Dragon Age Inquisition Big W

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Weapons in Dragon Age: Inquisition are the basis for combat in the game. They can either be found in the world, received as a reward for quests and war table operations, or crafted.

If found, weapons will be either common, uncommon, rare, or unique. common and uncommon icons will be grey, rare will be blue, and unique icons are purple. Forged weapons have a yellow icon.

Weapons no longer require attributes to wield, instead they require players to reach a certain level.

Weapons use in Inquisition are quite different from the rest of the series. Combat has been slowed from Dragon Age II and is no longer "hack and slash." The player no longer automatically targets opponents, instead they must lock on manually. The tactical camera is now available on all platforms. Weapons are still class restricted, though the player has greater freedom in choosing follower weapons. Followers are no longer restricted to just one type of weapon.

To craft weapons the Inquisitor must find weapon schematics and enough crafting materials required to create the desired schematic. Once the Inquisitor has obtained the materials, s/he can then travel to a location with a known crafting forge. There, schematics can be viewed listing the required materials for weapon construction.

Different materials produce different rates of damage, the type of material used also determines any additional bonuses a weapon can obtain. One example is a mage's staff; the type of material used can change the type of elemental damage dealt i.e. fire, electricity, or cold. The amount of damage dealt by a weapon is based solely on the tier of the schematic and the type of material used. The highest schematic tier available without the addition of any DLC is three, similarly the highest crafting material available without the addition of a DLC is four, which consists entirely of various dragon materials.

Upon reaching Skyhold and procuring The Arcanist's services, the Inquisitor can choose to insert runes and/or choose to utilize masterwork crafting materials which are inserted into any weapons masterwork crafting slot.

Once a weapon has been found or forged it can be upgraded with runes, grips, hafts, etc. This is done by crafting the accessory and then interacting with an anvil marked "modify weapons." There, one can change out one-handed weapon grips and hafts; two-handed weapon grips, hafts and pommels; stave grips and blades; bow grips and finally Bianca arms, aiming modules and grips. Take note that some weapons cannot be modified, there will be no additional slot available for upgrades; however, all weapons have a slot available for runes. If a rune is inserted, it can only be replaced, removal is not an option, the former rune will then be destroyed in the process.



By: Nicholas Fries - Updated: April 8, 2022

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Dragon Age Inquisition allows for players to use the console to advance their game or finish scenarios easily. If you're looking for the full list of commands, you've come to the right place!
Update: It appears that after this article was published, Dragon Age: Inquisition stopped supporting the console commands listed below. However, these commands still work for several other Dragon Age installments.
There aren't many cheats in the game, but if you find you're stuck, or the game has run stale, you can use them to change things up a bit. To use them, you must first enable the command console. To do this, follow the instructions below.
Or you can do this via the Dragon Age Inquisition shortcut on your desktop, and follow the same instructions.
Once you have done everything above, you can use the cheats below to alter your game.
This should make even the toughest enemies a breeze and add some spice to this 10-year-old game!
Looking for other cheats and console commands? Check out our Complete Hearts of Iron IV Cheats and Console Commands List !
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DONT WORK!!
this are cheats of DA Origins!!!
These console commands dont work. Ive tried three different methods, but these console commands still dont work.
mine is not working, it says command runscript not found or something like that
Right click the game shortcut on your desktop. Click properties. Click shortcut. Where it says shortcut, add “-enabledeveloperconsole” without the quotes. It’ll look like DragonAgeInquisition.exe-enabledeveloperconsole then click ok. Done.
Can I use console commands to spawn in items such as weapons and armor? If so where can I find that list?
Tried to do this with my steam download, completely messed up the game files just by changing the .exe and now I had to uninstall and reinstall, I’m probably just stupid, but be weary when messing with your game files.
Hi. I have a problem. I bought this game on Steam / Origin. SO how can i enable cheats ?
These commands do NOT work! They are copied from older Dragen Age-games. These used another engine than Inquisition. Many sites copy/pasted the cheat lists, but NONE of them work.
You can use mods from Nexus of trainers, that’s it. The console is useless.
Gives your player a one-minute attribute buff.
Adds the specified amount of XP to your character(s).
Changes the player to a level 2 mage.
Changes the player to a level 2 rogue.
Changes the player to a level 2 warrior.
Knocks back enemies and creates a shield around you.
Gives the player 1000 health, 1000 mana, 50 Dexterity, and 50 Strength.
Add the specified money to your character.



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About this item Become the Inquisitor: Wield the power of the Inquisition over the course of an epic character-driven story, and lead a perilous journey of discovery through the Dragon Age. Bond with Legends: A cast of unique, memorable characters will develop dynamic relationships both with you and with each other. Discover the Dragon Age: Freely explore a diverse, visually stunning, and immersive living world. Change the WorldYour actions and choices will shape a multitude of story outcomes along with the tangible, physical aspects of the world itself. Play Your WayCompletely control the appearance and abilities of your Inquisitor, party of followers, outposts, and strongholds. Decide the makeup of your Inquisition forces and your own style of combat.


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- Overview: Dragon Age: Inquisition is an amazing game with a very involved and thoughtout storyline. This game really feels like you're planning a war, turning you into a tactician in a way. If you get it, you may want to clear your schedule for about a week, though, because it might take you that long to really get through it. + Graphics & Atmosphere - I have mixed feelings about the graphics in this game. Overall, it has incredible graphics, but then there are those glitch moments--missing shaders in cutscenes, disappearing hats, etc. But this game has an amazing atmosphere, and it keeps me coming back to it. + Dialogue Options, Game Comparisons - Dragon Age: Inquisition truly has something special when it comes to its dialogue. A lot of the dialogue options usually have consequences--good and bad. Both these consequences are usually not as immediate as games like Kingdoms of Amalur: Reckoning or as severe as games like Fable. In fact, the dialogue runs a lot like Skyrim usually. Your decisions during your campaigns affect how your party gets along with you. If one of your characters consistently disagrees with your stance on a quest you're on, you might find yourself going back to your home base and getting in an argument when you try to talk to them about it. Have no fear, though, this game is good at smoothing things over… usually. What DA:I offers, however, is something none of these other games do--random AI sparked conversation. There is absolutely nothing more grueling and boring than getting stuck in a party of characters in the CGI wilderness for hours… days even, and never hearing another voice until you start a quest or you check in. I feel like the makers of Dragon Age understand this, because at completely random times (maybe it only feels random and its actually a scheduled thing every 30 mins or so), one of your companions will start talking to another about something relating to their character in some way. Some times its relevant, sometimes it's respectful, sometimes its hateful, and sometimes its downright random. Depending on the mix of the party and what kind of people are on your team, as well as their varying belief systems, classes, and races, you might find yourself listening to a warrior class describing his favorite material for weapon making, and ending with "it's pink! and it's pretty!" or three mages arguing about the fade. Both true stories. + Relationships & Romances - This game has a great system when it comes to relationships. Unlike other games like Fable which include romance, but only within about a 3 minute window, and only with random villagers, Inquisition only allows romance with select main story characters. And there are quite a few to choose from--including those in your party. In my game my character was with Cullen. Each character has a different kind of romantic relationship to offer, so depending on who you want your character to be, you can find someone that really fits your character's personality… or your personality. That said, if you start romancing other people at the same time in the beginning of the game and then choose someone out of the bunch later in the game, you may find that once people start finding out, one of the other people you romanced might be slightly bitter about your new relationship. + Team Options - The only complaint I really have about your immediate team is that you can only have 3 of them besides yourself on your party at any given time. I get why this is, but I still think, in order to get a good sampling of skills, the party would be better with just one more member. What I do love about the team options though is how customizable they are. Your team starts out small--Cassandra and you. Then you add Varric and Solas. As time goes by you gain many more members, and all of them have customizable skills and equipment. I have made many a custom weapon or armor for one of myself or my party members. Later in the game, each member also has an individually specialized skill path that is theirs and their alone--making them special in their own way. Sometimes it's tricky finding who works best with each other, and who works best with you. You might find yourself excluding someone pretty much all together because they don't have much to add to your party because of who your character is. For example, I usually exclude Sera because my character is a better archer, and include Cole instead. On the other hand, my version of Vivienne has mostly lightning magic, Dorian has mostly spirit magic, and Solas has a mix of healing and party support magic, so being as diverse as they are, I sometimes choose to put them all in a group when facing undead enemies. Don't get these three near a a large animal that's minding his own business, however, as they often don't know which direction to aim their staffs, and you'll find yourself fighting everything nearby because of their stupidity--even Solas. And though their magic compliments each other well, their personalities clash horribly, and conversations between these three are almost unbearable, whereas Ironbull and Blackwall act like bros from the second they meet each other. Their party conversations are often hilarious, and they fight well together. Now, with all that, if for some reason your own character gets on your nerves or you die, have no fear, you can fight as another member of your party. + Glitches & Game Issues - One of the main weird factor moments of this game are the many glitches than can occur. Usually the game corrects itself after the glitch, but once and a while, it doesn't. Most often my glitches occurred when my rogue (an archer) used a specific skill that would fire off a shot at an enemy and then make her flip backwards. If I had my stick aimed down, sometimes she would flip so far back that it would glitch and she would literally fall off the world, even when she was in a place that only had mountains, buildings and other solid ground. This particular glitch was reoccurring, and when she finished falling and dying (maybe), my character came back to her original spot with a significant chunk of health taken out of her character. This was actually a huge annoyance a couple times, since the game allows your character to move anywhere there's open space with very little restriction. I once backflipped across a railing at an elven temple and ended up two levels down and in a totally different room than the one my other party members were fighting in. Then there was the mechanism to lower the dam and drain the caves. Someone copy and pasted the mechanism and forgot to animate it, so it looked like my character was pushing this rotating bar and walking through another. The most severe glitch I experie
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