Improved Terrain Shadows
@star_citizenBuild: 3.8 (migration from 3.7)
Category: Core Tech
Progress: 0/0 (old 0/6) task completed.
Status: Scheduled
Large scale terrain shadows will significantly increase the range in and over which shadows from terrain are being cast. In addition, it will allow rendering of soft terrain shadows and penumbra areas which is important to capture sun sets. The shadow algorithm provides data in a way that will allow fairly efficient integration into other rendering algorithms at a later stage to further improve quality and realism.
