Happy New Year 2026 from Pulsar Studio!

Happy New Year 2026 from Pulsar Studio!

Pulsar Studio

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In fact, writing long posts that later become Telegraphs on Telegram can be quite exhausting, as for some they are unreadable white noise, while for others they are simply a placeholder during development.

Nevertheless, such long posts serve very important roles:

Transparency of the development process, with all the nuances and plans down to the last detail, and the recording of a development diary that differs from the generally accepted "Version x.x: Added this and that."

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Speaking of the past year 2025, We'd like to point out that this beautiful figure reflects one of the PEAK times we've had developing "Closed in Madness." A lot has happened, and we've exceeded our expectations, hitting the moon along the way. Specifically:

1. Released one of the biggest updates ever, adding 20 new characters.
2. Launched a Telegram channel, which has become a new gathering place for our fans, fandom, and a new audience (thank you all for being with us ❤).
3. Translated the game into English.
4. Presented it at Madness Day and received an EXCLUSIVE five-hour stream from Krinkels.
5. Developed an English-language fanbase. Yes, it's much smaller compared to the CIS region, which was to be expected, but it's still a significant achievement.
6. Improved the game's technical aspects, pushing the boundaries and experimenting with the code.
7. Received our own Studio splash screen!
8. We gained experience in voice casting and trailer creation, which will only continue to grow in the future.
9. We've added new talented individuals to the team who will help us unlock their potential and assist us in creating our novel!

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Yes, there have been plenty of negative events over the past year that have thrown a spanner in the works, but it's better to keep your eyes on the bright side and move toward it than to look back at the darkness and slow down in paralyzing fear.

Currently, the game is in passive development, and we estimate version 0.7 to be… 7% complete.

It's not so much the exhausting end-of-year conditions (we're counting the time since the release of 0.6.1), when the active session began, plus the Administrators have a completely different project that required just as much attention and is unforgiving of mistakes, but the fact that such extensive reporting is fueled by fatigue and burnout.

This might be a rather personal take, but the project's lead administrator, Roro, who is responsible for a large number of scenarios, stories, and the overall team's focus on meeting deadlines (literally acting as a shepherd dog), along with feedback from the Studio, has been pushing this project forward for several years to its current point. Such actions are bound to take a toll on our lives, coupled with their increasingly difficult personal lives, so we hope our players won't be negative if deadline issues arise simply because the "main cog" needs a break.🙏

However, this doesn't mean the project is "on hold": Specially hired people are currently working on it, so you're sure to receive exciting quarterly and annual updates!

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We'd like to especially thank our players, subscribers, and sponsors for being with us all this time. Your comments, fan art, questions, open interaction with the game, and even just your interest are the most precious thing you can give us. You are all incredibly creative and brilliant, and we are proud to have you!

As a team of enthusiasts, we work for your recognition and emotions! Every reaction is our precious currency.

Many of your reviews of the game have given our members confidence, courage for bolder ideas, and inspiration and determination to continue creating content!

We are especially pleased with the interest in the NPC characters, many of whom are direct fan characters of the developers. 🫣

All these questions, drawings… Wow! Thank you SO much for such gestures of attention and love. 🥹

We will do our best to reveal previously unknown characters in the story as soon as possible and create a unique interaction experience!

Happy New Year! Until next time!!!🎄

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