Kamihime Project Gameplay

Kamihime Project Gameplay




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Kamihime Project Gameplay





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Wrath [Fire]





Sloth [Water]





Lust [Wind]





Gluttony [Thunder]





Pride [Light]





Envy [Dark]





Greed [Phantom]









Phlox [Fire]





Nero [Water]





Anemos [Wind]





Bronte [Thunder]





Phos [Light]





Skotos [Dark]









Fire





Water





Wind





Thunder





Light





Dark









Main Page





Discuss





All Pages





Community





Interactive Maps





Recent Blog Posts









Enhance





Gacha





Harem





Missions





Shop





Union









Accessory





Raids





Epic





Advent





Weapon Battlefield









Final Limit Break





List





Weapon Skills









Wrath [Fire]





Sloth [Water]





Lust [Wind]





Gluttony [Thunder]





Pride [Light]





Envy [Dark]





Greed [Phantom]









Phlox [Fire]





Nero [Water]





Anemos [Wind]





Bronte [Thunder]





Phos [Light]





Skotos [Dark]









Fire





Water





Wind





Thunder





Light





Dark






Categories :

Mechanics




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Kamihime Project Wiki is a FANDOM Games Community.
Kamihime Project is a resource management game. Players have 3 resources: playtime, passage of (real) time, and money (spent on the game). Each resource generally has diminishing returns, and "optimal" strategies will strike a balance between all three: sporadic gameplay throughout the day over several months, with sufficient time invested to reach one's goals, while spending money on the highest value cash shop items to progress more quickly and efficiently. This guide will help new players make the best use of each resource.

In-game resources include the following:

This is only an overview and doesn’t include other important item resources, e.g., Draconic Eyes, limit break materials, event tokens, soul regalia, and many more. You’ll learn more about these as you play.

Being a Gatcha game, rerolling is essential for making the game progression easier.

If you wish to play casually, this is not necessary, but having a stronger starter account means it will be
easier and faster to collect tickets and magic jewels from events, meaning more rolls in the Gatcha.

Rerolling is recommended if you plan to become a hardcore player.

Once you have an account you're satisfied with, you should read up on game mechanics to optimize your progression.

Nonsensei's guide is a good starting point that covers rerolling, basic gameplay mechanics and how to strengthen your main team.







Main Page





Discuss





All Pages





Community





Interactive Maps





Recent Blog Posts









Enhance





Gacha





Harem





Missions





Shop





Union









Accessory





Raids





Epic





Advent





Weapon Battlefield









Final Limit Break





List





Weapon Skills









Wrath [Fire]





Sloth [Water]





Lust [Wind]





Gluttony [Thunder]





Pride [Light]





Envy [Dark]





Greed [Phantom]









Phlox [Fire]





Nero [Water]





Anemos [Wind]





Bronte [Thunder]





Phos [Light]





Skotos [Dark]









Fire





Water





Wind





Thunder





Light





Dark









Main Page





Discuss





All Pages





Community





Interactive Maps





Recent Blog Posts









Enhance





Gacha





Harem





Missions





Shop





Union









Accessory





Raids





Epic





Advent





Weapon Battlefield









Final Limit Break





List





Weapon Skills









Wrath [Fire]





Sloth [Water]





Lust [Wind]





Gluttony [Thunder]





Pride [Light]





Envy [Dark]





Greed [Phantom]









Phlox [Fire]





Nero [Water]





Anemos [Wind]





Bronte [Thunder]





Phos [Light]





Skotos [Dark]









Fire





Water





Wind





Thunder





Light





Dark






Categories :

Kamihime Project Wiki






Community content is available under CC-BY-SA unless otherwise noted.


More Kamihime Project Wiki




1
Kamihime




2
Souls




3
Characters










Explore properties






Fandom



Cortex RPG



Muthead



Futhead



Fanatical




Follow Us





























Overview






What is Fandom?



About



Careers



Press



Contact



Terms of Use



Privacy Policy



Global Sitemap



Local Sitemap






Community






Community Central



Support



Help



Do Not Sell My Info




Advertise






Media Kit



Fandomatic



Contact






Fandom Apps

Take your favorite fandoms with you and never miss a beat.


















Kamihime Project Wiki is a FANDOM Games Community.
Souls are human heroes and elite fighters.
Legendary beings with god-like powers.
They are the personification of natural disasters and phenomena.
Equippable gear used to boost the battle capabilities of the party.
Welcome to the Kamihime Project Wiki!

A wiki dedicated to Nutaku 's version of the DMM R-18 online game Kamihime Project R , and its age-restricted variant Kamihime Project .
D
In the world of Kamihime Project, the player takes on the role of the Successor, a young male who finds an ancient relic know as the Device while exploring some old ruins. Now he and his childhood friend Alyssa set out on a journey to prevent the second coming of Ragnarok, an event that completely destroyed an ancient civilization thousands of years ago. During their journey they will need to recruit Souls , Kamihime and Eidolons to help them complete their goal.

(Indignation of Reminiscence) Nergal






Main Page





Discuss





All Pages





Community





Interactive Maps





Recent Blog Posts









Enhance





Gacha





Harem





Missions





Shop





Union









Accessory





Raids





Epic





Advent





Weapon Battlefield









Final Limit Break





List





Weapon Skills









Wrath [Fire]





Sloth [Water]





Lust [Wind]





Gluttony [Thunder]





Pride [Light]





Envy [Dark]





Greed [Phantom]









Phlox [Fire]





Nero [Water]





Anemos [Wind]





Bronte [Thunder]





Phos [Light]





Skotos [Dark]









Fire





Water





Wind





Thunder





Light





Dark









Main Page





Discuss





All Pages





Community





Interactive Maps





Recent Blog Posts









Enhance

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