Fire Emblem Peri

Fire Emblem Peri




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Orb Lounge 18: Shadows of Orblentia
Non-inheritable by Staff-wielding units.

Non-inheritable by Staff-wielding units.


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My only non-GHB nor 3-4 star +10 is Caineghis, and ever since the refine I’ve been…
+SPD: More Speed will help Peri ensure she can perform double the stabby! Typically the optimal Asset, and helps her keep up to pace with her increasingly fast opponents.
ATK: Extra Attack allows Peri's stabbies to hit harder and isn't exactly a BAD Asset, but she will generally get more value out of boosting her Speed.
RES: Base 30 Resistance is quite high and allows Peri to make good use of Ploy skills. It's good to avoid a -RES Flaw, but also not worth taking as an Asset over +SPD.
However on any sets that don't use ploys, Resistance is inconsequential as a Flaw.
-HP: Peri's least harmful Flaw on any offense-oriented duelist set.
-DEF: Peri's least harmful Flaw on any magic-tanking set.
Peri primarily wants to maximize her Speed as she absolutely needs to double in order to activate Galeforce.
Though +ATK may be tempting as she does need to activate Heavy Blade, debuffing the Attack of her enemies may be safer than hyper-boosting her own, as if her Attack is too high, she may accidentally one-shot her targets—a very real risk when attacking frailer ranged units.
The unique refine will provide Peri more overall stats once damaged, but a Speed refine may help her ensure she can perform the double needed to proc Galeforce. The choice may largely depend on how much buff support she has.
 The centerpiece of this set. Galeforce allows Peri to dash around the map and potentially take out two enemies, or take out one and then run away. A great option for Aether Raids.
The -1 cooldown from her weapon means she will activate Galeforce even against ranged units, given Heavy Blade activates and she attacks twice.
Passive A: Atk/Spd Solo / Swift Sparrow / Life and Death / Fury
As an offensive character, Peri wants an A slot that boosts her Attack and Speed. Be careful not to boost her Attack too heavily however, as if her opponent dies in one hit, Peri wont activate Galeforce.
Life and Death will remove Peri's ability to utilize Ploys, but is great if one doesn't plan to use them.
Fury is another accessible option and will guarantee her Peri's Lance effect activates after one combat.
For further recommendations, check out our article on The Pros and Cons of Offensive A Skills .
Passive B: Desperation / Wings of Mercy
Desperation is a strong skill for an offensive attacker, and it doesn't conflict with her Galeforce timings as she does not need to be counterattacked to activate it.
Wings of Mercy can make it easier for her to target the right opponent first, and second. A good pick for Aether Raids as teammates can intentionally become WoM targets by stepping on a Lightning Trap.
Atk Ploy is a great option to help Peri activate Heavy Blade on her first target. If she plans to use Wings of Mercy to warp into combat, Peri can focus purely on lining up her Ploy the previous turn.
Atk Smoke is the best alternative, helping her continue to activate Heavy Blade on her follow-up target.
Mandatory in order to allow her to gain the four charge needed for Galeforce.
Can possibly be replaced with an offensive Seal such as Atk/Spd Bond if using Heavy Blade as her A slot skill, but this may be finicky to utilize.
Preferred IV: +SPD or +ATK / -RES or -HP
A +SPD Asset is best most of the time, but if she is using a Brazen that boosts her Speed and/or has allies further buffing her Speed, she may instead get more mileage out of an +ATK Asset.
The bonus effect of Peri's Lance synchronizes perfectly with other stat boosters like Brazen skills or Fury.
Peri prefers quick Specials to abuse her weapon's Slaying effect. The choice between Glimmer and Moonbow is largely preference, though Peri already learns Glimmer by default, so is an easy choice.
Passive A: Brazen Atk/Spd / Brazen Atk/Def / Fury
Stacking Brazens alongside her weapon's effect can provide her with a ton of stats. The first stat should always be Attack. The second stat can be Speed to help her perform doubles or Defense to help keep her alive at low HP.
Fury is an alternative to Brazen. Fury can help her more easily activate Peri's Lance when attacking ranged units, and combined with Peri's Lance will give her 7 (or 8 with Fury 4) points to all stats.
Passive B: Desperation / Escape Route / Vantage
Being in Brazen range will usually overlap with being in Desperation range and allows her to thrive well at low HP.
Escape Route will let Peri teleport around her allies if her HP is low enough.
Vantage can allow Peri to position a little more dangerously against weakened opponents.
Passive C: Atk Smoke / Def Smoke / Odd Atk Wave / Even Spd Wave / Hone Cavalry / Threaten Def
A very flexible slot. A skill such as Atk Smoke or Def Smoke can help keep her alive or defeat units with Vantage. 
An Attack Wave or Speed Wave skill (such as Odd Atk Wave or Even Spd Wave) can give her a strong occasional boost to one of her most useful stats.
Hone Cavalry can help her synergize with other cavalry teammates.
Threaten Def, which she has by default, may be a useful backup option to help her pick off lingering melee enemies.
Sacred Seal: Brazen Atk/Spd / Brazen Atk/Def / Brazen Atk/Res
Another Brazen skill stacks further with Peri's Lance and her A slot skill.
Preferred IV: +SPD or +ATK / -HP or -DEF
Boosts to Speed or Attack help Peri perform offensively.
Swap her Flaw to -RES if not using Ploys.
What's better than giving enemy stabby? Giving enemy stabby with absolutely zero risk of any stabby back! 
Because she can't counterattack on Enemy Phase, Peri may prefer Draw Back to keep her a tad safer. Reposition may be easier for her to utilize, however.
Luna will help her burst through tanks, and should activate on her second combat. 
Moonbow can activate right away if paired with Quickened Pulse or Heavy Blade.
Passive A: Swift Sparrow / Darting Blow / Death Blow 
Peri has multiple options for her A slot—for further help, check out our article on The Pros and Cons of Offensive A Skills .
Passive B: Hit and Run / Drag Back / Lancebreaker 
Hit and Run and Drag Back let Peri retreat to safety after dealing damage, which is crucial due Firesweep Lance's nonexistent Enemy Phase.
Lancebreaker can be used to secure matchups against enemy lancers, and will let her pierce through Lance armors with Wary Fighter. It also keeps her safer from follow-ups on Enemy Phase when necessary.
Passive C: Spd Ploy / Def Ploy / Threaten Def
Spd Ploy is her favorite Ploy option, improving her Speed matchups for both her all her teammates.
Def Ploy instead boosts her and her physical allies' damage. Don't run it at the same time as the Def Ploy Sacred Seal, as they do not stack.
Threaten Def is a basic but workable and free alternative if Ploys are unavailable.
Sacred Seal: Def Ploy / Atk Ploy / Speed +3 / Quickened Pulse / Heavy Blade
Peri can use a second Ploy in addition to that in her C slot to debuff multiple stats.
Speed +3 is a basic but useful backup Seal option.
Quickened Pulse and Heavy Blade have potential synergies with Moonbow.
Speed remains her most useful Asset, and is valuable as she likely won't have much room to invest in Speed elsewhere on this build.
Weapon: Berkut's Lance+ (+Res) / Barrier Lance+ (+Res)
With just a Res-refined Berkut's Lance (or the identical Barrier Lance) Peri sits at 41 Resistance. Comboing this with other skills such as Distant Def can push her magical bulk to even higher levels.
Iceberg works well with her high Resistance on this set.
Glimmer can instead be kept for the shorter cooldown.
Allows Peri to bait and counterattack tome users.
Guard keeps Peri safe from Specials like Moonbow that would pierce her Resistance, common on mages such as Reinhardt.
Quick Riposte helps her double super fast mages. Many mages stack Speed to ridiculous levels that she may be unable to counterattack without it.
Passive C: Atk Ploy / Def Ploy / Spd Ploy / Flexible
Peri can activate Ploys quite easily with her high Resistance. Atk Ploy is a great option to help her tank harder.
If her team requires some other support, she can freely swap to whatever is needed.
Sacred Seal: Distant Def / Atk Ploy / Def Ploy / Speed +3 / Resistance +3
Distant Def can help ensure the damage she takes is as close to zero as possible.
Any ploy skills that are not in use in her C slot also work well.
A basic Speed +3 or Resistance +3 Seal work as basic but reliable improvements.
Peri is an eccentric cavalry lancer with an immense love of impaling, and a decent stat spread to back up her hobby. She also boasts a generously high Resistance compared to most of her niche, making her a good user of debuffing Ploy skills. However, despite this, she sits in a position where she is often overshadowed. Though she is rather good, there is no shortage of both other cavalry and other lancers with many more alluring and enticing niches. She lacks the absurd reach of ranged cavalry units, instead striking as far as ranged infantry units. Though it is fairly good, her Prf doesn't carry and set-defining mechanics or necessarily open her up any new playstyles, simply granting her a decent all-around stat buff. Her status as cavalry, while granting her an extra movement and access to class-unique buffs, lacks the pure freedom and retreat potential compared to similar flier units, and as well being a cavalry keeps her locked out of powerful skills such as Wrath that would otherwise be a much appreciated to boost her power.
Her strengths should not be undervalued however. She still remains a rather flexible unit with both good offensive power and strong supportive ability. She can become a powerful force to be reckoned with, and is likely to match all expectations. She unfortunately just lives in a world where there are many others that not just match expectations, but regularly exceed them.
Peri actually possess a fairly solid offensive stat spread of 33/33. This is still one of the greatest among lance cavalry, though is beaten by ones like Oscar and Summer Cordelia. 
Rather rare amongst melee attackers, Peri manages to keep her solid Attack and Speed combo, yet still sit at a fairly high 30 Resistance. With Resistance more typically the melee attacker's Flaw of choice, this gives Peri the excellent opportunity to utilize Ploy skills, which will apply to the majority of her targets. It also makes her somewhat more difficult for mages to take down, which usually tend to walk all over melee units.
Though Peri is a good unit overall, it is extremely easy for Peri to be overlooked on most teams primarily thanks to the existence of high-performing Blue Cavalry like Reinhardt and Legendary Ephraim, as well as other blue Cavalry mages such as L'Arachel or Spring Catria, whose power and range with a Blade-tome can be difficult for Peri to keep up with. Beasts such as Selkie and Panne also offer some worthy competition for the same slot, as do flying beasts like Naesala who also have three movement when transformed.
The combination of Peri's strong offenses along with her high Resistance comes at a price. Her HP and Defense are both quite low, an unattractive quality for a unit who may often be taking on other physical units. This may force Peri to run weapons and skills that keep her mobility up, help her warp around the map, or help her avoid counterattacks all together unless she can be absolutely sure her targets do not survive a single round of combat.
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Key stats worth increasing through nature if possible.

Complementary stats that matter, but not to the point of picking them over key stats for nature increase.
Relatively worthless stat that can safely be decreased through nature.

Slaying Lance+ Accelerates Special trigger (cooldown count-1).


Peri's Lance (+Eff) Accelerates Special trigger (cooldown count-1).
At start of combat, if unit's HP < 100%, grants Atk/Spd/Def/Res+4 during combat.


Peri's Lance (+Atk) Accelerates Special trigger (cooldown count-1).


Peri's Lance (+Spd) +3 Accelerates Special trigger (cooldown count-1).


Peri's Lance (+Def) +4 Accelerates Special trigger (cooldown count-1).


Peri's Lance (+Res) +4 Accelerates Special trigger (cooldown count-1).


Slaying Lance+ (+Atk) Accelerates Special trigger (cooldown count-1).


Slaying Lance+ (+Spd) +3 Accelerates Special trigger (cooldown count-1).


Slaying Lance+ (+Def) +4 Accelerates Special trigger (cooldown count-1).


Slaying Lance+ (+Res) +4 Accelerates Special trigger (cooldown count-1).


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This page contains all data pertaining to Peri's supports in Fire Emblem Fates .

Peri : *sniff* *sniff* Waaaaah...
Corrin : Peri? What's wrong? Why are you here crying by yourself?
Peri : Lord Corrin... I uh...*sniff*... Waaaaaaah!
Corrin : It's hard to understand you while you're sobbing so hard. Can you tell me what happened?
Peri : Don't wanna...
Corrin : Why not?
Peri : Because...because you'll say the same thing as they all did... I'm gonna kill 'em.
Corrin : Um, what?
Peri : All the ones who made me cry! They're dead meat!
Corrin : H-hey, we all get mad sometimes, but...
Peri : No joke, I'm really gonna slaughter them all!
Corrin : (Whatever happened must have been serious... She's incoherent with rage.) (I'd better stay with her until she calms down...)
Peri : Urgh...*sniffle*... Waaaaaaaaaaaaah!

Peri : Urgh...*sniffle* *sob* Waaaaaaah!
Corrin : Peri, are you crying again? Won't you please tell me what's upsetting you so much?
Peri : ...Why do you care?
Corrin : Why? Well, because we're allies.
Peri : Allies... Lord Xander said it's important to have those. In that case, I guess it's safe to tell you.
Corrin : I'm honored that you'd confide in me.
Peri : I'm sad because everyone looks at me like I'm weird.
Corrin : Really?
Peri : Yeah. But of course I'm different! I come from a really noble family.
Corrin : You're the daughter of nobility? No one mentioned that.
Peri : Well, now you know! At home, they called me Lady Peri, and I had servants waiting on me hand and foot. They all loved me, even when I killed a few of them.
Corrin : B-back up there. You killed your own servants?
Peri : Uh-huh. I was bored, so I picked up my sword, and TWHACK! I took a blood bath in the spray that came out! It's good for your skin, you know.
Corrin : E-eep... You...answer to Xander, yes?
Peri : I do! Me and Laslow are Lord Xander's top retainers. Lord Xander's great because he gives me lots of chances to bathe.
Corrin : (What was he thinking?!)
Peri : Did you say something?
Corrin : Me? No!
Peri : Lord Xander doesn't look at me weird, but everyone else sure does. Every soldier at the castle kept their distance from me.
Corrin : Do tell...
Peri : Some allies they were! They looked at me funny, and now they have to die!
Corrin : Th-there's no punishment you go to first before killing them? (Who have I let into my army?! I can't let her go killing people willy-nilly...!)
Peri : Thanks for listening. I feel a lot better! Here, you can have this in return. I baked it myself!
Corrin : A hidden talent, eh? Sure, I'll try it. Thank you very much, Peri.
Peri : You're very welcome!

Peri : Oh! Lord Corrin!
Corrin : No tears today, Peri? That's encouraging.
Peri : I know! People still look at me funny... But now they all want to try my snacks!
Corrin : I'm glad for you.
Peri : I know what you did for me. You talked to them all and told them how good my snacks are.
Corrin : Guilty as charged. I really did enjoy it, though!
Peri : Thanks, Lord Corrin!
Corrin : It probably helped that I omitted the part about you killing your servants...
Peri : Sorry, I didn't catch that.
Corrin : Oh, er, I was just reviewing my agenda for the rest of the day.
Peri : What a great day! I'm going to keep churning out treats for everybody. Especially for you, Lord Corrin!
Corrin : For me?
Peri : Yup! I like being your ally. You were nice to me, so I'll be nice to you. Like when you listened to my problems.
Corrin : You're very welcome, Peri. I'm really pleased to see this outpouring of goodwill from you. I can see now why Xander chose you as his retainer.
Peri : Oh yeah?
Corrin : Yes. And I don't think it was entirely because of your bloodlust. Xander saw the kindness in you, and that's why he wanted you in his company. I want to make sure I recognize and reward kindness, just as he did.
Peri : Thanks, Lord Corrin. I hope you'll be kind to me, too. We'll be spending lots of time together!
Corrin : I'm looking forward to it.

Peri : There you are, Lord Corrin! I was looking all over for you!
Corrin : Ah, Peri. I was looking for you too.
Peri : You were? Huh. Well, I'll go first anyway! Come see!
Corrin : See what...?
Peri : Ta-daaaa!
Corrin : Gods! This is enough to feed an army!
Peri : It's all for you, Lord Corrin!
Corrin : Really? Well...I am a bit peckish...
Peri : Do you like red meat?
Corrin : Of course.
Peri : Whew, because I have plenty here! Go on—have some!
Corrin : Maybe just a bite... Mmm! *chomp* *snarf* *nom* What is this, Peri? I've never had anything like it!
Peri : Yay! Lord Corrin likes it! I couldn't find any good ingredients, so I had my servants from home bring some!
Corrin : ...You didn't kill them
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