Intro to UVW Unwrapping in 3ds Max for Games

Intro to UVW Unwrapping in 3ds Max for Games



Intro to UVW Unwrapping in 3ds Max for Games


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Master UVW Unwrapping for your game props as we guide you step-by-step through the most important tools in 3ds Max!


Learn to UVW Unwrap your game assets in 3ds Max
Understand the very basics of UVW Unwrapping for 3d
Learn the basic, core UI of the UVW Editor in 3ds Max


Description

Using 3ds Max, we'll take an introductory look at UVW unwrapping, learn about hotkeys and setting up your UI to maximize your unwrapping efficiency, and then move straight on to unwrapping our Oil Tower prop. As we simplify the many tasks associated with unwrapping, we'll breakdown some of the most commonly used tools and have you unwrapping your assets in no time.

About the Instructor:

Don Ott has been working in the game industry as a 3d artist for over 8 years, and is the co-founder and owner of 3dmotive.com, which produces high-quality, game art and 3d related tutorials by industry pros! He is currently a Senior Artist at High Moon Studios in Carlsbad, CA, currently working on his 6th AAA title, slated for release in 2015. He is also a professor at Laguna College of Art and Design where he teaches Game Asset Modeling. You can see more of Don's work at www.donaldott.com.

Who this course is for:
Absolute beginners to 3ds Max
Anyone who struggles with UVs or Unwrapping their 3d objects
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Media and communication training. All bases covered.




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