Fhritp Wheel Of Fortune

Fhritp Wheel Of Fortune



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Очистить все Скопировать ссылку в буфер обмена
Добавить больше полей Вернуться наверх страницы Скопировать ссылку в буфер обмена
Много людей - много мнений. Не можете решить в каком из множества мест сегодня пообедать? Колесо Удачи - это простой способ сделать выбор из нескольких вариантов. Сама Удачи подскажет как поступить!
Для чего можно использовать? Да практически для чего угодно, насколько хватит фантазии.
Например выбрать куда сходить на обед, какое кино/сериал посмотреть, что надеть, во что поиграть, кого отправить в магазин, разыграть приз, выбрать название из нескольких вариантов и т. д.
Введенные варианты можно сохранить при помощи кнопки "Скопировать ссылку". Ссылка будет скопирована в буфер обмена.
Скопированную ссылку можно вставить используя сочетании клавиш Ctrl + V туда куда будет удобно (адресная строка браузера, текстовый файл, сообщение, заметки...)
Перейдя по этой ссылке страница откроется с введенными ранее вариантами.

Latest commit aeb6327 on 30 May 2019 History
# PASTE YOUR WOFPlayer CLASS (from part A) HERE
self.prizeMoney = self.prizeMoney + amt
return '{} (${})'.format(self.name, self.prizeMoney)
# PASTE YOUR WOFHumanPlayer CLASS (from part B) HERE
def getmove(self, category, obscuredPhrase, guessed):
user_inp = input("{} has ${}\nCategory: {}\nPhrase: {}\nGuessed: {}\n\n\nGuess a letter, phrase, or type 'exit' or 'pass':".format(self.name,self.prizeMoney,self.category,self.obscuredPhrase,self.guessed))
# PASTE YOUR WOFComputerPlayer CLASS (from part C) HERE
class WOFComputerPlayer(WOFPlayer):
SORTED_FREQUENCIES = 'ZQXJKVBPYGFWMUCLDRHSNIOATE'
def __init__(self, name, difficulty):
def guessedPossibleLetters(self, guessed):
if char in VOWELS and self.prizeMoney < VOWEL_COST:
def getMove(self, category,obscurePhrases,guessed):
return random.choice(SORTED_FREQUENCIES)
sys.setExecutionLimit(600000) # let this take up to 10 minutes
LETTERS = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ'
# Repeatedly asks the user for a number between min & max (inclusive)
def getNumberBetween(prompt, min, max):
userinp = input(prompt) # ask the first time
n = int(userinp) # try casting to an integer
errmessage = 'Must be at least {}'.format(min)
errmessage = 'Must be at most {}'.format(max)
except ValueError: # The user didn't enter a number
errmessage = '{} is not a number.'.format(userinp)
# If we haven't gotten a number yet, add the error message
userinp = input('{}\n{}'.format(errmessage, prompt))
# Spins the wheel of fortune wheel to give a random prize
# { "type": "cash", "text": "$950", "value": 950, "prize": "A trip to Ann Arbor!" },
# { "type": "bankrupt", "text": "Bankrupt", "prize": false },
# { "type": "loseturn", "text": "Lose a turn", "prize": false }
# Returns a category & phrase (as a tuple) to guess
# ("Artist & Song", "Whitney Houston's I Will Always Love You")
with open("phrases.json", 'r') as f:
category = random.choice(list(phrases.keys()))
phrase = random.choice(phrases[category])
# Given a phrase and a list of guessed letters, returns an obscured version
# guessed: ['L', 'B', 'E', 'R', 'N', 'P', 'K', 'X', 'Z']
def obscurePhrase(phrase, guessed):
if (s in LETTERS) and (s not in guessed):
# Returns a string representing the current state of the game
def showBoard(category, obscuredPhrase, guessed):
Guessed: {}""".format(category, obscuredPhrase, ', '.join(sorted(guessed)))
num_human = getNumberBetween('How many human players?', 0, 10)
# Create the human player instances
human_players = [WOFHumanPlayer(input('Enter the name for human player #{}'.format(i+1))) for i in range(num_human)]
num_computer = getNumberBetween('How many computer players?', 0, 10)
# If there are computer players, ask how difficult they should be
difficulty = getNumberBetween('What difficulty for the computers? (1-10)', 1, 10)
# Create the computer player instances
computer_players = [WOFComputerPlayer('Computer {}'.format(i+1), difficulty) for i in range(num_computer)]
players = human_players + computer_players
raise Exception('Not enough players')
category, phrase = getRandomCategoryAndPhrase()
# guessed is a list of the letters that have been guessed
# playerIndex keeps track of the index (0 to len(players)-1) of the player whose turn it is
# will be set to the player instance when/if someone wins
def requestPlayerMove(player, category, guessed):
while True: # we're going to keep asking the player for a move until they give a valid one
time.sleep(0.1) # added so that any feedback is printed out before the next prompt
move = player.getMove(category, obscurePhrase(phrase, guessed), guessed)
move = move.upper() # convert whatever the player entered to UPPERCASE
if move == 'EXIT' or move == 'PASS':
elif len(move) == 1: # they guessed a character
if move not in LETTERS: # the user entered an invalid letter (such as @, #, or $)
print('Guesses should be letters. Try again.')
elif move in guessed: # this letter has already been guessed
print('{} has already been guessed. Try again.'.format(move))
elif move in VOWELS and player.prizeMoney < VOWEL_COST: # if it's a vowel, we need to be sure the player has enough
print('Need ${} to guess a vowel. Try again.'.format(VOWEL_COST))
print(showBoard(category, obscurePhrase(phrase, guessed), guessed))
print('{} spins...'.format(player.name))
time.sleep(2) # pause for dramatic effect!
print('{}!'.format(wheelPrize['text']))
time.sleep(1) # pause again for more dramatic effect!
if wheelPrize['type'] == 'bankrupt':
elif wheelPrize['type'] == 'loseturn':
pass # do nothing; just move on to the next player
move = requestPlayerMove(player, category, guessed)
if move == 'EXIT': # leave the game
elif move == 'PASS': # will just move on to next player
print('{} passes'.format(player.name))
elif len(move) == 1: # they guessed a letter
print('{} guesses "{}"'.format(player.name, move))
count = phrase.count(move) # returns an integer with how many times this letter appears
print("There is one {}".format(move))
print("There are {} {}'s".format(count, move))
# Give them the money and the prizes
player.addMoney(count * wheelPrize['value'])
player.addPrize(wheelPrize['prize'])
# all of the letters have been guessed
if obscurePhrase(phrase, guessed) == phrase:
continue # this player gets to go again
print("There is no {}".format(move))
else: # they guessed the whole phrase
if move == phrase: # they guessed the full phrase correctly
# Give them the money and the prizes
player.addMoney(wheelPrize['value'])
player.addPrize(wheelPrize['prize'])
print('{} was not the phrase'.format(move))
# Move on to the next player (or go back to player[0] if we reached the end)
playerIndex = (playerIndex + 1) % len(players)
# In your head, you should hear this as being announced by a game show host
print('{} wins! The phrase was {}'.format(winner.name, phrase))
print('{} won ${}'.format(winner.name, winner.prizeMoney))
print('{} also won:'.format(winner.name))
print('Nobody won. The phrase was {}'.format(phrase))

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