Human AI Combat v2
@star_citizenBuild: SQ42 Q3 2019
Category: AI
Progress: 21/25 task completed.
Status: In Development
The goal is to improve the experience of players when fighting against humanoid NPCs. The team will improve the AI's initial reactions to different type of stimuli (enemy seen, sound heard, ...) and all the systemic transition into those behaviors from the scheduled activities. Also, the combat behavior is going to be refactored to include multiple types of tactics that can be evaluated and selected accordingly to the situation.
