Main Menu Script
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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MainMenu : MonoBehaviour {
public void StartGame () {
SceneManager.LoadScene ("level1");
}
public void Levels (GameObject obj) {
//SceneManager.LoadScene ("levels");
obj.SetActive (true);
}
public void AboutUs (GameObject obj) {
//SceneManager.LoadScene ("Aboutus");
obj.SetActive (true);
}
public void Exit () {
Application.Quit ();
}
public void LevelLoader (string levelname) {
SceneManager.LoadScene (levelname);
}
public void Back (GameObject obj) {
obj.SetActive (false);
}
}