Lightmap Baking and Other Improvements in Qt Quick 3D
Qt Blog (jonas.karlsson@qt.io (Jonas Karlsson))
In this blog post I will discuss some of the recent improvements around lightmap baking, global illumination, and related technologies for making Qt Quick 3D scenes more realistic looking. I will talk mostly about lightmap baking improvements added in Qt 6.10, but also about two new features in the upcoming Qt 6.11 version, namely Screen-space global illumination (SSGI) and Screen-space reflections (SSR).
Lightmap Baking Improvements
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