Lightning Penetration Support

Lightning Penetration Support



πŸ”ž ALL INFORMATION CLICK HERE πŸ‘ˆπŸ»πŸ‘ˆπŸ»πŸ‘ˆπŸ»

































Lightning Penetration Support







Duelist builds





Slayer




Gladiator




Champion







Shadow builds





Assassin




Saboteur




Trickster







Marauder builds





Juggernaut




Berserker




Chieftain







Witch builds





Necromancer




Occultist




Elementalist







Ranger builds





Deadeye




Raider




Pathfinder







Templar builds





Inquisitor




Hierophant




Guardian







Scion builds





Ascendant














Homepage








Items








Skill Gems








Support Skill Gems








Lightning Penetration Support










Affix will not be loaded due to item not having any Affix data.

Lightning Penetration Support is a base Support Skill Gems item.

Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.

This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.


Lightning Penetration Support - PoEDB
Lightning Penetration Support - Items - PoE Vault
Support Gem Feedback - Lightning Penetration - Forum - Path of Exile
Awakened Lightning Penetration Support PoE
Poe Gems Lightning Penetration Support Builds - u4n Poe Build

PC
Xbox One
PS4

IGN: Jerk, Princess

http://orbswap.info - the easy way to trade currency
Last edited by taekvideo on Nov 11, 2012, 3:08:00 AM
what are you sacrificing to get that, i really don't understand why people care for pvp and would hinder themselves during the trip to get to a proper pvp area...
also -225% res is at absolute max lv of 3 res reducing related gems + eqilibrium. it'll be harder to get to max player level on future updates due to more content to get through. also lv 70 vs lv 100
Last edited by soul4hdwn on Nov 11, 2012, 4:05:13 AM
IGN: Jerk, Princess

http://orbswap.info - the easy way to trade currency
Do any of the penetration supports appear as quest rewards?
Devolving Wilds
Land
β€œT, Sacrifice Devolving Wilds: Search your library for a basic land card and reveal it. Then shuffle your library.”
we don't know exactly how much res a monster has, but they suffer same effective working cap that players do of 75%. a patch mentioned that monsters can have more res than that just like players can while still capped. that makes it so that curses or this sort of support gem will have less effect, but still do something.

what these penetration gems do is how you understand from other games as "reduced", penetrate from other games is indeed "ignore X amount of target stat". in this game there simply isn't anything that does that (except chaos but thats 100% ignoring of energy shield and defenses) so the word can be interchangeable for the moment.

resistances can go below 0 in this game specially for players or no resist mobs. so yes your understanding is correct that if a mob has 10% res, it'll then have -15%.

i'm not certain but i can safely guess that non magic, non rare, and non mage skeleton based mobs that have a resistance, has 25% res per difficulty so 100% at merciless (still only 75% "works"). i'm waiting patently for a dev to respond otherwise but it make sense because normal mode and ruth mobs take moderate damage from things they are resistant to, but noticibly less than something they are not resistant to. the all resist mobs mentioned seem to have 75% res on all difficulties, i cannot test correctly on what resistance lowering effects do to them.
Thanks. This means my oddball strategy of stacking -Resist will actually work better than I thought. Whether or not it works at higher difficulties is yet to be seen.


But even now, Conductivity and Lightning Pen combined are reducing something like 65% resistance. Getting EE and Elemental Weakness would bring that down to something ridiculous. Hell, level 1 of all those gems combined with EE brings it down by 110% already. 135% if I can do the double-proc on EE.
Last edited by Draconic74 on Nov 29, 2012, 10:30:57 PM
At 110 pierce, a monster with 100% resists takes just over regular damage instead of 1/4th, and a monster with 0 resists takes just over double damage. Stacking resist pierce is quite effective ;) Ridiculous indeed.
To be honest though, I'd skip EE. With dual-Curse and the Support gem your single-element spells will wreck face already.
Last edited by Vipermagi on Nov 30, 2012, 4:47:33 PM
Has anyone happened to notice that the level 8 version of the gem has a higher experience requirement than the level 9 version? Level 8 requires 1,016,533 experience to get to level 9, Level 9 requires only 860,401 to get to level 10. Seems like it should be reversed.

Nasty Reputation Axel Rudi Pell
Porno Lingerie Anal
Art Lingerie Vk
Lick Pussy Outdoor
Voyeur Pee Forums

Report Page