Gaming Market Research Report

Gaming Market Research Report

Gmi Research

Gaming Market

Gaming Market was valued at USD 1,76,090 million in 2020 and is forecast to expand at a robust CAGR of 4% during forecast period.

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The factor driving the gaming market includes rising demand for mobile games in the developing Countries such as India which emerged as the Country with highest number of games downloaded per month in the world, accumulating almost 16 per cent of total worldwide downloads in March 2022. Moreover, the Government’s initiative for supporting the gaming companies to set up their footprints globally, is also boosting the Gaming Market growth. The UK Government is distributing grants among the developing companies. They are also providing special tax relief which they can claim back up to 20% of development of new game. Covid-19 changed has shifted the focus from physical sports to free online games. Moreover, the rise in exports and ongoing innovation in new games and consoles has also propelled the gaming market size.

However, as per the gaming market report, the growth of market is hindered by age and time restrictions, piracy issues along with high cost involved with development of games. Also, the revenue opportunity of game developers gets limited due to rising demand for cheap consoles, manufactured by fraudulent practices.

The key players in the gaming market are Tencent, Microsoft Corporation, Electronics Co, Apple Inc, Sony Corporation, Samsung Electronics, NVIDIA, Activision Blizzard, NetEase among others.

Game Type – Segment Analysis

Based on the Game Type, the Action segment leads the global gaming market during the present and forecast period owing to the increasing investments in the development of gaming has led to technological advancements, product innovation. In addition, millennials rising preference towards action games is also expected to propel the gaming market in the coming years.

Device Type – Segment Analysis

Based on the Device Type, the Smartphone games segment leads the global gaming market during the present and forecast period includes the increasing penetration of smart phone users, supported by 5G Network and cloud infrastructure. China ranks 1 in the leading gaming market and has earned approximately $17.3 billion in 2021 from the export of Mobile and PC Game.

Regional – Segment Analysis:

Based on the region, Asia-Pacific is expected to grow at a faster CAGR in the market over the forecast period owing to increase in the number of gamers in India, South Korea and China along with increasing adoption of smartphones and internet services in this region. Rapid urbanization and increasing consciousness about trending games has also propelled the gaming market in this region.

Market Segmentation

Global Gaming Market by Game Type

·        Shooting

·        Action

·        Adventure

·        Strategy

·        Sports

·        Others

Global Gaming Market by Device Type

·        PC games

·        Smartphone games

·        Tablet games

·        Console games

Global Gaming Market by Region

·        Asia Pacific

o  China

o  Japan

o  India

o  Rest of APAC

·        North America

o  United States of America

o  Canada

·        Europe

o  United Kingdom

o  Germany

o  France

o  Spain

o  Rest of Europe

·        RoW

o  Brazil

o  South Africa

o  Saudi Arabia

o  UAE

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