Full* Big Update: Raids Are Live for Everyone!
π° Big Update: Raids Are Live for Everyone!
Now anyone can attack other villages in real time β you fight the battle yourself instead of just watching a report.
How to Play
1. Build a Barracks and train troops (Army β Training).
2. Open Army β Raid and put together your squad β troops, spells, and one hero.
3. Tap "Find Opponent." Matchmaking is based on Town Hall level. You get 30 seconds to scout first β check out the base and plan your attack. Don't like the matchup? Hit "Next" for a new opponent.
4. Pick a troop from the panel at the bottom and tap the edge of the base to deploy it. Hold your finger down to deploy a steady stream. Spells work the same way β select one, then tap the battlefield.
5. Battles last 3 minutes. Stars: destroy the Town Hall for 1 star, 50% of the base for a 2nd, 100% for a 3rd. Loot is taken proportional to the damage you deal.
Good to Know
- Deployed troops don't come home, so spend them wisely β anything you don't deploy stays in camp.
- Your hero doesn't die: he just rests afterward, longer if he took a beating. You can wake him up early with runes.
- 5 raids per day. Re-searching for an opponent more than once a minute costs 700 gold.
- Lost connection? Don't worry β the battle keeps running server-side, and you've got 90 seconds to reconnect. Miss it, and you'll get the result as a report when you log back in.
- Defenders aren't defenseless either β their hero meets your troops right at the pedestal.
What's New in the Army Tab
- Raid is now the first tab in the Army window.
- You can now disband troops: Army β Training, tap a troop β "Disband." Frees up camp space for a new lineup. No refund, and disbanding is locked during an active raid.
Fixes & Improvements
- Troops no longer get stuck circling in place β if the path's blocked, they'll fight through whatever's in the way instead of just standing there.
- Troops no longer clip through buildings.
- Units now actually face the direction they're moving β no more sideways running.
- Battles run noticeably smoother (frame rate doubled), and battle traffic is down 4x β fewer lags on weak connections.
- Dropped connection mid-battle is no longer a problem β the game auto-reconnects and picks the fight back up right where it left off.
- Air defense has been seriously buffed across all levels. All-dragon armies aren't a free win anymore β build up and upgrade your air defense, it's your main answer to air attacks. Archer Towers and the X-Bow hit air units too.
- Heroes in your village now properly walk behind buildings β just like in battle, with real depth.
Happy raiding, Chief!