Latex Dungeon Advance

Latex Dungeon Advance




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[Mod]Β [RPGM] Latex Dungeon Advance [v28.02.21]
Thread starter imp16k4
Start date Feb 26, 2019
Take your time then, best to have a quality product than an infested, rushed mess.
It's tea made from the bones and fur or koalas. I hear it's pretty good.
Can someone explain me how to go to the elf temple pls.
where's the entrance? if you can show a screenshot. the Queen had written about above, is also not found. killed all bosses except the bees in the dungeon on the left.
Can someone explain me how to go to the elf temple pls.
where's the entrance? if you can show a screenshot. the Queen had written about above, is also not found. killed all bosses except the bees in the dungeon on the left.
Did you visited the dungeon below the hospital and talked to the girl inside the tent
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Could you visit the elven city inside the first forest?
Watched the whole forest level to 1 boss,the entrance to the elven city not found. there is only the lake where they caught a pony.
On the right side of the map with the lake there is a small hidden path if you killed the latex mistress inside the hospital dungeon and talked to the tent girl the way should be open. If not... Either eat a big reset jelly and start the dungeon again or you don t have the latest build
Here it is! I had an old version, installed a patch from 30.06 and everything worked.
Thank you for your answers.
this is a great add on~ so glad I found it

have we fingered out what the mysterious scroll does?

outside of battle it takes me to the teleport area, inside of battle it just exits the fight, leaving me standing next to the enemy
outside of battle it takes me to the teleport area, inside of battle it just exits the fight, leaving me standing next to the enemy
what do you do whit various orbs boses drop?
what do you do whit various orbs boses drop?
when i use "the character stays painted" i get the raven animated picture on my screen but the game stops responding to comment (even if its just a new game at the 1st stone portal)
when i use "the character stays painted" i get the raven animated picture on my screen but the game stops responding to comment (even if its just a new game at the 1st stone portal)
yeah, somehow i played a bit and i was able to use it. idk why it did that but meh as long as i can play.
btw what to do with starfire's body? Also is there a way to get the armors while killing the bosses? (the OG had a replay fight version where you could talk to the boss and get corrupted and get the armors but it didnt always work)

i mean i brought her to the medical center but where can i get her in my team or something???
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This is my overwhaul from ZXC's Latex Dungeon. I m not the original creator of this game and all the drawings are his.

At first I only wanted to make a bugfix but after I killed a whole army of them I thought I could balance it and at some stuff and now it s nearly a new game. It still has a lot of edges and corners but you can have fun with it or at least take a look at the whole bunch of pictures where Raven getting in some obscure situations.
I added the old maps, created some new enemies and items. Balanced some of the areas and run over some of the skills. I can t really say what I have changed all along but you will find out.
Download and install the core file. This core file. Not the original game. It s a standalone version with a lot of extras and has nothing to do with the original file anymore. Into a new folder and overwrite it with the latest bugfix/patch. Start the exe with the cute dragon icon and go into your adventure
A small help for the people who don t know how to update the game: YouTubevid not from me

The save files aren t compactible between the mod and the original game so you must start a new one.

Have fun
Attention! New Core file!!
Means that you need to download the core file of this month (Nov)
28.02

Added the in fight pictures to the crystal fights
Changed the bestiary. It can now be accessed from the menu the item gives you a analyze spell
Various Bugfixes



16.09

A little bit of new stuff here First the named girls have a use now
Second you get more money
Third you can find an item that preserve your normal looking i.e. you can use every suit you want for the stats but don t need to see it if you don t like the outfit
Fourth there is a new building in town
Five the city changed a little bit

IMPORTANT: Make a save out of the village I changed that location not that you start inside a wall


07.08
Patchnotes: Bugfixes
Typing errors
Minor improvements
Increase death touch hit chance
Immunities bosses against death touch
Let the fly ability work correctly
Barricade the third crystal door until you complete the temple
Barricade the fourth crystal door until you find quinz the second time
Added surprise
Changed the sidebag items againΒ 
First boss is back
Side pic work again

XXX.03
various bugfixes
altering the LV curve
added shadow to the bridge leading to the deamon area
XXX.02
Masturbation skill fixedΒ 
Spelling error
Optical error
Small tentacle transformation fixed
09.02
Upgrade area accessibleΒ 
secondary tf for warri
Bee hunting ground
Bugfixes, bugfixes, bug creations...Β 
Version reviewed: Bugfix 03.12 on 12/12/2020
It's a great game, though I am confused about certain things. As this game has no guide or manual to explain things I wonder: Does pregnant do anything other then auto heal?
Version reviewed: Jan beta on 01/14/2020
True, but this isn't MGC or THWN or some such. So who cares?
True, but again, who cares? Instead of menu you get items that can be used to change settings. Which means you can change them mid-battle for example.
True to a point. It's mostly themed per area.
Run of the mill RPG Maker gameplay consisting of avoiding enemies and your typical turn battles.
False. It consists of hunting enemies and thus gaining stats through levelling and other means.
False. You probably think so because you weren't doing the above.
Certain enemy encounters can waste minutes of your time and potentially softlock you (stunlock...) while you and your enemy take turns dealing 0 damage to one another.
Again, false. Well I guess it IS possible, but that would require one hell of a messed up build. Or a non-existing one I guess.
Related to the previous point: no running from battles.
Losing a battle is inconsistent and can cause anything to happen.
False. There are 3 kinds of losses here. Typical one sends you to a location within current section. The ones you get from enemies with a certain sign cause a generally harmful TF, and if you lose at a boss you get the "suit" sequence.
Actually don't recall any, but I've played an earlier version than the current one. Also, who cares? If placeholder content is needed by the author's work routine then what's the problem in putting it in?
Player sprites bugging out after transformations.
The little to no plot is mostly nonsensical, entirely missable and in shambles.
True, but again, NOT MGC here, so who cares? This isn't a game about plot, it's about quick and rather extreme illustrated TFs. If you expect plot with this you're not thinking straight.
No explanation of any game mechanic.
Transformation mechanic is terribly executed.
False. Unless you mean the technical side of things. They are easily undone and don't have lasting consequences, and are all instant, but, like I said, this is about quick and rather extreme illustrated TFs, so that's par for the course.
Event system related bugs and weird dialogue / event tree structures.
The writing is bad and some of the text is still in Japanese(?).
True. Except the Japanese part, I think. IIRC it's Chinese.
I'd start by outlining what this mess was even supposed to be and start almost completely from scratch.
Well, you go ahead and do that, and we'll see how far you'll get. :P
As I understand it, this "mess" was originally supposed to be more or less a gallery showcase.
Then there's this revision of that "mess" focusing on balance.
AS I've explained above this is a grind-focused RPG-maker game with content focusing on graphical aspect.
As far as grind-focused gameplay goes I don't recall ever seeing a better execution on TFGS.
And, yes, it IS messy, but not to the point where it's not enjoyable.
What it does, it does well. What it doesn't it doesn't. Could have been better, but what couldn't have?
Overall it's a pretty decent result. And it's actually a game unlike a gazillion html-formatted novels this site is choke-full of.
Version reviewed: Jan beta on 01/14/2020
This game's a big mess. It feels like someone's opened the RPG Maker for the first time and just fiddled and fuzzed with it not knowing what they're doing nor having planned anything from the beginning.
There are some nice pictures here and there but my god it's all lost in the abysmal use of the Maker. I stopped playing after roughly an hour.
Here are flaws I noticed with this game in that time:
Ugly map design.
No ingame options menu.
Terribly inconsistent art style.
Game mechanics go haywire.
Run of the mill RPG Maker gameplay consisting of avoiding enemies and your typical turn battles.
Balancing is non-existent.
Certain enemy encounters can waste minutes of your time and potentially softlock you (stunlock...) while you and your enemy take turns dealing 0 damage to one another.
Related to the previous point: no running from battles.
Losing a battle is inconsistent and can cause anything to happen.
Placeholder content.
Player sprites bugging out after transformations.
The little to no plot is mostly nonsensical, entirely missable and in shambles.
No / abysmal world building.
No explanation of any game mechanic.
Transformation mechanic is terribly executed.
Event system related bugs and weird dialogue / event tree structures.
The writing is bad and some of the text is still in Japanese(?).
To be frank if I had to fix this game I'd start by outlining what this mess was even supposed to be and start almost completely from scratch. It's that bad.
Version reviewed: 12.06 on 06/13/2019
This game is incredibly hot. If you like corruption at all, you will love this game. It can be a bit rough around the edges, so make sure you have multiple save files, but it is really fucking hot.
Version reviewed: 28.04 on 05/03/2019
This game is great, a bit buggy still and maybe not perfectly translated, but it's fun, content rich, free, and hot as hell, I don't know what else you could want!
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[Mod] - [RPGM] Latex Dungeon Advance [v28.02.21] | F95zone
Latex Dungeon Advance - TFGames.Site
Items! | Latex Dungeon Wiki | Fandom
Latex Dungeon Wiki | Fandom
"latex-Dungeon-MV-"/"ZXC" Series [pixiv]
Latex Dungeon - TFGames.Site
imp16k4 Latex Dungeon Advance - uploaded.net
imp16k4 Latex Dungeon Advance - uploaded.net
Latex Dungeon Game | MAXI tuning | Π’ΠšΠΎΠ½Ρ‚Π°ΠΊΡ‚Π΅
Latex Dungeon Advance


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