MEWGENICS

MEWGENICS




Go

MewMew, MEW, mews or MEWS may refer to:

Mew

Edmund McMillen thumbnail

Edmund McMillenEdmund Charles McMillen (born March 2, 1980) is an American video game designer and artist. He is known for his Adobe Flash games with unconventional visual styles. His works include 2010's side-scroller Super Meat Boy, 2011's roguelike game The Binding of Isaac, and its 2014 remake The Binding of Isaac: Rebirth.

Edmund

McMillen

The Binding of Isaac (video game)The Binding of Isaac is a 2011 roguelike action-adventure game designed by independent developers Edmund McMillen and Florian Himsl. It was initially released for Microsoft Windows, then ported to OS X and Linux. The game's title and plot are inspired by the Biblical story of the Binding of Isaac. In the game, Isaac's mother receives a message from God demanding the life of her son as proof of her faith, and Isaac, fearing for his life, flees into the monster-filled basement of their home where he must fight to survive. Players control Isaac or one of the 6 other unlockable characters through a procedurally generated dungeon in a roguelike manner, fashioned after those of The Legend of Zelda, defeating monsters in real-time combat while collecting items and power-ups to defeat bosses and eventually Isaac's mother. The game was the result of a week-long game jam between McMillen and Himsl to develop a The Legend of Zelda-inspired roguelike that allowed McMillen to showcase his feelings about both positive and negative aspects of religion, which he had come to discover from conflicts between his Catholic and born again Christian family members while growing up. McMillen had considered the title a risk, but one he could take after the financial success of Super Meat Boy, and released it without much fanfare to Steam in September 2011, not expecting many sales. The game soon gained popularity, partially as a result of various Let's Play videos showcasing the title. McMillen and Himsl released an expansion called "Wrath of the Lamb" in May 2012, but were limited from further expansion due to limitations with the Flash platform. They had started working with Nintendo in 2012 to release a 3DS version, but Nintendo later backed out of the deal, citing controversy over the game's religious themes. Developer Nicalis worked with McMillen in 2014 to complete a remake of the game, The Binding of Isaac: Rebirth, adding features McMillen had planned that exceeded Flash's capabilities, as well as to improve the game's graphics and enable ports for other systems beyond personal computers, including PlayStation 4 and Vita, Xbox One, Wii U, Nintendo 3DS, and the Nintendo Switch. This remake has commonly been cited as one of the best roguelike games of all time. McMillen later worked with James Id to develop The Legend of Bum-bo, which serves as a prequel to The Binding of Isaac. The Binding of Isaac has been well-received, with critics praising the game's roguelike nature to encourage repeated playthroughs. By July 2014, McMillen reported over 3 million copies had been sold. The game has been said to contribute to renewed interest in the roguelike genre from both players and developers.

The

Binding

of

Isaac

video

game

The End Is Nigh (video game)The End Is Nigh is a platform action-adventure video game developed by Edmund McMillen and Tyler Glaiel. It was released on July 12, 2017 on Microsoft Windows via Steam. Ports of the game were released on August 15, 2017, on macOS, December 12, 2017, for Linux and Nintendo Switch and on April 30, 2019, for PlayStation 4. The game has been described as a spiritual successor to McMillen's Super Meat Boy.

The

End

Is

Nigh

video

game

Tyler GlaielTyler Glaiel (born 1990), also known by the moniker Glaiel Games, is an American video game designer and programmer known for games such as Aether (2008), Closure (2012), Number (2013), Bombernauts (2017), The End Is Nigh (2017) and Mewgenics (2025).

Tyler

Glaiel

MewgenicsMewgenics is an upcoming tactical role-playing roguelike life simulation video game developed by Edmund McMillen and Tyler Glaiel. The game has players breed cats, which assume character classes and are sent out on adventures, featuring tactical combat on a procedurally-generated grid. Originally announced by Team Meat in 2012 as a follow-up to Super Meat Boy, the game experienced a protracted development cycle, before being cancelled and subsequently reacquired by McMillen for development with Glaiel in 2018. Mewgenics is tentatively set to be released via the digital distribution platform Steam in 2026.

Mewgenics

2025 in video gamesIn the video game industry, 2025 saw the release of Nintendo's next-generation Nintendo Switch 2 console.

2025

in

video

games

Quick Access

Tag Explorer


Partajare

Discover Fresh Ideas in the Universe of aéPiot

MultiSearch | Search | Tag Explorer

SHEET MUSIC | DIGITAL DOWNLOADS


Report Page