IP Video Transcoding Live V5.12.3.4 Windows - 64 Channel Cracked (stable) 5.12.3.4

IP Video Transcoding Live V5.12.3.4 Windows - 64 Channel Cracked (stable) 5.12.3.4


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IPVTL provides high density transcoding capability with lowest latency.
Running on high performanced Intel Xeon processors with NVIDIA Quadro / Tesla
video card acceleration, IPVTL is able to transcode up to 64 channels HDTV for
internet audience on 1 single server. It has full support of common media
encodings today, such as G.7xx, MP2/3, AMR, AAC, AC3, H.263(+), H.264(AVC),
H.265(HEVC), MPEG-1, MPEG-2 and MPEG-4, also including the HTML5 video - VP8
VP9.


IPVTL accepts all kinds of media materials as transcoding input, including
pre-recorded media files, TV tuner cards and network streams such as HTTP,
MMS, RTSP, RTMP (flash video), RTP and MPEG-TS (DVB-S). It works well with
familiar media streaming servers including Windows Media Service,
RealNetworks® Helix Server, Adobe® Media Server, Wowza Streaming Engine, Nginx
and other popular DVB-S devices in the market like Dreambox®.


IPVTL provides on-demand media file streaming as well. It can stream from any
pre-recorded movie clips on your local disk, with transcoding on the fly. Any
media file type with any codec is supported. What' more, you can schedule
stream play list via streaming from folder (available on Windows currently).


For output, IPVTL supports the most popular streaming protocols today - Apple
HLS and Flash RTMP pushing to Nginx-rtmp, Adobe Media Server, Wowza Streaming
Engine or Red5 Media Server. MPEG-TS output in constant bit rate (CBR) is
available for best compatibility with most IPTV STB and other devices.


IPVTL gives you full control of video and audio encoding profiles customized
to your system requirements. Video resolution, quality, frame rate and bit
rate, you can reshape your video stream fast and simple. IPVTL also provides
professional video post process functions such as logo/delogo, watermarking
and subtitle overlay.


For native RTP streams, the input and output media attributes can be easily
imported or exported through SDP files (RFC 2327), which can then be fed to
other collaborating applications in the whole scenario.



Input Formats Supported

* Apple HTTP Live Stream
* MMS over TCP / HTTP tunnelling
* RTSP over UDP / TCP
* RTMP / RTMPE / RTMPS / RTMPT
* RTP (Real-Time Transport Protocol



)
* MPEG-2 TS over HTTP/UDP/RTP
* Newtek NDI
* SRT (Secure Reliable Transport)
* Microsoft DirectShow Compatible Capture / Crossbar Device
* USB Webcam
* Digital (Video) Camera (firewire cable connected)
* PCI-E Video Capture Card (Blackmagic Intensity/Decklink, TBS, Osprey, etc)
* Blackmagic DeckLink Capture Cards thru DeckLink API
* Multimedia File
* Audio Files: .pcm / .wav / .mp3 / .amr / .wma / .voc / .ogg / .au
* Video Files: .avi / .mpg / .mp4 / .mov / .mkv / .ts / .wmv / .asf / .3gp / .vob / .flv / .swf / .rm / .rmvb / .webm
* Picture Files: .bmp / .jpg / .gif / .png / .tif



Output Formats Supported

* RTMP / RTMPE / RTMPS / RTMPT
* MPEG-2 TS over HTTP/UDP/RTP
* Apple HTTP Live Streaming - local index(.m3u8) and segment(.ts) files saving or HTTP server uploading thru "PUT"
* MPEG-DASH (in .mpd index file and .m4s segment files)
* Newtek NDI
* SRT (Secure Reliable Transport)
* MJPEG over HTTP
* Video File (.mov / .mp4 / .mkv / .mpg / .ts)
* Blackmagic DeckLink Playback Cards thru DeckLink API
* RTSP / Native RTP (Real-Time Transport Protocol



)



Codecs Supported

* AAC-LC / HE-AAC
* AC3 / E-AC3
* MP2 / MP3
* PCM / G.7xx
* AMR
* Real Audio
* Windows Media Audio
* H.265 / HEVC (Main/Main 10/Main SP)
* H.264 / AVC (Baseline/Main/High/High 10/High 4:2:2/High 4:4:4)
* MPEG-4/Visual
* H.263+/++ (aka H.263-1998/2000)
* H.263
* JPEG/MJPEG
* MPEG-1 Video
* MPEG-2 Video
* Real Video
* Flash Video
* Windows Media Video
* On2 VP6
* Webm VP8
* Webm VP9
* dvb/dvd subtitle
* srt/subrip subtitle
* webvtt subtitle
* movtext subtitle


Hardware Acceleration

* GPU Encoding & Decoding H.264 / HEVC with NVIDIA NVENC / NVDEC / CUVID Technology (on NVDIA Quadro/GRID/Tesla models with Kepler/Maxwell/Pascal GPU)
* GPU Resizing with NVIDIA Performance Primitives (NPP Scale)
* Hardware Encoding H.264 / HEVC with Intel Quick Sync Video Technology (Intel processors with HD Graphics required)
* DXVA2 Accelerated Decoding (Available on Windows)


Output Video Resolution

* UHD (2K/4K)
* HDTV (1280x720/1920x1080)
* SDTV (720x576)
* 4CIF (704x576)
* VGA (640x480)
* CIF (352x288)
* QVGA (320x240)
* QCIF (176x144)
* SQCIF (128x96)
* Custom/User-specified (H.263+/H.264/MPEG-4/HEVC)


System Requirements

* Processor: 2GHz or higher (The higher the better. Multi-core CPU recommended)
* RAM: 1GB or above
* Ethernet NIC
* OS:

Microsoft Windows® 7/8/10 64-bit

Microsoft Windows Server 2008 R2/2012/2016 64-bit


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