FPS: Cover Usage v1
@star_citizenBuild: SQ42 Q2 2019
Category: AI
Progress: 3/7 (old 1/7) task completed.
Status: In Development
Expanding the tactic selection for the NPC-Human Combat to analyse the environment and detect, in absence of full cover, possible positions where they can engage enemies without being fully exposed to them. This includes objects such as small crates, which could potentially provide partial cover.
