Dominate Dominate Humiliate

Dominate Dominate Humiliate



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Dominate Dominate Humiliate

Three hundred years ago, he was know as the great Martial Emperor, but the night before his wedding he was betrayed and killed by his fiancee; three hundred years later he is reborn, and this time nothing will be able to stop him from his goal to dominate the three realms!!!
(Source: MangaDex)


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Consider helping out in updating the wiki for 3.12.0 - see Path of Exile Wiki:To-do list/3.12.0 .

Game data exports will becoming later as the technical changes in addition to regular changes take some more time.


Dominating Blow is a melee attack that summons a friendly Sentinel minion on kill or sometimes when you hit a rare or unique enemy. Sentinels copy the mods of the monster it was raised from.

This item can be acquired through the following upgrade paths or vendor recipes :
This item is given as a quest reward for the following quests:
This item can be bought at the listed NPC vendors , after completing the following quests:
The following helmet enchantments affect Dominating Blow.

The Fox The Fox 6 Level 20 Gem "Masters of wit, strength and cunning. To survive the harsh winters, you must be like the fox." - Ezomyte Proverb
The Summoner The Summoner 6 Superior Minion Gem Quality: +20% To own a piece of the Nightmare, you must first belong to the Nightmare.
Gemcutter's Promise Gemcutter's Promise 3 Superior Gem Quality: +20% "I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
Dominating Blow can summon 2 additional Magic Sentinels of Dominance
Dominating Blow can summon 3 additional Magic Sentinels of Dominance
Dominating Blow can summon an additional Rare Sentinel of Dominance

Now has a 25% chance to summon a Normal Sentinel of Dominance when you hit a unique monster (from 10%).
Summoned Sentinels can now use Crusade Slam regardless of Ascendancy. Previously, this required a specific Guardian notable.


Now deals base damage equal to, and has an added damage effectiveness of, 165% at gem level 1 (from 140%), up to 190% at gem level 20 (from 172%).
Now causes minions to deal 1% increased damage per 1% gem quality (from 0.5% per 1% gem quality).


Now gains additional melee weapon range every 7 levels, up to +2 at level 20 (and +3 at level 21)
Base Damage buffed to (140-171.9)%; Previously was (125-164.9)%; based off level.
All minions from this skill now count as sentinels.
Now has a max cap of minions (9 Normal, 3 magic, and 1 rare) for a total of 13. This is throughout all levels.
Now has a 10% chance to summon a Normal minion on hitting an unique monster throughout all levels.
Now shows both duration stats. The debuff time on monsters, and the minion duration.
Mana cost was reduced to 8 at all levels. Previously was (12-16) mana.


6% more attack damage at gem level 20 (not minion damage).


Dominating Blow's mana cost has been reduced substantially. The attack now deals 125% of base damage at level 1, increasing to 155.4% at level 20. Minions created by it now deal 35% less damage at all levels.


Dominating Blow: Minions deal 20% less damage at level 1, with the penalty reduced at each gem level. Base duration set to 20 seconds at all levels. Mana cost reduced at all levels. It now grants 0.5% increased damage per 1% quality instead of affecting duration.


Fixed a bug introduced in 1.3.0 where Dominating Blow wasn't classed as a melee skill.


Fixed a bug where Dominating Blow could still apply to targets if the attack missed.


Now works with unarmed attacks and has no limit to the number of minions it can create.


Fixed a bug where multiple conversions of one monster would not be applied correctly.


Dominating Blow has been added to the game.


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