Game Bondage

Game Bondage




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Game Bondage

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> RPG Games
> Bondage Girl



This is a tight room escape game with binding elements. The player controls the bound heroine to search for the props, unlock the shackles, avoid the enemy and escape the chamber of secrets, and finally wins!

Mixed

(117)


- 53% of the 117 user reviews for this game are positive.







Popular user-defined tags for this product:

About This Game
This is a tight room escape game with binding elements. The player controls the bound heroine to search for the props, unlock the shackles, avoid the enemy and escape the chamber of secrets, and finally wins!
Game features:
·Story mode - control the heroine's customs clearance and plot.
·Logo mode - you can change the clothes, posture and shackles of the heroine in the logo scene.
·Collection - clothing, shackles need to be collected through the level of the game.
·Binding elements and various clothes


Minimum: Requires a 64-bit processor and operating system OS: windows xp Processor: i5 Memory: 4 GB RAM Graphics: i5 DirectX: Version 9.0 Storage: 3 GB available space



Recommended: Requires a 64-bit processor and operating system OS: win7/win8/win10 Processor: i7 Memory: 8 GB RAM Graphics: i5 DirectX: Version 9.0 Storage: 3 GB available space


6 Curators have reviewed this product. Click here to see them.


All (121)

Positive (64)

Negative (57)



All (121)

Steam Purchasers (117)

Other (4)


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Link to the game's store page https://store.steampowered.com/app/1186260/Bondage_Girl/
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The developers describe the content like this:

There are bondage elements in the game

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Adventures of Rebecca script

Here's a script of the intro of Adventures of Rebecca.
Underline: The start of a scene.

Bold: Describes an action.
Italics: Character's thought speech.

(Parenthesis): Gag speech or screams.

1. Intro scene
*Ryan walks through an alley way unaware of the guard*

Person Guard: That's the boy that Sean wants us to capture. Now to sneak behind him without him noticing me.

*Guard sneaks behind Ryan*
Ryan: Hey, what are you doing? Let me go!
Person Guard: Hey Sean! I've captured the boy you wanted!

*Sean and his men walk towards Ryan*
Sean: You've managed to capture Ryan. Excellent work men!

Ryan: What's going on,
Bondage Manager - Early game access Published: Oct 25, 2019
What a better way to start the week-end than with a little demo a my new project, "Bondage Manager" ? 
I decided today that I have enough content to give you a first insight, and start collecting comments and idea. I'm counting on you and I want to involve you all along the creation But keep in mind that actually, it's just a very early access. Still so much to do, even in the main features !
What I have in mind for the future so far:
Adding more diversity (more bondage requests, more clothes and bondage items) Adding a campaign, with a store and a progression (unlock new items, new clothes) Adding a narrative part in the campaign Create some game mod around the campaign (sandbox, endurance...) Enhance the interface (actually, a lot of the buttons and displays are temporary, made quickly on paint ^^')
Enough shitchat, we will discuss this in the comments ^^
*----------------------------------------------------------------*
NB: I produced a Mac version of the game, but I don't own any Apple device, so impossible to test it :/
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As dumb as it may sound, i'd kind of want to see some statues in this. Like, a statue of (Fandom character) from (Blank) that the character can be put in with different locks and all that


340 videos 399,444 views Last updated on Jul 23, 2022
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