Legends Of Arkain

Legends Of Arkain




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Legends of Arkain is a singleplayer campaign series focusing on RTS elements with various factions waging war on each other. It is up to you, the player, to choose your side. Step forth! The great nations and personalities of Arkain await you.





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During the Legends of Arkain campaigns, there are multiple instances where the player can influence the story, either through being forced to make a choice or completing/ not completing certain optional quests. Some choices can drastically alter the story, while others only result in small dialogue changes. Major spoilers ahead!

In the interlude ''Revelations'', Thanok mentions how the Black Dragon Queen will be pleased by the death of Blen Greymoore , since he was responsible for the death of her mate. In chapter 11A , Second Human Book , Renald Van Durce will mention how he can slay Thanok , since Blen Greymoore was able to slay one of his kind.

Not slaying the Black Dragon will result in Renald Van Durce mentioning how it caused damage to various villages in chapter 11A, Second Human Book .

In chapter 8A , First Human Book , Gardon Bloodclaw will mention how the orcs they fought weren't responsible for the corruption in The Pearl of Lor.

In the prologue of the Second Human Book , Renald Van Durce will harshly scold Blen Greymoore and Harmos for attacking Imperial Army troops. In chapter 14B , the Golden Guard loses an allied base, making it harder for him to beat the Imperial blockade. But should you consume both the shard and the Eye, Aedale Redfist and Krogar the Conqueror holds Marin hostage, forcing him to watch as the Golden Guard fleet sinks, revealing that the Unknown Soldiers were under the Dark One.

Rescuing her makes her hold Blen Greymoore in high regard and be saddened by his death. Not rescuing her result in a knight informing you in the ending cutscene of chapter 3, that she complained of being tortured by the orcs. She won't be saddened by Blen Greymoore 's death.

Doing it makes you be able to call Gardon Bloodclaw as an ally in the next chapter. He will also make your amulet item stronger and give you 2 Elites for the next chapter. Gardon will later on use her as the new Queen of the Elves after the coup, and Larine instead welcomed as a new Council member, returning from her exile.

Rejecting it will not allow you to call him as an ally, he won't make your amulet stronger, you won't receive the 2 elites and in the ending cutscene of the next chapter, Queen Renova will say she is disappointed in you. And in Second Human Book , Gardon will instead use Larine the Exile instead of her, fighting and incapacitating her in the aftermath. Larine will be Queen of Elves, instead of her.

Killing her results in the player fighting a different ranger in chapter 7, Second Human Book . You also lose the chance to have her as a playable hero in the last chapter of the First Human Book and as a non-allied hero in chapter 14A, Second Human Book .

Not killing her results in the player fighting her in chapter 7, Second Human Book . She also defects to the player's side if Salana Woodhunter is chosen to be the future queen, with the full Elven Army faction supporting the defection.

Aedale Redfist will get her Blizzard replaced by another ability - Mark of Chaos. You also won't be able to spare Duke Volarian Redfist the Tyrant in chapter 13, Second Human Book .

This decides who you will side with in the final chapter of the book. In the Second Human Book prologue, if the player sided with Gardon Bloodclaw , Gardon Bloodclaw will defend Blen Greymoore and say he doesn't deserve a severe punishment.

If the player sides with Genethas , Gardon Bloodclaw will criticize Blen Greymoore in the prologue of the Second Human Book , saying he deserves a severe punishment and accuse him of the death of many Imperial Army troops. In chapter 8 of the Second Human Book , a Demon Count will call Harmos Genethas' servant.

In chapter 9 of the Second Human Book , Rath Wolfscar will mention how after killing Renald Van Durce he will also hunt down the dwarf who tried to kill him ( Zarin Hammerfall )

Aedale Redfist 's cooldown on her infernal ability in chapter 13 of the Second Human Book will be halved. Salomar the Healer will get killed by Largoth . In chapter 11, First Human Book , she will aid you with demons, named Aedale's Servants . You unlock the Face of Corruption secret chapter if you also consumed the shard in chapter 6. She becomes an irredeemably cold and evil person that's consumed by Lisara at the end of the Second Human Book .

Not consuming it results in the Guardian of the Temple giving you knowledge and taking the Artifact to another unknown location. Salomar the Healer will be killed by Sir Edoarus the Executioner in the opening prologue of the Second Human Book . In chapter 11 , First Human Book , a regular Imperial Army base will remain passive and not send forces at your enemies. You won't unlock the Face of Corruption secret chapter. If you also didn't consume the shard, Aedale Redfist will bind Lisara to her will at the end of the Second Human Book .

If you kill him, in chapters 8 and 10 of the Second Human Book , he swears to take revenge for what you did to him. The answer is obvious when facing the Lords of Lava .

Lerrig Goldheart gets killed in the ending cutscene of the chapter by Gardon Bloodclaw and fed to Zed as the Royal Army does nothing.

Not doing it makes him appear as your ally in chapters 11A, 11B and 14A.

In the epilogue after chapter 14A, It's revealed that he gets killed by the Undead during The Gate of Hell battle.

In the Golden Guard timeline, at the ending cutscene of chapter 11B, it's revealed he got killed by a black dragon while trying to protect some soldiers from that Black Dragon.

In the interlude ''True Colors'', Renald Van Durce will slightly compliment you. In the epilogue, Aridon the Watcher will mention how you prevented their alliance.

Not preventing it results in some of the murloc units to be replaced by orcs in chapter 2. Renald Van Durce being disappointed you couldn't prevent it in the interlude ''True Colors''. In the epilogue, Aridon the Watcher will mention how the orcs added the murlocs to their ranks.

Cora Redfist gains a shadow orb that can be improved if the player decides to choose the Boni again. In the interlude ''Death of a Legend'', Cora Redfist will absorb Scarlett Retka of all her powers and gain the Avenge ability. In the epilogue, she will seek out Aridon the Watcher for more knowledge.

In the epilogue, if the player never chose it and chose Cora Redfist over Scarlett Retka , Cora Redfist will be heavily injured, but survive.

In the Interlude ''Death of a Legend'', Gardon will say that Larine will become the Queen of the Elves instead of Salana .

Larine will have her ring upgraded.

In the ending of chapter 7, a heavily injured Salana will be abducted by the Undead.

In chapter 9, you won't lose one of your allied bases. In the epilogue, Sister Pentiss will say how Gardon Bloodclaw deserves to die for attacking them.

Not destroying their base results in one of your allied bases under Captain Hornul in chapter 9 being quickly overrun, destroyed and Mirazeyl the Ascendant building a base in its place.

Getting it and also sparing Duke Volarian Redfist the Tyrant results in Merlon Seabright not dying in the ending cutscene of chapter 14A.

Siding with the firemages grants you to train firemages (a cheaper unit) in later chapters.

Siding with the firespirits grants you to train firespirits (a more expensive, but beefier unit) in later chapters.

This also decides who you will fight at the end of the chapter.

Chapters 9B and 11B become easier by giving you access to many destructors. Chapter 11A becomes harder by giving your enemy access to many destructors.

Not giving Marin the lumber results in Renald Van Durce complaining during chapter 11B, that Marin hasn't prepared any destructors.

This shifts the events of the story drastically. By the end of chapter 11B, Gardon Bloodclaw , Vail , Thanok , Lord Brian , Harmos , Prince Toraes , Salana Woodhunter , Theoden of Kome and Cora Redfist or Scarlett Retka (depending on the player's earlier choices) get killed.

The demonic leader of the Souleater Legion Kersidar survives after chapter 12B, but loses his entire army.

Renald Van Durce , Marin and the Golden Guard either successfully leave the continent of Arkain or don't. (depending on the player's earlier choices)

The Kingdoms of Lor and Isalmur remain under demonic control. Sir Praxeus Braelon , his paladin orders and the Purificator guard the continent.

This shifts the events on the canon story, which is Gardon Bloodclaw and his allies on the side of Royal Army , Elven Army , Splecir Nexus under Saphira Whisperwind and Lord Brian the Fallen 's magics and Black Dragons were battling the Golden Guard , Royal Army Dissenters under Sir Jay Bubblerino , Dwarven Kingdom under High King Zarin Hammerfall , Paladins under Sir Praxeus Braelon and other forces under Flors De Yutub . In which battle , Gardon defeats and then kills his uncle.

Afterwards, the story goes on towards Gardon's path, up to The Gate of Hell .

Killing him makes Lisara consume Aedale Redfist in the epilogue. In the ending cutscene of chapter 14A, Merlon Seabright gets killed by Krom the Immortal . In chapter 14B, the entire Golden Guard fleet gets destroyed, killing Renald Van Durce and the remains of the Golden Guard , thus leaving Marin alone.

If you spare him, in the epilogue, Aedale Redfist will overpower and successfully take control of Lisara . Merlon will survive after 14A if you also completed the gem sidequest in chapter 6. After chapter 14B, the Golden Guard will successfully depart the continent.

Chapter 14A becomes easier by cutting the number of demon gates you have to destroy by half. Also removes 1 enemy hero Pit Lord. Prince Toraes doesn't get cut off and lost in the lands of the demons.

If you decline it, the mission becomes harder by not removing any of the demon gates. Ebira still leaves, but her forces remain. Prince Toraes gets cut off and lost in the lands of the demons.

Grants you an item and an additional base (non-ally controlled) for the mission.

You receive a ''negativity point'' to your relations with the humans.

Killing her results in the Skullblade Clan becoming your ally in chapter 5, First Orc Book .

Leaving her alive will make the Skullblade Clan become your enemy in chapter 5, First Orc Book . You will receive non-controllable spider reinforcement waves in chapter 6, Second Orc Book .

Destroying the Ironfist base will add a ''negativity point'' to your relations with the humans. In the epilogue, it's mentioned how the Ironfist may want to take revenge for what you did.

Passing through the Moghtar tunnels will eliminate an enemy hero that you will fight in chapter 9, Second Orc Book . In the epilogue, it's mentioned how the Moghtar may want to take revenge for what you did.

Agreeing will grant you Shieldbearers (a more defensive, trainable unit) beginning from chapter 7, Second Orc Book .

Disagreeing will grant you Clan Brutes (a more offensive, trainable unit) beginning from chapter 7, Second Orc Book . You will receive a ''negativity point'' to your relations with the humans.

In either case, Rangul will be disappointed she even considered sparing the humans.

Destroying the Undead Nexus base will lead to the Imperial Army deserting from their base. Zairmak will scold Rangul for his decision, but Vanessa was glad for his decision.

Destroying the Imperial Army base will add a ''negativity point'' to your relations with the humans.

In chapter 13, Second Orc Book , he will attack your forces while accompanied by a few fire golems.

Destroying it will result in Salomar the Healer getting killed. Sir Praxeus Braelon will take his place as the leader of the paladin orders, granting the Golden Guard paladins in chapter 14, Second Orc Book . You will receive a ''negativity point'' to your relations with the humans.

Not destroying it will result in Salomar the Healer surviving. He will remain the leader of the paladin orders, making the Golden Guard lose the paladins they otherwise would've had, the Golden Guard losing the Paladins as their force, also hearing Marin regretted that Salomar declined sending help towards
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