne Movie Sex Scene

Max Payne Movie Sex Scene




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Max Payne Movie Sex Scene
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Beau Thorne (screenplay) Sam Lake (video game by Remedy Entertainment and 3-D Realms Entertainment)
Beau Thorne (screenplay) Sam Lake (video game by Remedy Entertainment and 3-D Realms Entertainment)
Jim Bravura (as Chris 'Ludacris' Bridges)
Beau Thorne (screenplay) Sam Lake (video game by Remedy Entertainment and 3-D Realms Entertainment)
James McCaffrey , the voice of Max Payne in the video game, makes a cameo as the FBI Agent that Lieutenant Jim Bravura introduces to the "real" police officer. He also shows up near the end of the film, asking if Bravura is alright, before calling in Division One over the radio.
When Max is about to leave his apartment in the morning, he shuts off the stove after a kettle starts whistling. The steaming item on the stove is an espresso pot, which does not whistle. A kettle is on the back burner, but it's not being used.
After the credits is an extra scene, in which Max is reunited with Mona at a bar to be shown further developments involving Aesir, implying both have more to do (setting the scene for a possible sequel).
An unrated version was released on Region 1 DVD and Region A Blu-Ray.
Forgotten Toy Written by Paul Stoney & Stephen French Performed by Metsuo
The Usual Bad Acting From Mark Wahlberg
But overall the film was not bad and it was a good way to kill 2 hours. I was not even aware it is based on a game, but for what it is there are a few violent scenes, some action, a good looking girl is usually present on the screen and the special effects are decent.
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By what name was Max Payne (2008) officially released in India in English?
Coming together to solve a series of murders in New York City are a police detective and an assassin, who will be hunted by the police, the mob, and a ruthless corporation. Coming together to solve a series of murders in New York City are a police detective and an assassin, who will be hunted by the police, the mob, and a ruthless corporation. Coming together to solve a series of murders in New York City are a police detective and an assassin, who will be hunted by the police, the mob, and a ruthless corporation.
Max Payne : I don't believe in heaven. I believe in pain. I believe in fear. I believe in death.

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Mark Wahlberg plays popular game hero Max Payne, a cop who sets out to find the man who killed his wife and child, while doing so he uncovers a potential conspiracy that could lead him to the killer. While Max Payne boasts a great tone, atmosphere and great cinematography, the overall film wasn't really all that great, the acting was tough to judge, there were some good performances but the actors seem like they didn't have much to work with, the action scenes are minimal, and was just a ton of shooting and they weren't all that exciting, however if you are interested in this film, you can watch it, but I feel that there are better options. Without comparing it to the game, I felt they could have done more to make it a bit more interesting and exciting, and possibly add more to Max Payne's back story and they could've been more inventive with the action scenes instead of making people just shoot at each other. Otherwise, its a good concept and is well shot, but the execution needed a little more work.

85 out of 115 found this helpful.

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Max Payne was a game that was born of Film Noir and John Woo. This movie? Voice overs = 1 or two. (There was hope in the opening but then nothing) Action scenes = minimal. (Not too bad other than being sparse) Acting = very good for what little the script offers. (The actors do not deserve the blame for this atrocity unless it is for choosing to do this script.) Scenery/Cinematography = Brilliant but wasted on scenes like 8 minutes picking up a folder with no conflict in the scene. (The scenery was impressively accurate to the game. I kept feeling like it was going to get better because of it. Then nothing would happen.) I wanted this to be good. I kept lying to myself and saying it would get better any minute. People who say I am disappointed because it isn't the video game need to understand I didn't want the video game I wanted an action film that captured the essence of the game. We are left with no reason to care for Max Payne. If I was the writer I would have been ashamed to have my name attached. Max Payne got the Indy treatment. I really want my money back on this one. I felt insulted that they thought this script was a passable story.

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Poor Mark Wahlberg. Ever since he obtained a fully deserved Oscar nomination for The Departed, he has struggled to hit it as big again: Shooter was enjoyable but unmistakably shallow, We Own the Night received very mixed reactions, and The Happening was one of the most unjustly panned movies of 2008 (well, minus the plastic plant scene). None of those, however, is as bad as Max Payne, which just about tails The Truth About Charlie for the title of Wahlberg's career low. But hey, few people expected Payne to be any good in the first place. For starters, it's based on a video game, and those never turn out well on film. Secondly, it's directed by John Moore, whose body of work is all but encouraging (he remade The Omen, for crying out loud). Plus, it comes off as a mix of fantasy, action and revenge thriller - in short, a mess. For those not familiar with the game, the story centers on the titular cop (Wahlberg), a brilliant homicide detective who's been reassigned after the brutal murder of his wife and kid. When a Ukrainian girl (Olga Kurylenko) is found dead with his wallet in her pocket, he's immediately charged with the murder, and the only way to clear himself is to find a thug named Lupino (Amaury Nolasco), who might even have something to do with Mrs. Payne's death (go figure..). With some minor adjustments, this could easily be the latest installment of Death Wish. If only things were that simple: the plot is twisted even more with a subplot concerning a mind-altering drug called Valkyr, which makes everything look like Hell on screen and destroys Norse mythology's credibility off screen. Then again, decent scripts are rare when it comes to this sort of flick, so Moore is supposed to redeem himself with visuals and action scenes: in the first case, he delivers more than enough; in the second, he disappoints, and big time - not counting the first ten minutes and the last twenty, there's a serious lack of pace and ass-kicking. Last but not least, the acting. Wahlberg does pretty much the same he did in Shooter: gritty and watchable, but never exploits his huge potential. Mila Kunis, who plays the "Payne girl" (sorry, couldn't resist), is totally miscast, being too young and with the wrong background (That '70s Show), except for the fact that she is of Ukrainian descent like her on-screen sister Kurylenko. Beau Bridges, generally a fine presence, manages the unenviable task of becoming worse as the picture progresses, and Nolasco's villain is as lifeless as they come (and let's not even get started on Ludicrous' "acting"). Long story short: if this were a game, it would reach the "Game over" stage after twenty minutes. Compared to this, even Tomb Raider looks decent enough.

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We know that Mark Wahlberg refused to play Rockstar's "Max Payne" game before performing in this film, but, in addition, I must assume that neither the director nor the screenwriter ever played this game before, either. If there weren't so many shots of the background scenery that tied in with the game (although they were never fully or, in some cases, partially explored), I would assume that no one involved in the movie had even seen cut scenes from the game. I would have assumed that they got a one paragraph synopsis on the game, with character names, and just made up their own story that barely connected to the game storyline. When this movie was made for a "PG-13" rating instead of an "R" rating, most of the fans were nervous. And, after seeing the train wreck this film became, it's clear to see that our worst fears were realized. Worse even than whether this works as a movie adaptation of a video game is whether this film would works as a movie if you have no knowledge of the video game. Unfortunately, if you went to see this film looking for an action flick, you would say that this was one of the most boring, yawn-inducing films you'd seen in the action genre. The lack of narration throughout this film, the lack of a solid action director like John Woo (who knows how to do slow-mo), and the lack of anyone from the Rockstar team helping with screen writing added up to what can only be described as a hollow, dull film that has virtually no tie to the amazing game that spawned it. The studio system strikes again.

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I've had the pleasure of beating both Max Payne 1 and 2, so let us start this off by saying I like the games a great deal. At the very least I expected a dumb, entertaining action film. What I was shocked to find was a film so poorly made I am impressed that Mr. Moore actually put his name on the credits. In the games Max is pushed over the edge and goes on a rampage of survival and revenge. He works his way up from person to person and every once in awhile, he has crazy dream sequences. Throughout there is a dry wit and extremely overdone noir dialog. It's so over the top, it's hard not to like. I have no idea why the filmmakers chose not to follow that fairly basic plot setup because the replacement is absolutely horrific. The movie wobbles from scene to scene, alternating from making no sense at all to making Max and every other character in the movie look like complete morons. What's further astounding is that the film can't even get the basics down. This is the worst directed film I've seen in over a year. It's pretty but the action is sparse and boring. Conversations are so badly shot it's no wonder that the whole theater was laughing at most of the scenes. At least one actor turns in a performance so stiff he should be declared legally dead. And as for the 'staying true to the game' part? Well, they had some slow motion shots, but beyond that, all the style, humor, and over the top action is missing. Alright, I'm done. I still can't believe the film was that bad. Oy!

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No spoiler here - it doesn't need one, its already spoiled! OK so I am biased, having played both games to completion several times over I loved them both - dark, gritty, twisted, film noir greatness. the games, as most will no doubt know, were almost a scripted story board that was ready to go as a movie - seriously it should have been easy - don't bother with script writers - the script was already there, the games are a screen play! even down to camera angles and lighting - it should have been a no brainer. I would love to know what would have happened in the production crew and actors had actually played the game, but alas I suspect they had a treatment to work with and they just ran with that - Mark was an awesome choice for the role of Max but there it stops. My big question is if your going to make a film of a great game why risk alienating the original fan base by not sticking with the already existing story line and instead running with an "off the shelf" plot (that was on the shelf for a good reason - it sucked!) and just putting in the appropriate names. So whats next? do we have to now watch as Hollywood works it's way through more games - maybe Halflife? or Deus Ex - both could make awesome films but if this is what they are going to do with them why bother. Simply put if your going to make a movie from an award winning game that sold in the millions - STICK WITH THE f*&KING STORY! games designers spend a lot of time making great games with great stories - gamers spend a lot of time enjoying them where the hell does some half arsed hack of a director get off knocking out crap like this. Yes its a given you name a film after a game with this sort of following and it will sell seats in the cinema - but do a good job of it- stick to the story and it will be a blockbuster! - it can be done - they said that Lord of the Rings and The Watchmen couldn't be done - but they were and were fantastic - granted they aren't games but the principle is the same - you research the material of the story before you make the film - get some of the original artists and creative producers involved instead of knocking out crap like this, it's not fair on the fans - and thats who the film is made for surely - do it well and they will market the game via word of mouth far better than any amount of trailers and hype will ever do and that means more money for the producers, I really don't understand why you would do it any other way.

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"I don't believe in angels, but I believe in pain..." Those opening lines of the movie can only mean one thing, trite bull****. I don't know what the people over at Fox Studios were doing when the subject of making a movie out of one of the best shoot 'em up, film noir inspired, and heart racing video game franchises came up for discussion. It certainly wasn't "Hey, we should play the game to see what this thing is all about." Nope. It was more like "Hey! This game made a lot of money. Someone quickly tell me what the back of the box says about the game and we'll write a crappy screenplay around it and miscast the whole thing." Mark Wahlberg plays Max Payne, the brutal, no holds barred and out for revenge cop from the video game of the same name... but wait! They rewrote nearly the whole character. He couldn't seem to give a rats ass about his murdered wife and child except for a few bland flashbacks. The acting is so misplaced and frozen in this movie and adding the likes of Mila Kunis, Chris O'Donnell, Ludicrous (holy crap what were they thinking?), and Beau Bridges didn't really give them much of a leg to stand on. To sum it all up, I felt like falling asleep during the film (a feat not so easily accomplished for me). This was an action movie turned into a long boring drama with a few shooting sequences. Don't waste your money. Rent 'Shoot Em Up' instead

232 out of 365 found this helpful.

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Max Payne is a dull, derivative cheap looking adaptation of a video game. Max Payne (Mark Wahlberg) is a NYPD detective investigating the death of his wife and baby. The film has a neo noir setting but Wahlberg is a blank, he just turned up for the pay cheque. It has almost a monochrome type washed out scenes, a bit like Sin City. The script is inane as Payne's investigation leads him to super soldiers addicted to an experimental drug and crooked cops. As this is a video game adaptation you have long drawn out John Woo inspired shooting sequences.

3 out of 3 found this helpful.

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NYPD detective Max Payne (Mark Wahlberg) works diligently in cold cases where he investigates the murder of his wife and baby. He questions Natasha (Olga Kurylenko) crashing a party. When she turns up dead the next day, his former partner Alex investigates. He discovers some clues, but is killed. Max is jumped in Alex's house, and some suspect Max's involvement. And then Natasha's mysterious sister Mona Sax (Mila Kunis) comes looking for answers. Mark Wahlberg is wooden and has no charisma in this movie. Mila Kunis is out of place as a tough chick. It feels like make believe for the young Miss Kunis. The production value is best described as better than B-movies with pretensions of a great movie. The investigation grinds on and on. It's not very compelling. It's a fail attempt at a noir crime drama mainly due to the actors and the wonky script. There is a good amount of shooting action, but its style doesn't make it compelling. It feels more like people are throwing everything and anything at this. And there isn't enough excitement.

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The_Amazing_Spy_Rises 16 October 2008

Oh, my dreams have sort of come true. Max Payne, on film. I had prayed for months that it wouldn't stink to the high heavens like every other video game adaptation. Thankfully, Max Payne does not stink as a standalone film or adaptation, nor is it anything like the other game adaptations. John Moore's obvious goal in the film was to match the spirit, tone, and grit of the game, and I have to say that he reached it. While I was disappointed in the lack of action sequences, I think that including even half of the action from the game would have taken away from the realism of the film, as mountains of action sequences work a lot better in a game than they do on film. The film opts for a quieter tone, and a much more thoughtful and
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