How I turned a Rust book into a multilingual, interactive le…

How I turned a Rust book into a multilingual, interactive le…

DEV Community: rust (born1987-ir)

🦀 The Land of Rust – from an idea to a complete platform

Months ago, I started writing a Rust book for my own children. No prior programming experience assumed. Just a story: a space crab named Ferris crashes his spaceship and has to learn Rust to fix it.


Today, that book has grown into something much bigger.

✨ What exists now

  • 20 chapters (Persian & English, beginner to advanced)
  • Interactive demo in 5 languages
  • Full illustrations (prompts ready, looking for an artist)
  • Two mdBook repositories (one per language)
  • Sponsorship call open (essential: illustrations + translations, ambitious: AI tutor + WASM runner)

🎮 Try it yourself

👉 Interactive demo (5 languages)

👉 English book

👉 Persian book

🙏 Why I’m sharing this here

Dev.to has always been a place where makers share their work and get honest feedback. I’m at a point where I can’t do everything alone anymore.

If you believe in open‑source education, please:

  • ⭐ Star the repos
  • 🐛 Open an issue if you find a mistake
  • 🌍 Help translate into your language
  • 💰 Sponsor the project (even $5 helps)
  • 📢 Share with one person who might use it

Main hub (all links, sponsorship tiers):

https://github.com/huvaxstra/land-of-rust

Thank you for reading. Ferris thanks you too. 🦀

Jafar

Generated by RSStT. The copyright belongs to the original author.

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