Jojo S Bizarre Adventure Big Boobs

Jojo S Bizarre Adventure Big Boobs



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Home Minecraft Mods JOJO'S BIZARRE ADVENTURE STAND MOD! (NEW STAND: HERMIT PURPLE) (BUG FIXES) Minecraft Mod
JOJO'S BIZARRE ADVENTURE STAND MOD! (NEW STAND: HERMIT PURPLE) (BUG FIXES)

Updated on Nov 19th, 2020, 11/19/20 12:39:45 am | 9 logs
Published Aug 11th, 2020 , 8/11/20 8:45 pm


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PMCBBCode [url=https://www.planetminecraft.com/mod/jojo-s-bizzare-adventure-stand-mod-new-stand-tusk-act-4/][img]https://static.planetminecraft.com/files/image/minecraft/mod/2020/736/13634156-novaskin-minecraft-wallpaper_l.jpg[/img]
JOJO'S BIZARRE ADVENTURE STAND MOD! (NEW STAND: HERMIT PURPLE) (BUG FIXES)[/url] by [mn=2966567]Luci_Sheep[/mn] HTML JOJO'S BIZARRE ADVENTURE STAND MOD! (NEW STAND: HERMIT PURPLE) (BUG FIXES) by Luci_Sheep URL https://www.planetminecraft.com/mod/jojo-s-bizzare-adventure-stand-mod-new-stand-tusk-act-4/
JOJO'S BIZARRE ADVENTURE STAND MOD 1.14.4 The mod is still a work in progress, however I got some of the harder to make stands and abilities out of the way. Please ask me what stands you would like to see in the next update (which comes out once a week or faster) and I'll do my best to add them into the mod. (currently all the stands work in PVP) These are the stand abilities s o me abilities deal damage to the user to prevent spam. Stands: -Star Platinum N = Ora! (spammable attack rush) B = Time Stop (7 seconds) -The World N = Muda! (spammable attack rush) shift + N = Knife B = Time Stop (11 seconds) shift + B = Road Roller -Gold Experience N = Life Boost (enhanced strength / speed) shift + N = Create Life B = Life Sensor -GER (to get this stand stab yourself with the stand arrow while you have the gold experience stand) N = More powerful life boost shift + N = Create Life (spammable) B = Life Sensor passive = Regeneration -King Crimson shift + N = Jab (a 1 shot against players without armor) sprint + N = Time Skip B = Time Erase (10 seconds) -Killer Queen N = Set Bomb shift + N = Remote Detonation B = Bites The Dust (resets the day but you can only activate it when your hp is less than 5) -The Hand N = Remove Block sprint + N = Air Erase (short teleport) B = Ultimate Erase (instantly remove anything from existence) -The Emperor left click = Shoot sprint + N = Slide -Anubis right click = Swing sprint + N = Anubis Sense (increased speed and jump force) (this stand basically is just a strong ass sword) -Weather Report sprint + N = Wind Boost shift + N = Weather Control N = Lightning Strike B = Sharp Wind -Magician's Red N = Quick Flames shift + N = Strength Boost B = Crossfire Hurricane -Metallica N = Iron Poisoning B = Iron Manipulation (invisibility) -Heirophant Green N = Emerald Splash shift + N = Webs B = 20 Meter Emerald Splash -Silver Chariot N = Dash Attack shift + N = Sword Ejection (deals massive damage to the user but one shots just about everything) B = Armor Detach (gain increased speed but sets your HP to 1 heart this attack can not kill you if you spam it) -Sticky Fingers N = Ari! (spammable attack rush) B = Place Zipper Block (left click zipper block to zip up) -Aerosmith N = Vola! shift + N = Bomb B = Ultimate Sensor -Tusk Act 4 N = Ora! (spammable attack rush) shift + N + Nail Bullets B = Infinite Spin Nail Bullet -Dirty Deeds Done Dirt Cheap sprint + N = Dimension Jump (go to a parallel dimension of come back to the over world) shift + N = Teleport (wherever you look) B = Dojyaan (send something to a parallel dimension or back to the over world) shift + B (while in a parallel dimension and while your hp is less than 25%) = Body Switch (switch places with an alternate version of yourself) -Crazy Diamond N = Dora! (spammable rush) shift + N = Item Reverse B = Heal -Purple Haze N = Virus Punch shift + N = Rage Mode (allows purple haze to spam virus punch) B = Ultimate Virus -Echoes Act 3 N = Onomatopoeia (water) shift + N - Onomatopoeia (fire) B = Three Freeze -Hermit Purple N = Hermit Grab shift + N - Hermit Swing B = Hermit Boost! Zipper blocks can be closed and opened by Sticky Fingers stand users. While closed, zipper blocks are mostly indestructible and any entities except Sticky Fingers stand users will suffocate inside them and taking 7.5 hearts of damage every tick. While zippers are open any entity can pass through the zipper block and the zipper block can be replaced. Disclaimer: (there are some bugs) such as the stands don't teleport to you if you're far away from them so just de-activate and re-activate your stand if that happens. This is my first mod so I hope you guys enjoy it! Big thanks to Johnny Joestar and Nothing But Silence they created the skins for the stands their PMC accounts are linked here: https://www.planetminecraft.com/member/n0thing_but_s1lence/ https://www.planetminecraft.com/member/johnny_joestar/ If you have any questions or feedback or would like to contribute to the creation of the mod please join our discord currently we are 30 strong and would love your help. Discord: discord.gg/gGJUqHk
Added In hermit purple -Hermit Purple N = Hermit Grab shift + N - Hermit Swing B = Hermit Boost!

can this work on MCPE? cuz i rlly want it for mcpe as well
You should post this on curse so it will get more known
Could somebody please explain how does Item Reverse works?
It reverses the durability of the item in your handz
Creative mode. There are no survival crafting recipies. The only way to get the items, is using the creative mode inventory.
where to find the 1.12.2 version of this mod pls can u tell me
i think you should download it from dropbox
first you upgrade your stand with xp then you press b and time stops
my guy this is literally a fricking minecraft map/mod/skin downloading site of course its not :/
Yo some small suggestions: make the Hamon Flames cooldown shorter and make Hermit Purple a lot stronger if you have Hamon (like GER), instead of having to spam N to spam an attack, make it so you just have to hold it and (BONUS) possibly give the Hermit Swing a longer range.
a stand called the p90 the emporer but a p90 whats to explain?
ender crimson (im remembering abd now)
How do we get rid of the stand to use a different one eeeeeeee
Make sure that your stand is deactivated, then right-click with the memory disc.
Maybe add Made in Heaven. That would be cool. N= Punch Shift+N= Time Acceleration. Also add C moon and Dio's diary. Make it to were you need both to get MIH.
Putting Stone Free would be pretty great, i thought about this: N= ORA! (spammable rush) Shift + N= the player can "throw" a thread to envelop an entity and prevent tis movement. B= the player can derail to move in a range of 15-20 blocks, being able to reassamble at some location within the range of the ability perdón si me equivoqué no entiendo mucho el ingles
New stand: Khnum N: Disguise list shift and N undisguise B I DID IT I GOT AWAY! (gives you Speed 3 and while disguised you say the line I DID IT I GOT AWAY God Damn it (pls no ban me planetminecraft) I FINALLY GOT AWAY
Maybe add Overheaven dimension for stands like The world over heaven
right-click in the air with an arrow then press the n or m button I forget which one cuz I haven't taken my meds today but enjoYYYYY
Bohemian Rhapsody-when you activate it, mobs appear, such as stickmen from signs as one of the characters
its a good song but i didn't know it was a stand
i think the bohemian rhapsody is kars or kars ul
Hello! Apparently, this mod is published only on Planet Minecraft. Many server hosts don't support FTP access (in other words you can't upload your own Mods/Plugins into the server). That's why I would ask if you publish it on Curse Forge. This way I will be able to contact developers from the certain site for free MC servers and they will be able to add the Mod as downloadable file. I really want to play this cool mod with my friends, but right now I have no way of actually doing so. Thank you for understanding! Note: If someone has a suggestion of how I can play multiplayer on this mod, feel free to tell me with reply or message. I will highly appreciate that :)
use ngrok, you dont need to pay and can play with all the mods you want. install ngrok, open your minecraft with the mods you want, create a world and open to LAN, so go to the terminal ( power shell ) and type ngrok tcp -region . ( the server ports shows up in the chat when you open a world to LAN ) after doing this, copy the "Forwarding" line without the "tcp://" and share with yours friend, this will be the server IP. (eg. 0.tcp.sa.ngrok.io:13008)
kermit larinja stop anwsering these for me smh lol
quick question (here since your discord invite is not working) 1 smaller problem but idk how to activate some sub skills like onomatopoeia fire for echoes, but aslo I can't find any way to activate the special abilities (pressing b doesn't work also I tried changing hotkeys and still wasn't working) can someone help? Ps I'm in creative idk if that's important maybe it's a survival only
I fixed the link bro go crazy but ngl I'm like one of if not the most lazy devs so I may be comatose half the time you're tryna send me stuff, Also the server do be kinda dead and I use it for updates
just have to gain xp. once you reach max level you gain special
Hello, is there a version of this mod published in Curse Forge? If not, then can you do so? Thanks!
yea some nerd put it on curseforge I forget his name if you want you can put it on for me lol
I think the discord link is expired. please fix i want to join
add attack animation and normal time stop
jojo-s-bizzare-adventure-stand-mod-new-stand-tusk-act-4
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Update #9 : 11/19/2020 12:39:45 am Nov 19th, 2020
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Jojo ' s bizarre adventure stand mod! (new stand: hermit purple) (bug fixes)
Jojo ' s Bizarre Adventure - Move List and Guide - PlayStation... - GameFAQs
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+====================================+
| JOJO'S BIZARRE ADVENTURE |
+====================================+
System : PlayStation (Import)
Developer : Capcom Co. All Rights Reserved.
Genre : Fighting Game

CHARACTERS FAQ/MOVE LIST
by Kelvin Koh (kelkwl@singnet.com.sg)
Version : 2.00
Revised : 2nd December 1999
(Refer to bottom for updates.)


========
CONTENTS
========

1) HOW TO PLAY
- About
- Basic Controls
- Game System
- Stand System


2) MOVE LIST

>> Returning Characters
- Jotaro
- Joseph
- Avdol
- Kakyoin
- Polnareff
- Iggy
- Young Joseph
- Chaca
- Devo
- Alessi
- Midler
- Dio
- Shadow Dio

>> New Characters
- Pet Shop
- Mariah
- Hol Horse
- Black Polnareff
- Vanilla Ice

>> Hidden Characters
- Rubber Soul
- Khan
- Hol Horse & Oingo
- New Kakyoin


3) EXTRAS/SECRET
- Methids to Unlock
- Blazing Fists Match
- S.Story Mode "Special Bonus List"


===============================================================================
1. HOW TO PLAY
===============================================================================



------------------------------------------------------------------------------
ABOUT
------------------------------------------------------------------------------


JoJo's Bizarre Adventure has finally been ported to the PlayStation! This
PS version contains many new features which are sure to please all JoJo and
fighting game fans. It is said that this home version is based on the up-
coming arcade revision of the game.

For those who do not know about the game, JoJo is a 2D fighting game
by Capcom, based on the third installment of the JoJo manga and OVA.

This games implements the "Stand" feature. Certain characters (Stand-user)
possesses a Stand, which fights together with him. Not only can the Stand
assist the Stand-user in battle, but should the Stand sustain any damage,
the Stand-user is also affected.

Capcom has created an innovative fighting game which is very intense and
fun to play.

This FAQ introduces the basic gameplay features and lists the moves of the
various characters.


------------------------------------------------------------------------------
BASIC CONTROLS
------------------------------------------------------------------------------

[DIRECTION CONTROLS]

F (Forward) - Move Forward
B (Back) - Move Backwards / Guard
D (Down) - Crouch
U (Up) - Normal Jump

Dash - Tap Forward twice
Back-Step - Tap Back twice
Low Jump - Tap Up
Middle Jump - While dashing, tap Up
Big Jump - While dashing, press and hold Up
Double Jump - Tap Up again while jumping (only in Stand Mode)


[BUTTON CONTROLS]

JoJo's Bizarre Adventure uses a simple 4-button interface. There are 3
attack buttons and a Stand button.

L (SQUARE) - Light Attack
M (TRIANBLE) - Medium Attack
H (CIRCLE) - Heavy Attack
S (X) - Stand Button

Throw - Forward + H (when close)

* 'A' refers to any ATTACK button.


----------------------------------------------------------------------------
GAME SYSTEM
----------------------------------------------------------------------------



[SUPER GAUGE]
Explanation: This is the typical Super Gauge that appears in most fighting
games. This bar will increase as you perform various moves
and when you attack your opponent.
You will start with 1 Level at the beginning of every match,
and you can stock up to 9 Levels.
The Super Gauge is mainly needed to perform your character's
Super Moves and Tandem Attacks.


[RECOVERY]
Command: Press A+A
Explanation: Press any 2 Attack buttons when your character is
knocked into the air for an air recovery. This is used to
get out of air-juggle combos.
You may also make use of the Joystick to control the
direction which you would like to recover.


[DODGE] * Cannot be performed during Stand Mode
Command: Press all 3 Attack buttons
Explanation: Your character will slide forward for a short distance.
During this period, he is partially invincible. Used for
dodging attacks and getting behind your opponent.


[ADVANCING GUARD]
Command: While guarding, press all 3 Attack buttons
Explanation: Performing the Advancing Guard while guarding your opponent's
attack will 'push' him away.


[GUARD CANCEL]
Command: While guarding, perform D,DF,F + A
Explanation: This cancels your character's guard and he will immediately
counter your opponent's attack with a move of his own.
However, this will sometimes fail if you execute the guard-
cancel when your opponent is performing a move with multiple
hits.



----------------------------------------------------------------------------
STAND SYSTEM
----------------------------------------------------------------------------


* Note that NOT all characters have an 'active' Stand. Certain characters
do not have a Stand Gauge, and so, most of what is covered in this
section does not apply to them.
The following is a list of 'active' and 'non-active' Stand-Users.

-=[ACTIVE STAND-USERS]=-
Jotaro, Joseph, Avdol Kakyoin New Kakyoin PolnareffIggy
Chaca, Devo, Alessi, Midler, Vanilla Ice, Dio

-=[NON-ACTIVE STAND-USERS]=-
Young Joseph, Shadow Dio, Black Polnareff, Rubber Soul, Khan
Pet Shop, Mariah, Hol Horse, Hol Horse & Boingo




[STAND GAUGE]
Explanation: This is the blue gauge which is found below your Life bar.
By pressing the S button, you can call upon your character's
Stand. During this period (Stand Mode), if your character
receives damage or guards an attack, the Stand Gauge will
slowly decrease. When the Stand Gauge is completely depleted,
this will result in a "Stand Crush" (somewhat like a "Guard
Crush" in other fighting games). Your character will be
stunned momentarily and is vulnerable to your opponent's
attacks.
The Stand Bar will then quickly regenerate, and once it is
full, you may start using your Stand again.



[STAND MODE]
Command: Press the S button.
Explanation: Pressing the S button will turn on your Stand, which will fight
alongside your character. This will put you in "Stand Mode".
While in Stand mode, your character's reach and power will be
improved because of the help of his Stand.
You can also perform certain actions/Special/Super Moves which
you cannot normally perform without a Stand (such as double-
jumping).
Certain moves will also have a different effect when you are in
Stand Mode.
If your opponent tries to guard your normal attacks when you are
in Stand Mode, he will still receive block damage.
Pressing the S button a second time will 'turn off' your Stand
and the Stand Gauge will start to regenerate. Use this when
your Stand Gauge is running low before you get "Stand Crushed".


[STAND APPEARANCE ATTACK]
Command: D,DF,F + S
Explanation: This is also another way of turning on your Stand. The only
difference between this and simply pressing the S button is
that your Stand will perform an attack just as he appears.
Use this in a combo to surprise your opponents.


[STAND COMBOS] * Stand Mode only
Command: Varies using combinations of Attack Buttons.
Explanation: During Stand Mode, your character's Stand has the ability
to chain his normal attacks together to perform rush combos. This
basically follows the Light-to-Heavy Attack order found in most
fighting games.
Each Stand has its own special Stand Combos which can be found with
each character's Move List. However, there are many more variations
that can be discovered by experimenting.


[STAND LONG-RANGE CONTROL] * Stand Mode only
Command: Forward + AA
Explanation: By entering this command, you will be able to take control of your
character's Stand. During this period when you are in control of the
Stand, your character will simply stand still and is open to your
opponent's attack. If the Stand you are controlling gets hit during
this period, the Stand Gauge will decrease and this will also count
as damage to your character's health gauge.
Once the Stand Gauge is reduced to zero, your Stand will disappear
and you will be controlling your character once again.
But of course, you can also choose to revert back to controlling your
character anytime by pressing the S button to 'turn off' your Stand.
*Note: Only the following characters' Stands can be controlled
- Avdol, Kakyoin and Polnareff


[TANDEM ATTACK] * Uses 1 Super Gauge Level
Command: D,DB,B + hold S => Input command => release S
Explanation: After performing the command and holding down the S button,
the game will freeze for a few seconds. During this period, you
can input various normal/Special attacks with the joystick and
the attack buttons.
Once you release the S button, your Stand will rush forward and
perform all the attacks you have programmed in succession for a
huge combo.
In the meantime, your character is free to move about, so you
can gang up with your Stand to attack your enemy for more damage.



===============================================================================
2. CHARACTERS' MOVE LIST
===============================================================================



[KEY TO MOVE LIST]
A - Press ANY Attack button
AA - Press ANY 2 Attack buttons together
L - LIGHT Attack
M - MEDIUM Attack
H - HEAVY Attack
S - STAND Button
=> (Arrow Sign) - Move can be followed-up
S MODE only - during Stand Mode ONLY
N MODE only - during Normal Mode ONLY (ie. when you are not in Stand Mode)




+=============================+
| I. RETURNING CHARACTERS |
+=============================+


----------------------------------------------------------------------------
KUJO JOTARO (STAND: STAR PLATINUM)
----------------------------------------------------------------------------


-=[SPECIAL MOVES]=-
Ora-Ora - D,DF,F + A => (S MODE only) [*1] Press A repeatedly
Mach-Ora - D,DB,B + A => (S MODE only) D,DB,B + A
Star Finger - F,D,DF + hold A (release A to attack)

-=[SUPER MOVES]=-
Patsun-Ora - D,DF,F + AA
Star Breaker - D,DB,B + hold AA (release AA to attack)
Star Platinum "The World" (*2) - Forward, M, L, Forward, S


[NOTES]
*1 - Can be performed while jumping.
*2 - Requires at least 3 Super Gauge levels.

+ Star Platinum "The World"
- Using more Levels will stop the time for an even long duration.
- Performing a Super Move during this period will deplete your Super Gauge,
thereby shortening the time-stop period.


----------------------------------------------------------------------------
JOSEPH JOESTAR (STAND: HERMIT PURPLE)
----------------------------------------------------------------------------


-=[SPECIAL MOVES]=-
Sunlight Yellow Overdrive - F,D,DF + A
Hamon's Beat - 360 degress rotation + A (when close)
Strategist's Profession - D,DB,B + A
Turqoise Blue Overdrive - (N MODE only) D,DF,F + A
Hermit Web - (S MODE only) D,DF,F + A => Back + A
or A repeatedly

-=[SUPER MOVES]=-
Master's Teachings - D,DF,F + AA
Hamon Overdrive - 720 degress rotation + AA (when close)


----------------------------------------------------------------------------
MUHAMMAD AVDOL (STAND: MAGICIAN'S RED)
----------------------------------------------------------------------------

-=[SPECIAL MOVES]=-
Cross Fire Hurricane - D,DF,F + A
Fire Wall - F,D,DF + A
Flame Tracker - D,DB,B + hold A (release A to detonate)
Fire Eagle - D,DF,F + A (while jumping)
Flames of Hell - F,DF,D,DB,B + A

-=[SUPER MOVES]=-
Napalm Bomb - D,DF,F + AA
Cross Fire Hurricane Special - D,DB,B + AA


----------------------------------------------------------------------------
KAKYOIN (STAND: HIEROPHANT GREEN)
----------------------------------------------------------------------------


-=[SPECIAL MOVES]=-
Emerald Splash (*) - D,DF,F + A
Tairap Snake - B,F,DF,D,DB,B + hold A (release A to attack)
Hierophant Field - D,DB,B + hold A (release A to attack)

-=[SUPER MOVES]=-
20-Meter Emerald Splash - D,DF,F + AA
India's Arm - D,DB,B + AA => (S MODE only) D-PAD to control arm
Shichi no Jikan - (S MODE only) L, L, FORWARD, M, H


[NOTE]
* Can be performed while jumping.



----------------------------------------------------------------------------
JEAN PIERRE POLNAREFF (STAND: SILVER CHARIOT)
----------------------------------------------------------------------------

-=[SPECIAL MOVES]=-
Million Spit - Tap A repeatedly
Raydarts - Charge B, F + A
Shooting Star - Charge D, U + A
Piercing Needles Sentence - (S MODE only) D,DB,B + A

-=[SUPER MOVES]=-
Armor Takeoff - D,DF,F + AA
Last Shot - D,DB,B + AA


[NOTES]

+ Last Shot
- Performing the D-PAD command with different combinations of AA will affect
the movement pattern of the projectile.
i.e. D,DB,B + (L+M) or (M+H) or (L+H)


----------------------------------------------------------------------------
IGGY (STAND: THE FOOL)
----------------------------------------------------------------------------

-=[SPECIAL MOVES]=-
Sand Crush - Charge B, F + A
Sand Attack - Charge D, U + A
Sand Clutch - F,DF,D,DB,B + A
Sand Magic - F,D,DF or B,D,DB + A
Levitation - Press Up while jumping

-=[SUPER MOVES]=-
Big Sand Wave - D,DF,F + AA
Sand Storm - L, L, FORWARD, M, H


----------------------------------------------------------------------------
YOUNG JOSEPH (STAND: ---)
----------------------------------------------------------------------------

-=[EXTRA ATTACKS]=-
Cracker Boomerang - D,DB,B + S
Cracker Volley - D,DF,F + S => S => Forward + S (Overhead)
Or Down + S (Low)
Or Up + S (Upper)

-=[SPECIAL MOVES]=-
Hamon Cola - F,D,DF + A
Hamon Cutter - D,DF,F + A
Iron Bowgun - F,DF,D,DB,B + A

-=[SUPER MOVES]=-
Wasurenu Omoi - D,DF,F + AA
Asia no Seki-seki - D,DB,B + AA


----------------------------------------------------------------------------
CHACA (STAND: ANUBIS)
----------------------------------------------------------------------------

-=[SPECIAL MOVES]=-
Oboetazo! - (S MODE only) D,DB,B + A (Counter Move)
KirenZan - (S MODE only) D,DF,F + A (repeat 3 times)
TsubameGaeshi - (S MODE only) F,D,DF + A

-=[SUPER MOVES]=-
JigenZan - (N MODE only) D,DF,F + AA
KetsukeZan - (S MODE only) D,DF,F + AA


[NOTE]

+ Oboetazo!
- After Chaca counters an opponent with this move, a Sword icon will
appear above his Super Gauge to signify that he is 'familiar' with his
opponent's move.
- The next time you block that same move, press any Attack button
for an instant Guard Cancel and you can counter your opponent with any
move you like.


----------------------------------------------------------------------------
DEVO (STAND: EBONY DEVIL)
----------------------------------------------------------------------------

-=[SPECIAL MOVES]=-
Piranha Dive - D,DF,F + A
Propellor Cutter - D,D + A => (S MODE only) A repeatedly
Hopping Hunter - D,DB,B + A => (S MODE only) Down + A

-=[SUPER MOVES]=-
Junky Carnival - D,DF,F + hold AA (release to attack)
Barrel Roll Crusher - D,DB,B + AA


----------------------------------------------------------------------------
ALESSI (STAND: SETHAN)
----------------------------------------------------------------------------

-=[EXTRA ATTACKS]=-
Kage no Bashi - Hold down S button

-=[SPECIAL MOVES]=-
Hachi no Nosu-da - B,DB,D,DF,F + A rapidly (D-PAD to control or S to cancel)
Gakinchiyoga - F,DF,D,DB,B + A
Kasabaiteyaru - (S MODE only) Hold AA to charge, then release.

-=[SUPER MOVES]=-
Zetsubou-ooodane - D,DF,F + AA
Ushi-ushi-ushi - D,DB,B + AA


[NOTES]

+ Kage no Bashi
Use this command to change the length of Alessi's Stand.


----------------------------------------------------------------------------
MIDLER (STAND: HIGH PRIESTESS)
----------------------------------------------------------------------------

-=[SPECIAL MOVES]=-
Harpoon Shot - D,DF,F + A
Motor Head - D,DB,B + A

-=[SUPER MOVES]=-
Mega Harpoon Strike - D,DF,F + AA
Motor Show - D,DB,B + AA
Dinner Time - F,D,DF + AA


----------------------------------------------------------------------------
DIO (STAND: THE WORLD)
----------------------------------------------------------------------------

-=[SPECIAL MOVES]=-
Muda-Muda - D,DF,F + A => (S MODE only) [*1] A reapetedly
Mudaaa! - D,DB,B + A => (S MODE only) D,DB,B + A
The World - (N MODE only) F,D,DF + A
Woconei! - (S MODE only) F,D,DF + A
KuretsuGanshiha - (N MODE only) Forward, H, M, L, Forward

-=[SUPER MOVES]=-
Checkmate-da - D,DF,F + AA
Road Roller-da - (N MODE only) D,DB,B + AA
Tokiyo-tomare! (*2) - Forward, H, L, Forward, S


[NOTES]
*1 - Can be performed while jumping.
*2 - Requires at least 3 Super Gauge levels.

+ Tokiyo-tomare!
- Using more Levels will stop the time for an even long duration.
- Performing a Super Move during this period will deplete your Super Gauge,
thereby shortening the time-stop period.


----------------------------------------------------------------------------
SHADOW DIO (STAND: ?)
----------------------------------------------------------------------------

-=[EXTRA ATTACKS]=-
World 21 - B,DB,D,DF,F + S


-=[SPECIAL MOVES]=-
Throw Knives - B,DB,D,DF,F + A => F,DF,D + A
KuretsuGanshiha - F,DF,D,DB,B + A (hold to charge)
"Scales of Horror" - B,D,DB + A (counter)
Nazimuzo! - F,D,DF + A (when close)

-=[SUPER MOVES]=-
Punishment - D,DF,F + AA
Charisma! (*1) - D,DB,B + AA
Tokiyo-tomare! (*2) - L, Forward, H, Back, S


[NOTES]
*1 - Requires 2 Super Gauge Levels.
*2 - Requires at least 2 Super Gauge levels.

+ Tokiyo-tomare!
- Using more Levels will stop the time for an even long duration.
- Performing a Super Move during this period will deplete your Super Gauge,
thereby shortening the time-stop period.


----------------------------------------------------------------------------



+========================+
| II. NEW CHARACTERS |
+========================+


----------------------------------------------------------------------------
PET SHOP (STAND: HORUS)
----------------------------------------------------------------------------


-=[EXTRA ATTACKS]=-
Kill Freeze - S
Death Freeze - While crouching, press S
Prison - B,DB,D,DF + S

-=[SPECIAL MOVES]=-
Ice Bullet - D,DF,F + A
Ice Lance - D,DB,B + A
Icicle Pick - Hold A, then release


-=[SUPER MOVES]=-
Giga Prison - D,DF,F + AA
Death Penalty - D,DB,B + AA
Banchiyou no Maukou - L, L, FORWARD, M, H


[NOTE]
* All of Pet Shop's moves can be performed while jumping.


----------------------------------------------------------------------------
MARIAH (STAND: BAST)
----------------------------------------------------------------------------


-=[EXTRA ATTACKS]=-
Bast's Magnetism - S

-=[SPECIAL MOVES]=-
Collection (*) - D,DF,F + A
Gunbatsu no Ashi - D,DB,B + A
Kandenkuro-Koge - F,D,DF + A

-=[SUPER MOVES]=-
Nanisouzoushiten-nosa (*) - D,DF,F + AA
Iron Crush - D,DB,B + AA


[NOTE]
* Can be performed while jumping.

+ Bast's Magnetism
- Attacking your opponent with this move will help to increase the
'magnetism' of your opponent, making her other moves more powerful.
- The Gunbatsu no Ashi will reach further, whereas both Super Moves will
inflict more hits and damage.
- Your moves will be 'maxed out' once Bast's Magnetism connects about
7 times.


----------------------------------------------------------------------------
HOL HORSE (STAND: EMPEROR / HANGED MAN)
----------------------------------------------------------------------------

-=[EXTRA ATTACKS]=-
Emperor (*) - D-PAD + S => D-PAD to control shot

-=[SPECIAL MOVES]=-
Hajikida! (*) - D,DF,F + A => Hold U or D to adjust trajectory
J.Gile no Danha! - F,D,DF + A
Hanged Man - D,DB,B + A

-=[SUPER MOVES]=-
Fuchimakeru! (*) - D,DF,F + AA
Saikyo no Combi "Hanged Man" - D,DB,B + AA
Dangan no Modou - B,D,DB + AA => D-PAD to control shot


[NOTE]
* Can be performed while jumping.


[NOTE]

+ Danga no Modou
- After performing the move, you can fire additional shots by inputting
D,DF,F + AA (requires 1 level per shot).



----------------------------------------------------------------------------
ANUBIS-NITOHRYU POLNAREFF (STAND: ANUBIS)
----------------------------------------------------------------------------

-=[EXTRA ATTACKS]=-
Chariot's Spit - S

-=[SPECIAL MOVES]=-
Oboetazo! - D,DB,B + A (Counter Move)
Tatsujin-Nitohryu - F,D,DF + A
Kirenzan - D,DF,F + A => D,DF,F + A [or] D,DB,B + A

-=[SUPER MOVES]=-
Dameoshitoiuyatsuda - D,DF,F + AA
ZetainiMakennoda - D,DB,B + AA


[NOTE]

+ Oboetazo!
- After Polnareff counters an opponent with this move, a Sword icon will
appear above his Super Gauge to signify that he is 'familiar' with his
opponent's move.
- The next time you block that same move, press any Attack button
for an instant Guard Cancel and you can counter your opponent with any
move you like.



----------------------------------------------------------------------------
VANILLA ICE (STAND: CREAM)
----------------------------------------------------------------------------


-=[SPECIAL MOVES]=-
Dark Space (*1) - D,DF,F + A => (S MODE only) then DIRECTION + A
Cream! - D,DB,B + A
BaraMai-teyaro - (S MODE only) D,DB,B + A
Futsutobashi-teyaro - (S MODE only) D, charge, U + A


-=[SUPER MOVES]=-
Dochukushiyouga! - D,DF,F + hold AA (release to attack)
Madness Sorrow (*2) - D,DB,B + AA
Circle Locus - (S MODE only) F,D,DF + AA


[NOTE]
*1 This move can also be performed while jumping.
*2 Requires 2 Super Gauge Levels.

+ Madness Sorrow
- Performing the D-PAD command with different combinations of AA will
affect the flight pattern of the move.
i.e. D,DF,F + (L+M) or (M+H) or (L+H)

----------------------------------------------------------------------------



+============================+
| III. HIDDEN CHARACTERS |
+============================+



----------------------------------------------------------------------------
RUBBER SOUL (STAND: YELLOW TEMPERANCE)
----------------------------------------------------------------------------

-=[EXTRA ATTACKS]=-
Fake Temperance - S
Jiyakounitai - D,DB,B + S

-=[SPECIAL MOVES]=-
Hedobuchidomana - D,DF,F + A
Shokuchideyaro - D,DB,B + A

-=[SUPER MOVES]=-
Jyamanishidekuwaruze - D,DF,F + AA
Coconuts BackBreaker - 360 Degress + A (when close)


----------------------------------------------------------------------------
KHAN (STAND: ANUBIS)
----------------------------------------------------------------------------

-=[EXTRA ATTACKS]=-
Dogiyaan - S

-=[SPECIAL MOVES]=-
Oboetazo! - D,DB,B + A
Kimeizan - F,D,DF + A
Kigouzan - B, charge, F + A

-=[SUPER MOVES]=-
Zangaizan - D,DF,F + AA
Ichitaitou - D,DB,B + AA


[NOTE]

+ Oboetazo!
- After Khan counters an opponent with this move, a Sword icon will
appear above his Super Gauge to signify that he is 'familiar' with his
opponent's move.
- The next time you that same move move, press any Attack button
for an instant Guard Cancel and you can counter your opponent with any
move you like.

+ Rising Blade
- When this move connects, it will instantly Stand-Crush an opponent.


----------------------------------------------------------------------------
HOL HORSE with BOINGO (STAND: EMPEROR)
----------------------------------------------------------------------------

-=[EXTRA ATTACKS]=-
Emperor (*) - D-PAD + S => (D-PAD to control shot)

-=[SPECIAL MOVES]=-
Hajikida! (*) - D,DF,F + A => U or D to control trajectory
Glass Shower - F,D,DF + A

-=[SUPER MOVES]=-
Fuchimakeru! (*) - D,DF,F + AA
Pipe Maze - B,D,DB + AA
Absolute Premonition - 360 Degress + A (when close)


[NOTE]
* Can be performed while jumping.

+ Pipe Maze
- Performing the D-PAD command with different combinations of AA will
modify the move.
i.e. D,DF,F + (L+M) or (M+H) or (L+H)


----------------------------------------------------------------------------
NEW KAKYOIN (STAND: HIEROPHANT GREEN)
----------------------------------------------------------------------------

-=[SPECIAL MOVES]=-
Emerald Splash (*) - D,DF,F + A
Tairap Snake - (N MODE only) D,DB,B + A
Hierophant Field - (S MODE only) D,DB,B + hold A (release A to attack)

-=[SUPER MOVES]=-
20-Meter Emerald Splash - (N MODE only) D,DF,F + AA
New 20-M Emerald Splash - (S MODE only) D,DF,F + AA
India's Arm - D,DB,B + AA => (S MODE only) D-PAD to control arm
Shichi no Jikan - (S MODE only) L, L, FORWARD, M, H

[NOTE]
* Can be performed while jumping.


----------------------------------------------------------------------------



===============================================================================
3. EXTRAS/SECRETS
===============================================================================


----------------------------------------------------------------------------
* METHOD TO UNLOCK THE HIDDEN CHARACTERS *
----------------------------------------------------------------------------

- Simply acquire the following Jojo-Ability Points to unlock the corres-
ponding Hidden Character.


HIDDEN CHARACTER (STAND) JOJO POINTS
+---------------------------------------------------------------+
1. Rubber Soul (Yellow Temperance) 350
2. Khan (Anubis) 1,000
3. Hol Horse & Oingo (Emperor) 1,300
4. New Kakayoin (Hierophant Green) 1,450


----------------------------------------------------------------------------
* BLAZING FISTS MATCH *
----------------------------------------------------------------------------

- Play a match with each player selecting one of the following characters.
- Perform their corresponding move at the same time and they will engage
in a blazing fists 'contest'. You can the press the Attack button rapidly
to overpower your opponent and inflict damage.
- Note that both characters must perform the move at the same time within
striking distance, and they must also be in STAND MODE.


CHARACTER SPECIAL MOVE
+--------------------------------------------+
1. Jotaro Ora-Ora
2. Polnareff Million Spit
3. Dio Muda-Muda
4. Joseph Strategist's Profession


----------------------------------------------------------------------------
* SUPER STORY MODE - SPECIAL BONUS LIST *
----------------------------------------------------------------------------

After each battle in the Super Story Mode, based on what you did during
the fight, you will be awarded with extra bonuses (up to a maximum of 10)
to help boost your overall score.
Here are some of the conditions to fulfill to earn those Special Bonuses.

[Copper Hit] - Inflict a total of 30 hits & above
[Silver Hit] - Inflict a total of 35 hits & above
[Gold Hit] - Inflict a total of 40 hits & above
[Platinum Hit] - Inflict a total of 45 hits & above

[Half Gauge] - Win with exactly 50% health remaining
[Last Chance] - Win with no health remaining

[Empty Gauge] - Super Gauge Empty
[Max Gauge] - Maxed-Out Super Gauge

[Big Hit] - Super Combo Finish
[Stand Jam] - Tandem Attack Finish
[Beat Crush] - Combo Finish
[Overthrow] - Throw Finish
[Cheap Win] - Time Up

[No Jump] - Did not use Jump
[No Special] - Did not use Special Moves
[Keep Gauge] - Did not use Super Moves
[Stand Seal] - Did not use Stand Mode

[Fensive Attack] - Use lots of Guard Cancels
[Rush Hour] - Use lots of Combos
[Throw Mania] - Use lots of Throws
[Guard Mania] - Guard a lot
[Break Down] - Stand Crush your opponent
[Noisy Appeal] - Taunt a lot

[First Attack] - Deliver the first hit
[Butterfly Dance] - No Guard & Perfect

[Same Number] - Score results have same numbers
[Lucky 7] - Score results have the number 7



===============================================================================
THE END
===============================================================================


* REVISION HISTORY *

[Version 0.30] 21st October 1999
- First Release

[Version 0.90] 22nd October 1999
- Added Returning and Hidden Characters' Section.

[Version 1.70] 1st November 1999
- Added list of Active/Non-Active Stand Users.
- Official move names for Secret Characters.
- Updated Moves for Polnareff, Vanilla Ice, and Hol Horse/Boingo.
- Added Special Bonus List.

[Version 1.90] 13th November 1999
- Updated Moves info for Hol Horse and Mariah
- Updated 'Blazing Fists Match'.

[Version 2.00] 2nd December 1999
- More information on Mariah and Hol Horse.
- Updated 'Blazing Fists Match'.





* CREDITS *

I would like to take this chance to credit all those who have contributed
to this FAQ. The following contributors have sent in many move list additions
and other useful information to help me continually improve on this FAQ.
Thank you for all your help! ^_^

Alfonse
Krin Tagong
Daymond Wang
Yagami
Fernando Lee
Chris Harback <->
Rob Glover





* INFO SOURCES *

Jo2's Grapple GameSquare
< http://www.pluto.dti.ne.jp/~kousi/ngame/ngeme.html >
- A very impressive & highly informative website on JoJo's Bizarre Adventure.




--------------------------------------------------------------------------------


This FAQ was created by Kelvin Koh.
(e-mail: kelkwl@singnet.com.sg)

Thanks for reading! ^_^
If anyone has any comments, information, or corrections to offer,
please feel free to e-mail me. Also, if you intend to post my FAQ, feel
free to do so, but please have the courtesy inform me first.

The contents of this document are not to be reproduced in any way
without the author's consent.
FAQ Copyright 1999 by Kelvin Koh. All rights reserved.



Version: 2.00 | Updated: 12/02/1999
© 2021 GAMESPOT, A RED VENTURES COMPANY. ALL RIGHTS RESERVED.






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