Graphics Programmer

Graphics Programmer


Remote | full time

Sad Cat Studios

Hi! 

We are Sad Cat Studios — a young and highly professional game development studio working on an anticipated debut title REPLACED.

REPLACED

We are looking for a Graphics Programmer with a solid technical background.

Responsibilities 

● Design and implement Pixelated Renderer, SSAO and other screen space techniques; 

● Maintaining and optimizing existing rendering systems; 

● Write clean(ish), maintainable, and highly performant code.

Qualifications

● Bachelor's degree in software engineering, computer science, or equivalent; 

● 2+ years of industry experience; 

● Strong knowledge in 3D math, graphics pipelines and rendering techniques; 

● Knowledge of C# or C++ and HLSL/CG/GLSL; 

● Experience with one or more low-level graphics API (DirectX11, DirectX12, OpenGL, Vulkan, console, etc.); 

● Experience with at least one graphics debugging tool (RenderDoc, Pix, console-specific, etc.); 

● Ability to be self-directed, focused and detail oriented. 

Nice to have 

● Professional knowledge of Unity engine; 

● At least one shipped console, pc or mobile game as a graphics programmer; 

● Passion for programming and games will be appreciated.

● Good Communication Skills;

● Teamwork skills.

The selection process

2 stages:

1) pre-screen interview with recruiter

2) technical interview with senior engineer and CEO

Please contact me 

@ksusha_psy



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