Java Game Developer (libGDX)

Java Game Developer (libGDX)

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Company: Umanist NA

Java Game Developer (libGDX) | Remote | Contract
About The Role
We are looking for a Java Game Developer with hands-on experience in libGDX to join an exciting AI-driven project. In this role, you will contribute to the development of simple 2D game features that help train next-generation AI systems. This is a fully remote, contract-based opportunity with flexible working hours.
Job Details
* Job Type: Contract (3–6 Months)
* Location: Remote
* Work Schedule: Flexible (20 or 40 hours per week)
* Industry: AI / Game Development
Responsibilities
* Develop, maintain, and optimize 2D game features using Java and libGDX.
* Implement core game mechanics such as player movement, sprites, game loops, and input handling.
* Debug, optimize, and improve game performance.
* Collaborate with cross-functional teams to deliver high-quality technical solutions.
* Participate in code reviews and maintain clean, well-documented code.
* Document development processes and communicate progress effectively.
Required Skills
* Strong knowledge of Java and Object-Oriented Programming (OOP).
* Hands-on experience with libGDX through professional, academic, or personal projects.
* Understanding of:
* Game loops
* Sprites
* Input handling
* Basic game mechanics
* Good problem-solving and debugging skills.
* Strong written and verbal communication skills.
* Ability to work independently in a remote environment.
* Willingness to complete a technical AI interview.
What You'll Get
* Fully remote opportunity.
* Flexible work schedule.
* Competitive hourly compensation.
* Opportunity to contribute to cutting-edge AI projects.
* Collaborative international team environment.
Important
* A GitHub profile or game development portfolio is required.
Skills: java,libgdx,game development

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