How I turned a Rust book into a multilingual, interactive le…
DEV Community: rust (born1987-ir)🦀 The Land of Rust – from an idea to a complete platform
Months ago, I started writing a Rust book for my own children. No prior programming experience assumed. Just a story: a space crab named Ferris crashes his spaceship and has to learn Rust to fix it.

Today, that book has grown into something much bigger.
✨ What exists now
- 20 chapters (Persian & English, beginner to advanced)
- Interactive demo in 5 languages
- Full illustrations (prompts ready, looking for an artist)
- Two mdBook repositories (one per language)
- Sponsorship call open (essential: illustrations + translations, ambitious: AI tutor + WASM runner)
🎮 Try it yourself
👉 Interactive demo (5 languages)
👉 English book
👉 Persian book
🙏 Why I’m sharing this here
Dev.to has always been a place where makers share their work and get honest feedback. I’m at a point where I can’t do everything alone anymore.
If you believe in open‑source education, please:
- ⭐ Star the repos
- 🐛 Open an issue if you find a mistake
- 🌍 Help translate into your language
- 💰 Sponsor the project (even $5 helps)
- 📢 Share with one person who might use it
Main hub (all links, sponsorship tiers):
https://github.com/huvaxstra/land-of-rust
Thank you for reading. Ferris thanks you too. 🦀
Jafar
Generated by RSStT. The copyright belongs to the original author.